<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: Wii don&#8217;t need no stinkin&#8217; sensor bar</title>
	<atom:link href="http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/feed/" rel="self" type="application/rss+xml" />
	<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/</link>
	<description>Fresh hacks every day</description>
	<lastBuildDate>Wed, 25 Nov 2009 11:34:30 +0000</lastBuildDate>
	<generator>http://wordpress.com/</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Princessb89</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-75645</link>
		<dc:creator>Princessb89</dc:creator>
		<pubDate>Tue, 19 May 2009 04:51:25 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-75645</guid>
		<description>If this is true, why when you point the wiimote at the screen, the aim is offset and you have to compensate. Like you can&#039;t look down the scope of a wiimote and have it aim at that area of the sceen.</description>
		<content:encoded><![CDATA[<p>If this is true, why when you point the wiimote at the screen, the aim is offset and you have to compensate. Like you can&#8217;t look down the scope of a wiimote and have it aim at that area of the sceen.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Adam</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-56198</link>
		<dc:creator>Adam</dc:creator>
		<pubDate>Mon, 22 Dec 2008 23:42:23 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-56198</guid>
		<description>Dude you are a fuckin genius. You just saved me from an entire week of boredom since I&#039;m at my gf&#039;s house over Christmas
Cheers!</description>
		<content:encoded><![CDATA[<p>Dude you are a fuckin genius. You just saved me from an entire week of boredom since I&#8217;m at my gf&#8217;s house over Christmas<br />
Cheers!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ddawg40</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-53845</link>
		<dc:creator>ddawg40</dc:creator>
		<pubDate>Fri, 05 Dec 2008 15:00:27 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-53845</guid>
		<description>ok so im not a techie but i am more confused then ever i dont have a sensor bar and my wii dont work any ideas? it turns on but it doesnt respond to the remote</description>
		<content:encoded><![CDATA[<p>ok so im not a techie but i am more confused then ever i dont have a sensor bar and my wii dont work any ideas? it turns on but it doesnt respond to the remote</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mattsgreat5</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23422</link>
		<dc:creator>mattsgreat5</dc:creator>
		<pubDate>Sat, 09 Jun 2007 21:52:21 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23422</guid>
		<description>the sensor bar is to see where u point at the screen. the remote has the sensor in it. i tried it without the sensor barand it works fine. u just cant point at the screen and click on things. the buttons use bluetooth. so does the sensor.</description>
		<content:encoded><![CDATA[<p>the sensor bar is to see where u point at the screen. the remote has the sensor in it. i tried it without the sensor barand it works fine. u just cant point at the screen and click on things. the buttons use bluetooth. so does the sensor.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Deathcapt</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23421</link>
		<dc:creator>Deathcapt</dc:creator>
		<pubDate>Wed, 06 Jun 2007 00:35:16 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23421</guid>
		<description>I suck, I posted without reading...</description>
		<content:encoded><![CDATA[<p>I suck, I posted without reading&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: deathcapt</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23420</link>
		<dc:creator>deathcapt</dc:creator>
		<pubDate>Tue, 05 Jun 2007 18:07:28 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23420</guid>
		<description>It works with Candles,</description>
		<content:encoded><![CDATA[<p>It works with Candles,</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jimmyb</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23419</link>
		<dc:creator>jimmyb</dc:creator>
		<pubDate>Fri, 27 Apr 2007 00:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23419</guid>
		<description>HA!!!!!&lt;br&gt;i came up with a better way to play the wii w/out the two remote controls!!! simply change the sensitivity setting to 5,then  light two candles and place them on top or below your tv. now u have your homemade, wireless, nonelectric, battery-free sensors!!!!</description>
		<content:encoded><![CDATA[<p>HA!!!!!<br />i came up with a better way to play the wii w/out the two remote controls!!! simply change the sensitivity setting to 5,then  light two candles and place them on top or below your tv. now u have your homemade, wireless, nonelectric, battery-free sensors!!!!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Eric</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23418</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Wed, 03 Jan 2007 21:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23418</guid>
		<description>Guys--You realize that some Wii games don&#039;t really use the sensor bar, right? Excite truck sends all its signals right from the remote. It detects tilt left and right and doesn&#039;t care about the sensor. Games like boxing, and the other Wii sports use the sensor bar. I can&#039;t watch the video currently, (at work), but game are they using to demonstrate this concept?</description>
		<content:encoded><![CDATA[<p>Guys&#8211;You realize that some Wii games don&#8217;t really use the sensor bar, right? Excite truck sends all its signals right from the remote. It detects tilt left and right and doesn&#8217;t care about the sensor. Games like boxing, and the other Wii sports use the sensor bar. I can&#8217;t watch the video currently, (at work), but game are they using to demonstrate this concept?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Duncan C</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23417</link>
		<dc:creator>Duncan C</dc:creator>
		<pubDate>Wed, 06 Dec 2006 04:18:01 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23417</guid>
		<description>Extending the cable on a sensor bar:&lt;br&gt;&lt;br&gt;I modified the sensor bar for my kids&#039; Wii so the wire was long enough for the sensor bar to reach our theater&#039;s screen to the Wii at the back of the room. I ordered a &quot;tripoint&quot; tool from the web to unscrew those stupid 3 point screws on Nintendos, opened up the sensor bar, de-soldered the existing wire, and soldered in a short length of telephone wire. I then put 3.5 mm (1/8&quot;) audio plugs on both the new cable from the sensor bar and the old wire that connects to the Wii. Finally, I created a long (~10m, or 30 ft) extension cable that had a male 3.5 mm audio plug on one end and a female plug on the other end.  &lt;br&gt;&lt;br&gt;I was careful to wire everything &quot;tip positive&quot; so I didn&#039;t reverse the polarity on the sensor bar.&lt;br&gt;&lt;br&gt;I tucked the long cable between the molding and the carpet along the wall of the theater, out of sight and out of the way.&lt;br&gt;&lt;br&gt;If my kids want to move the Wii into another room, they can just unplug both ends from the extension cable and plug the short cable back together.&lt;br&gt;&lt;br&gt;I also bought a 12 volt power supply from Radio Shack, and fitted it with a 3.5 mm plug. I can plug that directly into the sensor bar (making sure the polarity is &quot;tip positive&quot; like all the connections I made) and run the sensor bar from the power supply, without any connections to the Wii.&lt;br&gt;&lt;br&gt;Here&#039;s a small photo gallery showing the sensor bar and my finished rig:&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.pbase.com/duncanc/wii_sensor_bar_hack&quot; rel=&quot;nofollow&quot;&gt;http://www.pbase.com/duncanc/wii_sensor_bar_hack&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Extending the cable on a sensor bar:</p>
<p>I modified the sensor bar for my kids&#8217; Wii so the wire was long enough for the sensor bar to reach our theater&#8217;s screen to the Wii at the back of the room. I ordered a &#8220;tripoint&#8221; tool from the web to unscrew those stupid 3 point screws on Nintendos, opened up the sensor bar, de-soldered the existing wire, and soldered in a short length of telephone wire. I then put 3.5 mm (1/8&#8243;) audio plugs on both the new cable from the sensor bar and the old wire that connects to the Wii. Finally, I created a long (~10m, or 30 ft) extension cable that had a male 3.5 mm audio plug on one end and a female plug on the other end.  </p>
<p>I was careful to wire everything &#8220;tip positive&#8221; so I didn&#8217;t reverse the polarity on the sensor bar.</p>
<p>I tucked the long cable between the molding and the carpet along the wall of the theater, out of sight and out of the way.</p>
<p>If my kids want to move the Wii into another room, they can just unplug both ends from the extension cable and plug the short cable back together.</p>
<p>I also bought a 12 volt power supply from Radio Shack, and fitted it with a 3.5 mm plug. I can plug that directly into the sensor bar (making sure the polarity is &#8220;tip positive&#8221; like all the connections I made) and run the sensor bar from the power supply, without any connections to the Wii.</p>
<p>Here&#8217;s a small photo gallery showing the sensor bar and my finished rig:</p>
<p><a href="http://www.pbase.com/duncanc/wii_sensor_bar_hack" rel="nofollow">http://www.pbase.com/duncanc/wii_sensor_bar_hack</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phicons</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23416</link>
		<dc:creator>Phicons</dc:creator>
		<pubDate>Thu, 30 Nov 2006 15:03:11 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23416</guid>
		<description>Surely how the wii works is obvious to most hackers, it was clear from the first day they mentioned the need for the sensor (IR)  bar - cheap yaw/horizontal movement stability.&lt;br&gt;It is exciting when you discover how something works though so im with them on that!</description>
		<content:encoded><![CDATA[<p>Surely how the wii works is obvious to most hackers, it was clear from the first day they mentioned the need for the sensor (IR)  bar &#8211; cheap yaw/horizontal movement stability.<br />It is exciting when you discover how something works though so im with them on that!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andy</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23415</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Tue, 28 Nov 2006 22:57:02 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23415</guid>
		<description>Here is a link showing it works&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=ULZ8Gd06Kqg&quot; rel=&quot;nofollow&quot;&gt;http://www.youtube.com/watch?v=ULZ8Gd06Kqg&lt;/a&gt;&lt;br&gt;</description>
		<content:encoded><![CDATA[<p>Here is a link showing it works</p>
<p><a href="http://www.youtube.com/watch?v=ULZ8Gd06Kqg" rel="nofollow">http://www.youtube.com/watch?v=ULZ8Gd06Kqg</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andy</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23414</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Tue, 28 Nov 2006 22:08:20 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23414</guid>
		<description>I just measured the current and it is drawing about 50mah.  This means on an alkaline battery, I should get about 10 hours of use per battery.,  or if I use a rechargable battery, I would only get about 4-5 hours.  &lt;br&gt;&lt;br&gt;</description>
		<content:encoded><![CDATA[<p>I just measured the current and it is drawing about 50mah.  This means on an alkaline battery, I should get about 10 hours of use per battery.,  or if I use a rechargable battery, I would only get about 4-5 hours.  </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andy</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23413</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Tue, 28 Nov 2006 21:56:57 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23413</guid>
		<description>Sweet...   I tried with a 12v wall plug and it worked beautifully.  Got to thinking an AA battery pack would need to be pretty big, so I tried a 9v.  Works like a charm.  Now I head to Radioshack to get a 9v box with a swich and I am done...     No more wires...   This was my biggest complaint with the WII because I am using a projector and the sensor wire was not long enough... Now I just pull down my screen, switch the battery on, and don&#039;t have to worry about running a wire around the house....  Sweet..</description>
		<content:encoded><![CDATA[<p>Sweet&#8230;   I tried with a 12v wall plug and it worked beautifully.  Got to thinking an AA battery pack would need to be pretty big, so I tried a 9v.  Works like a charm.  Now I head to Radioshack to get a 9v box with a swich and I am done&#8230;     No more wires&#8230;   This was my biggest complaint with the WII because I am using a projector and the sensor wire was not long enough&#8230; Now I just pull down my screen, switch the battery on, and don&#8217;t have to worry about running a wire around the house&#8230;.  Sweet..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andy</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23412</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Tue, 28 Nov 2006 21:37:42 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23412</guid>
		<description>I just cut open my sensor cord and tested it at 12v.  The same as the powersupply....  Likely the IR led&#039;s are run in series to obtain the lower voltage they need.  Perhaps this is part of the reason for the array...&lt;br&gt;&lt;br&gt;Now testing a 12v wall plug adapter</description>
		<content:encoded><![CDATA[<p>I just cut open my sensor cord and tested it at 12v.  The same as the powersupply&#8230;.  Likely the IR led&#8217;s are run in series to obtain the lower voltage they need.  Perhaps this is part of the reason for the array&#8230;</p>
<p>Now testing a 12v wall plug adapter</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andy</title>
		<link>http://hackaday.com/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/comment-page-2/#comment-23411</link>
		<dc:creator>andy</dc:creator>
		<pubDate>Tue, 28 Nov 2006 20:33:13 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2006/11/22/wii-dont-need-no-stinkin-sensor-bar/#comment-23411</guid>
		<description>Does anyone know the voltage required to run the sensor bar?  I am running the WII on a projector and will just mount the sensor bar on the pull down screen with rechargable battery power and a switch..</description>
		<content:encoded><![CDATA[<p>Does anyone know the voltage required to run the sensor bar?  I am running the WII on a projector and will just mount the sensor bar on the pull down screen with rechargable battery power and a switch..</p>
]]></content:encoded>
	</item>
</channel>
</rss>
