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	<title>Comments on: Game port photogate</title>
	<atom:link href="http://hackaday.com/2006/07/09/game-port-photogate/feed/" rel="self" type="application/rss+xml" />
	<link>http://hackaday.com/2006/07/09/game-port-photogate/</link>
	<description>Fresh hacks every day</description>
	<lastBuildDate>Sun, 12 Feb 2012 06:24:20 +0000</lastBuildDate>
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	<item>
		<title>By: paul</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20375</link>
		<dc:creator><![CDATA[paul]]></dc:creator>
		<pubDate>Mon, 31 Jul 2006 03:19:44 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20375</guid>
		<description><![CDATA[is it possible to use LEDs ad light source using pin1/pin9 and pin4/pin5? What resistor value do you recommend?]]></description>
		<content:encoded><![CDATA[<p>is it possible to use LEDs ad light source using pin1/pin9 and pin4/pin5? What resistor value do you recommend?</p>
]]></content:encoded>
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	<item>
		<title>By: andrew</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20374</link>
		<dc:creator><![CDATA[andrew]]></dc:creator>
		<pubDate>Fri, 21 Jul 2006 06:50:17 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20374</guid>
		<description><![CDATA[#22: as there aren&#039;t any built-in game port functions in vb (that i know of) i think it would be rather difficult, though certainly not impossible, to interface this project to a vb app.  at the moment i don&#039;t have any answers for that one.]]></description>
		<content:encoded><![CDATA[<p>#22: as there aren&#8217;t any built-in game port functions in vb (that i know of) i think it would be rather difficult, though certainly not impossible, to interface this project to a vb app.  at the moment i don&#8217;t have any answers for that one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: M512z</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20373</link>
		<dc:creator><![CDATA[M512z]]></dc:creator>
		<pubDate>Fri, 21 Jul 2006 02:59:48 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20373</guid>
		<description><![CDATA[aweson.
            I think it&#039;s pretty smart.]]></description>
		<content:encoded><![CDATA[<p>aweson.<br />
            I think it&#8217;s pretty smart.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: paul</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20372</link>
		<dc:creator><![CDATA[paul]]></dc:creator>
		<pubDate>Thu, 20 Jul 2006 02:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20372</guid>
		<description><![CDATA[can this be implemented in winxp and vb6? could somebody provide a vb6 sample code? i kinda need it for a project]]></description>
		<content:encoded><![CDATA[<p>can this be implemented in winxp and vb6? could somebody provide a vb6 sample code? i kinda need it for a project</p>
]]></content:encoded>
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	<item>
		<title>By: MrB</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20376</link>
		<dc:creator><![CDATA[MrB]]></dc:creator>
		<pubDate>Thu, 13 Jul 2006 19:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20376</guid>
		<description><![CDATA[Though I have said this to Andrew IRL, I want to add here that I find his synthesis of ingenuity, programming, and physics to be a refreshingly creative solution to this problem.  Out-of-the-box solutions with comparable precision (e.g. Vernier probes), cost much more and require much less thought.  Way to go!]]></description>
		<content:encoded><![CDATA[<p>Though I have said this to Andrew IRL, I want to add here that I find his synthesis of ingenuity, programming, and physics to be a refreshingly creative solution to this problem.  Out-of-the-box solutions with comparable precision (e.g. Vernier probes), cost much more and require much less thought.  Way to go!</p>
]]></content:encoded>
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	<item>
		<title>By: spine</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20377</link>
		<dc:creator><![CDATA[spine]]></dc:creator>
		<pubDate>Wed, 12 Jul 2006 00:01:11 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20377</guid>
		<description><![CDATA[you can try to implement this for XP: http://internals.com/

just a thought...]]></description>
		<content:encoded><![CDATA[<p>you can try to implement this for XP: <a href="http://internals.com/" rel="nofollow">http://internals.com/</a></p>
<p>just a thought&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spine</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20378</link>
		<dc:creator><![CDATA[spine]]></dc:creator>
		<pubDate>Wed, 12 Jul 2006 00:00:37 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20378</guid>
		<description><![CDATA[you can try to implement this for XP: http://internals.com/

just a thought...]]></description>
		<content:encoded><![CDATA[<p>you can try to implement this for XP: <a href="http://internals.com/" rel="nofollow">http://internals.com/</a></p>
<p>just a thought&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andrew</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20379</link>
		<dc:creator><![CDATA[andrew]]></dc:creator>
		<pubDate>Tue, 11 Jul 2006 02:04:08 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20379</guid>
		<description><![CDATA[just a heads-up: the webserver this hack is hosted on has a scheduled down period on the 13th of July where it is moving to a new location.  during this period the page will not be accessible.]]></description>
		<content:encoded><![CDATA[<p>just a heads-up: the webserver this hack is hosted on has a scheduled down period on the 13th of July where it is moving to a new location.  during this period the page will not be accessible.</p>
]]></content:encoded>
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	<item>
		<title>By: Tom Parker</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20381</link>
		<dc:creator><![CDATA[Tom Parker]]></dc:creator>
		<pubDate>Mon, 10 Jul 2006 22:58:55 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20381</guid>
		<description><![CDATA[I thought at first that would be annoying but from the video it looks pretty cool too bad i couldnt have that on my normal tv :(]]></description>
		<content:encoded><![CDATA[<p>I thought at first that would be annoying but from the video it looks pretty cool too bad i couldnt have that on my normal tv :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: strider_mt2k</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20380</link>
		<dc:creator><![CDATA[strider_mt2k]]></dc:creator>
		<pubDate>Mon, 10 Jul 2006 16:49:13 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20380</guid>
		<description><![CDATA[I like seeing posts from the project creators on here.

And about the harsh crit:

This is hack a day, not &quot;precision-made aerospace development-esque project a day&quot;

We&#039;ll leave those glittering gems for folks like michael to post.

-any day now.]]></description>
		<content:encoded><![CDATA[<p>I like seeing posts from the project creators on here.</p>
<p>And about the harsh crit:</p>
<p>This is hack a day, not &#8220;precision-made aerospace development-esque project a day&#8221;</p>
<p>We&#8217;ll leave those glittering gems for folks like michael to post.</p>
<p>-any day now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: majincline</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20382</link>
		<dc:creator><![CDATA[majincline]]></dc:creator>
		<pubDate>Mon, 10 Jul 2006 11:24:40 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20382</guid>
		<description><![CDATA[My first reaction to this hack was &#039;SWEEEET&#039; just because of how unique it is. Using the game port is a great idea and I didn&#039;t know it was practical to do so because I&#039;ve just never seen it done. Using microphones like a previous hack to measure velocity might be a bit simpler but sound can&#039;t always be used. This fits the bill of a great hack, fairly simple, purposeful, and just plain clever. Commenting on your own hack is great; it gives insight into why a certain method was used and informs more than a how to could alone. I&#039;m curious to see how antiwhack&#039;s automation goes because I&#039;ve been meaning to do something like it.]]></description>
		<content:encoded><![CDATA[<p>My first reaction to this hack was &#8216;SWEEEET&#8217; just because of how unique it is. Using the game port is a great idea and I didn&#8217;t know it was practical to do so because I&#8217;ve just never seen it done. Using microphones like a previous hack to measure velocity might be a bit simpler but sound can&#8217;t always be used. This fits the bill of a great hack, fairly simple, purposeful, and just plain clever. Commenting on your own hack is great; it gives insight into why a certain method was used and informs more than a how to could alone. I&#8217;m curious to see how antiwhack&#8217;s automation goes because I&#8217;ve been meaning to do something like it.</p>
]]></content:encoded>
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	<item>
		<title>By: bp</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20383</link>
		<dc:creator><![CDATA[bp]]></dc:creator>
		<pubDate>Mon, 10 Jul 2006 09:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20383</guid>
		<description><![CDATA[Antiwhack,

Sounds pretty awesome.  Be sure to take into account the fairly prodigious current that an AC unit draws.  You&#039;ll need moderately heavy duty relays etc.

Anyway, good luck and look forward to seeing you&#039;re write up!]]></description>
		<content:encoded><![CDATA[<p>Antiwhack,</p>
<p>Sounds pretty awesome.  Be sure to take into account the fairly prodigious current that an AC unit draws.  You&#8217;ll need moderately heavy duty relays etc.</p>
<p>Anyway, good luck and look forward to seeing you&#8217;re write up!</p>
]]></content:encoded>
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	<item>
		<title>By: mastershake916</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20384</link>
		<dc:creator><![CDATA[mastershake916]]></dc:creator>
		<pubDate>Mon, 10 Jul 2006 08:34:42 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20384</guid>
		<description><![CDATA[No, it&#039;s fine to comment on your own project, people like it.]]></description>
		<content:encoded><![CDATA[<p>No, it&#8217;s fine to comment on your own project, people like it.</p>
]]></content:encoded>
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	<item>
		<title>By: antiwhack</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20385</link>
		<dc:creator><![CDATA[antiwhack]]></dc:creator>
		<pubDate>Mon, 10 Jul 2006 08:09:56 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20385</guid>
		<description><![CDATA[kickass, after going through your article i did some research into parallel ports and the joystick port, i&#039;m starting with a simple program to be able to turn on and off my air conditioner from my computer (buggers on the other side of the room), hopefully, if all works out, i can automate my room off a the parallel port.

thanks for the inspiration and again, kick-ass project.]]></description>
		<content:encoded><![CDATA[<p>kickass, after going through your article i did some research into parallel ports and the joystick port, i&#8217;m starting with a simple program to be able to turn on and off my air conditioner from my computer (buggers on the other side of the room), hopefully, if all works out, i can automate my room off a the parallel port.</p>
<p>thanks for the inspiration and again, kick-ass project.</p>
]]></content:encoded>
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	<item>
		<title>By: andrew</title>
		<link>http://hackaday.com/2006/07/09/game-port-photogate/comment-page-1/#comment-20387</link>
		<dc:creator><![CDATA[andrew]]></dc:creator>
		<pubDate>Mon, 10 Jul 2006 07:32:03 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/07/09/game-port-photogate/#comment-20387</guid>
		<description><![CDATA[it&#039;s probably fairly taboo to comment on one&#039;s own post, but here i go. delay of an average photoresistor is around 30-40ms, that&#039;s 0.03s to 0.04s.  it&#039;s not really about precision, it&#039;s about what you can get for a few cents&#039; worth of parts.  and the joystick port probably isn&#039;t responsitive enough for anything more precise.  if you&#039;re going for something particularly accurate, then by all means build a 48 bit pci adc with a sample rate of 48000mbps and an accuracy of .0000000001v with a laser/photodiode combination on a dual cpu athlon 64 3.2ghz machine with 10gb ddr2 ram and a 20,000rpm sata hard drive and... you get my point.  it just isn&#039;t meant to be that precise.  and hey, if you want to build something like this then by all means build it however you like, the parts i used were what i had on hand ;)]]></description>
		<content:encoded><![CDATA[<p>it&#8217;s probably fairly taboo to comment on one&#8217;s own post, but here i go. delay of an average photoresistor is around 30-40ms, that&#8217;s 0.03s to 0.04s.  it&#8217;s not really about precision, it&#8217;s about what you can get for a few cents&#8217; worth of parts.  and the joystick port probably isn&#8217;t responsitive enough for anything more precise.  if you&#8217;re going for something particularly accurate, then by all means build a 48 bit pci adc with a sample rate of 48000mbps and an accuracy of .0000000001v with a laser/photodiode combination on a dual cpu athlon 64 3.2ghz machine with 10gb ddr2 ram and a 20,000rpm sata hard drive and&#8230; you get my point.  it just isn&#8217;t meant to be that precise.  and hey, if you want to build something like this then by all means build it however you like, the parts i used were what i had on hand ;)</p>
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