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	<title>Comments on: WiiBot &#8211; armed and pointy</title>
	<atom:link href="http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/feed/" rel="self" type="application/rss+xml" />
	<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/</link>
	<description>Fresh hacks every day</description>
	<lastBuildDate>Wed, 25 Nov 2009 12:46:25 +0000</lastBuildDate>
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		<title>By: Anon</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24554</link>
		<dc:creator>Anon</dc:creator>
		<pubDate>Tue, 04 Dec 2007 08:48:51 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24554</guid>
		<description>Why not a wii-mote or potentiometer in the ARM of the arm, then just have it mimic the tilt of the wii-mote you hold?&lt;br&gt;&lt;br&gt;probably not even possible, but it just popped into my head</description>
		<content:encoded><![CDATA[<p>Why not a wii-mote or potentiometer in the ARM of the arm, then just have it mimic the tilt of the wii-mote you hold?</p>
<p>probably not even possible, but it just popped into my head</p>
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		<title>By: Anon y mous</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24553</link>
		<dc:creator>Anon y mous</dc:creator>
		<pubDate>Tue, 29 May 2007 03:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24553</guid>
		<description>It&#039;s needs a remote control industrial robot to go with. to send to your neighbor ( whom you dislike) and scare them into leaving you alone.</description>
		<content:encoded><![CDATA[<p>It&#8217;s needs a remote control industrial robot to go with. to send to your neighbor ( whom you dislike) and scare them into leaving you alone.</p>
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		<title>By: some person</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24552</link>
		<dc:creator>some person</dc:creator>
		<pubDate>Sun, 28 Jan 2007 23:22:18 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24552</guid>
		<description>Isn&#039;t there other, more accessable Wii hacks out there? You guys should go find Liquid Ice.</description>
		<content:encoded><![CDATA[<p>Isn&#8217;t there other, more accessable Wii hacks out there? You guys should go find Liquid Ice.</p>
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		<title>By: Ben</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24551</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Sat, 27 Jan 2007 08:32:28 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24551</guid>
		<description>Could you put the wiimote in the &quot;hand&quot; of the arm, and create a feedback motion due to the delay?  Move it manually---&gt;  Moves arm -----&gt; Wiimote moves ---&gt; Moves arm... etc... probably until it extended it&#039;s range of motion!</description>
		<content:encoded><![CDATA[<p>Could you put the wiimote in the &#8220;hand&#8221; of the arm, and create a feedback motion due to the delay?  Move it manually&#8212;>  Moves arm &#8212;&#8211;> Wiimote moves &#8212;> Moves arm&#8230; etc&#8230; probably until it extended it&#8217;s range of motion!</p>
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		<title>By: TGBM</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24550</link>
		<dc:creator>TGBM</dc:creator>
		<pubDate>Fri, 26 Jan 2007 18:04:02 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24550</guid>
		<description>this would be fun to play tennis against... or for sword training... but it would have a strenght advantage&lt;br&gt;&lt;br&gt;</description>
		<content:encoded><![CDATA[<p>this would be fun to play tennis against&#8230; or for sword training&#8230; but it would have a strenght advantage</p>
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		<title>By: wolf</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24549</link>
		<dc:creator>wolf</dc:creator>
		<pubDate>Fri, 26 Jan 2007 03:30:20 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24549</guid>
		<description>I bet simple movement replication would&#039;t be too dauting to impement, the location of the wiimote in 3d space wouldn&#039;t bee to hard to calculate based to the accelerations it returned and the direction of gravity (which could also be used to determine handle orientation). as #10 said though, making the arms actual contortion mimic a humans would be far trickier, all I can think of is to attach 3 axis accelerometers to each main segment of the users limb</description>
		<content:encoded><![CDATA[<p>I bet simple movement replication would&#8217;t be too dauting to impement, the location of the wiimote in 3d space wouldn&#8217;t bee to hard to calculate based to the accelerations it returned and the direction of gravity (which could also be used to determine handle orientation). as #10 said though, making the arms actual contortion mimic a humans would be far trickier, all I can think of is to attach 3 axis accelerometers to each main segment of the users limb</p>
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		<title>By: ginge</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24548</link>
		<dc:creator>ginge</dc:creator>
		<pubDate>Thu, 25 Jan 2007 19:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24548</guid>
		<description>The original manufacturer is a company in the UK called TecQuipment, but  I used very little of the original robot arm. I managed to get a base and some motors out of TQ&#039;s skip, but the rest is interpreted from the userguide I found in there also. From what I can tell the orig axis used a potentiometer, which is what I also used. It&#039;s undergoing a rebuild at the moment using absolute encoders.</description>
		<content:encoded><![CDATA[<p>The original manufacturer is a company in the UK called TecQuipment, but  I used very little of the original robot arm. I managed to get a base and some motors out of TQ&#8217;s skip, but the rest is interpreted from the userguide I found in there also. From what I can tell the orig axis used a potentiometer, which is what I also used. It&#8217;s undergoing a rebuild at the moment using absolute encoders.</p>
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		<title>By: MRE</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24547</link>
		<dc:creator>MRE</dc:creator>
		<pubDate>Thu, 25 Jan 2007 16:23:18 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24547</guid>
		<description>ginge.. you have been bookmarked.. thanks for the link.. ps, who was the original manufacturer of your arm? does it have any feedback on the axis?</description>
		<content:encoded><![CDATA[<p>ginge.. you have been bookmarked.. thanks for the link.. ps, who was the original manufacturer of your arm? does it have any feedback on the axis?</p>
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		<title>By: Ginge</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24546</link>
		<dc:creator>Ginge</dc:creator>
		<pubDate>Thu, 25 Jan 2007 12:19:08 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24546</guid>
		<description>mre:- You are bang on the money. Although most of this boils down to IK algorithms you can still end up with the arm in a crazy unnatural looking position. Getting a robot arm to move naturally is more complex than it initially seems. &lt;br&gt;My ghetto mini robot arm &lt;a href=&quot;http://www.headfuzz.co.uk/?q=minirob&quot; rel=&quot;nofollow&quot;&gt;http://www.headfuzz.co.uk/?q=minirob&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>mre:- You are bang on the money. Although most of this boils down to IK algorithms you can still end up with the arm in a crazy unnatural looking position. Getting a robot arm to move naturally is more complex than it initially seems. <br />My ghetto mini robot arm <a href="http://www.headfuzz.co.uk/?q=minirob" rel="nofollow">http://www.headfuzz.co.uk/?q=minirob</a></p>
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		<title>By: MRE</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24545</link>
		<dc:creator>MRE</dc:creator>
		<pubDate>Thu, 25 Jan 2007 09:43:34 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24545</guid>
		<description>pattern reproduction is pretty common practice in industrial bots. the process of training, coding in a motion, and then linking the two is how all industral bots work, and it is relatively simple and robust software.&lt;br&gt;To actually make the bot replicate the wiimotes actual motions would be incredibly complex software. To place an end point in space based on wiimote data would involve a lot of complex geometry, if not a bit of calculus. and even if you can get the endpoint of the bot to stop at the related point that the wiimote stops, how it gets there is up for interpretation. compare your own arm to a robotic arm. joints dont work quite the same. for example, the bot&#039;s elbow might be pointing up rather than own.  like some sort of retard.  ;)</description>
		<content:encoded><![CDATA[<p>pattern reproduction is pretty common practice in industrial bots. the process of training, coding in a motion, and then linking the two is how all industral bots work, and it is relatively simple and robust software.<br />To actually make the bot replicate the wiimotes actual motions would be incredibly complex software. To place an end point in space based on wiimote data would involve a lot of complex geometry, if not a bit of calculus. and even if you can get the endpoint of the bot to stop at the related point that the wiimote stops, how it gets there is up for interpretation. compare your own arm to a robotic arm. joints dont work quite the same. for example, the bot&#8217;s elbow might be pointing up rather than own.  like some sort of retard.  ;)</p>
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		<title>By: eric</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24544</link>
		<dc:creator>eric</dc:creator>
		<pubDate>Thu, 25 Jan 2007 05:22:53 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24544</guid>
		<description>I don&#039;t see why they couldn&#039;t have done the exact wiimote movements- it might take a little extra software, but it would be worth it.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t see why they couldn&#8217;t have done the exact wiimote movements- it might take a little extra software, but it would be worth it.</p>
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		<title>By: neg</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24543</link>
		<dc:creator>neg</dc:creator>
		<pubDate>Thu, 25 Jan 2007 05:13:37 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24543</guid>
		<description>I wants a little robot arm...&lt;br&gt;&lt;br&gt;--neg</description>
		<content:encoded><![CDATA[<p>I wants a little robot arm&#8230;</p>
<p>&#8211;neg</p>
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		<title>By: isomk</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24542</link>
		<dc:creator>isomk</dc:creator>
		<pubDate>Thu, 25 Jan 2007 03:02:46 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24542</guid>
		<description>heh one of my friends and I have been talking for a while about projects to do with the accelerometer in the hard drives of the thinkpad and macbooks... this would be pretty cool to do where you control the robot arm by physically moving the laptop. Maybe not very practical but cool anyhow.</description>
		<content:encoded><![CDATA[<p>heh one of my friends and I have been talking for a while about projects to do with the accelerometer in the hard drives of the thinkpad and macbooks&#8230; this would be pretty cool to do where you control the robot arm by physically moving the laptop. Maybe not very practical but cool anyhow.</p>
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		<title>By: mike</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24541</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Thu, 25 Jan 2007 01:19:09 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24541</guid>
		<description>this isn&#039;t a 1-1 translation of the movement of the remote; they explain the movement delay in their write-up.  the computer waits until the remote has completed a movement (you hold down a button while you swing, then release it when you are finished), compares that to a set of stored movements, and replicates the closest stored movement.  It&#039;s interesting to note the stored movements and the wiimote movements were programmed separately...they decided what moves they wanted it to do (overhand, forehand, parry, etc) then one guy would &#039;train&#039; his software to recognize how he would move the wiimote to execute that movement, and the other guy programmed the robot to do the movement.  they could have used a figure 8 movement on the wiimote to do an overhand smash or a parry if they had wanted to.  Cool project.  i like their &quot;parts list&quot; (600lb crushed garnets as ballast anyone?)</description>
		<content:encoded><![CDATA[<p>this isn&#8217;t a 1-1 translation of the movement of the remote; they explain the movement delay in their write-up.  the computer waits until the remote has completed a movement (you hold down a button while you swing, then release it when you are finished), compares that to a set of stored movements, and replicates the closest stored movement.  It&#8217;s interesting to note the stored movements and the wiimote movements were programmed separately&#8230;they decided what moves they wanted it to do (overhand, forehand, parry, etc) then one guy would &#8216;train&#8217; his software to recognize how he would move the wiimote to execute that movement, and the other guy programmed the robot to do the movement.  they could have used a figure 8 movement on the wiimote to do an overhand smash or a parry if they had wanted to.  Cool project.  i like their &#8220;parts list&#8221; (600lb crushed garnets as ballast anyone?)</p>
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		<title>By: Unkown</title>
		<link>http://hackaday.com/2007/01/24/wiibot-armed-and-pointy/comment-page-1/#comment-24540</link>
		<dc:creator>Unkown</dc:creator>
		<pubDate>Thu, 25 Jan 2007 00:10:17 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2007/01/24/wiibot-armed-and-pointy/#comment-24540</guid>
		<description>I think we killed the server it is on.... Got H A D!</description>
		<content:encoded><![CDATA[<p>I think we killed the server it is on&#8230;. Got H A D!</p>
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