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	<title>Comments on: Universal joystick USB interface</title>
	<atom:link href="http://hackaday.com/2008/06/14/universal-joystick-usb-interface/feed/" rel="self" type="application/rss+xml" />
	<link>http://hackaday.com/2008/06/14/universal-joystick-usb-interface/</link>
	<description>Fresh hacks every day</description>
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		<title>By: glowing</title>
		<link>http://hackaday.com/2008/06/14/universal-joystick-usb-interface/comment-page-1/#comment-90017</link>
		<dc:creator>glowing</dc:creator>
		<pubDate>Fri, 28 Aug 2009 00:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2008/06/14/universal-joystick-usb-interface/#comment-90017</guid>
		<description>That&#039;s nice, but for those of us with 10 thumbs, this is a better alternative:

http://www.legacyengineer.com/storefront

They have Atari styled joysticks all ready to go brand new and it has an expansion header inside for wiring up extra buttons and such and hey for $16 man you can&#039;t beat that!
   

I saw that the guy doing these is now talking about a Commodore version next.</description>
		<content:encoded><![CDATA[<p>That&#8217;s nice, but for those of us with 10 thumbs, this is a better alternative:</p>
<p><a href="http://www.legacyengineer.com/storefront" rel="nofollow">http://www.legacyengineer.com/storefront</a></p>
<p>They have Atari styled joysticks all ready to go brand new and it has an expansion header inside for wiring up extra buttons and such and hey for $16 man you can&#8217;t beat that!</p>
<p>I saw that the guy doing these is now talking about a Commodore version next.</p>
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		<title>By: Miles</title>
		<link>http://hackaday.com/2008/06/14/universal-joystick-usb-interface/comment-page-1/#comment-36979</link>
		<dc:creator>Miles</dc:creator>
		<pubDate>Sat, 14 Jun 2008 20:23:04 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2008/06/14/universal-joystick-usb-interface/#comment-36979</guid>
		<description>Hey, more news from the front lines, an implementation for retro controllers:&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://joystick.world3.net/&quot; rel=&quot;nofollow&quot;&gt;http://joystick.world3.net/&lt;/a&gt;&lt;br&gt;&lt;br&gt;&quot;&lt;br&gt;    *  Atari / Commodore style joysticks, up to three buttons&lt;br&gt;    * Sega Saturn controllers&lt;br&gt;    * Sega Mega Drive controllers with 3 buttons&lt;br&gt;    * Sega SG-1000 Mark III / Master System controllers&lt;br&gt;    * Nintendo Famicom / NES controllers&lt;br&gt;    * Nintendo Super Famicom / SNES controllers&quot;</description>
		<content:encoded><![CDATA[<p>Hey, more news from the front lines, an implementation for retro controllers:</p>
<p><a href="http://joystick.world3.net/" rel="nofollow">http://joystick.world3.net/</a></p>
<p>&#8220;<br />    *  Atari / Commodore style joysticks, up to three buttons<br />    * Sega Saturn controllers<br />    * Sega Mega Drive controllers with 3 buttons<br />    * Sega SG-1000 Mark III / Master System controllers<br />    * Nintendo Famicom / NES controllers<br />    * Nintendo Super Famicom / SNES controllers&#8221;</p>
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		<title>By: Miles</title>
		<link>http://hackaday.com/2008/06/14/universal-joystick-usb-interface/comment-page-1/#comment-36978</link>
		<dc:creator>Miles</dc:creator>
		<pubDate>Sat, 14 Jun 2008 19:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2008/06/14/universal-joystick-usb-interface/#comment-36978</guid>
		<description>Sweet, l built the gamecube/n64 version of his adaptor yesterday, and the day before that l made his Playstation version.  l am considering making a housing with an included parallel connector for programming and all extra pins on headers (like a minimal arduino clone), just so l can use one board for whatever adaptor l need.  lf l knew a little more l would experiment with storing multiple banks of code and a method to switch to the correct one.&lt;br&gt;&lt;br&gt;l only have one problem with this implementation, no potentiometer support for the x/y axis, see &lt;a href=&quot;http://www.flightsim.com/cgi/kds?$=main/howto/mind.htm&quot; rel=&quot;nofollow&quot;&gt;http://www.flightsim.com/cgi/kds?$=main/howto/mind.htm&lt;/a&gt; for what l have in mind.  lt would be great if this simple controller version supported only 2 axis (or if l had a clue about C so I could tweak the code).&lt;br&gt;&lt;br&gt;The plan is to put a DualShock joystick into a digital psx pad instead of the d-pad, thus making the perfect controller, slim, light, and with a stick you can actually use.  90Â° control of a stick with a hyper-extended thumb is not my idea of ergonomics sony!  &lt;br&gt;&lt;br&gt;lt is really too bad, the sony digital pad is my all-time favorite gamepad, l use it on everything from my pc to my xbox to my gamecube, don&#039;t yet have the dreamcast adaptor, too expensive.</description>
		<content:encoded><![CDATA[<p>Sweet, l built the gamecube/n64 version of his adaptor yesterday, and the day before that l made his Playstation version.  l am considering making a housing with an included parallel connector for programming and all extra pins on headers (like a minimal arduino clone), just so l can use one board for whatever adaptor l need.  lf l knew a little more l would experiment with storing multiple banks of code and a method to switch to the correct one.</p>
<p>l only have one problem with this implementation, no potentiometer support for the x/y axis, see <a href="http://www.flightsim.com/cgi/kds?$=main/howto/mind.htm" rel="nofollow">http://www.flightsim.com/cgi/kds?$=main/howto/mind.htm</a> for what l have in mind.  lt would be great if this simple controller version supported only 2 axis (or if l had a clue about C so I could tweak the code).</p>
<p>The plan is to put a DualShock joystick into a digital psx pad instead of the d-pad, thus making the perfect controller, slim, light, and with a stick you can actually use.  90Â° control of a stick with a hyper-extended thumb is not my idea of ergonomics sony!  </p>
<p>lt is really too bad, the sony digital pad is my all-time favorite gamepad, l use it on everything from my pc to my xbox to my gamecube, don&#8217;t yet have the dreamcast adaptor, too expensive.</p>
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		<title>By: veysel</title>
		<link>http://hackaday.com/2008/06/14/universal-joystick-usb-interface/comment-page-1/#comment-36977</link>
		<dc:creator>veysel</dc:creator>
		<pubDate>Sat, 14 Jun 2008 17:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2008/06/14/universal-joystick-usb-interface/#comment-36977</guid>
		<description>osman_eminem msn si hackaday veysel tarafÄ±ndan el konulmuÅtur</description>
		<content:encoded><![CDATA[<p>osman_eminem msn si hackaday veysel tarafÄ±ndan el konulmuÅtur</p>
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