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	<title>Comments on: -hard plAYer- 8 bit tunes hardware player</title>
	<atom:link href="http://hackaday.com/2008/10/22/hard-player-8-bit-tunes-hardware-player/feed/" rel="self" type="application/rss+xml" />
	<link>http://hackaday.com/2008/10/22/hard-player-8-bit-tunes-hardware-player/</link>
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		<title>By: micro informatique service</title>
		<link>http://hackaday.com/2008/10/22/hard-player-8-bit-tunes-hardware-player/comment-page-1/#comment-95395</link>
		<dc:creator><![CDATA[micro informatique service]]></dc:creator>
		<pubDate>Mon, 21 Sep 2009 12:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://hackadaycom.wordpress.com/?p=5082#comment-95395</guid>
		<description><![CDATA[It&#039;s a good article, thanks..]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s a good article, thanks..</p>
]]></content:encoded>
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	<item>
		<title>By: pcairic</title>
		<link>http://hackaday.com/2008/10/22/hard-player-8-bit-tunes-hardware-player/comment-page-1/#comment-47234</link>
		<dc:creator><![CDATA[pcairic]]></dc:creator>
		<pubDate>Wed, 22 Oct 2008 19:01:49 +0000</pubDate>
		<guid isPermaLink="false">http://hackadaycom.wordpress.com/?p=5082#comment-47234</guid>
		<description><![CDATA[I remember making a (wirewrapped!) card for my then brand new Apple II using the AY-3-8912 in the 1980&#039;s. Thank you Steve Wozniak for making it so easy to build peripheral cards.

I spent a lot of time getting the thing to play J.S.Bach&#039;s &quot;Air on the G string&quot;.
The data came from some software synthesizer, and my 6502 assembler program would digest it to program the various registers of the AY-3-8912.

Those were the good old days...]]></description>
		<content:encoded><![CDATA[<p>I remember making a (wirewrapped!) card for my then brand new Apple II using the AY-3-8912 in the 1980&#8242;s. Thank you Steve Wozniak for making it so easy to build peripheral cards.</p>
<p>I spent a lot of time getting the thing to play J.S.Bach&#8217;s &#8220;Air on the G string&#8221;.<br />
The data came from some software synthesizer, and my 6502 assembler program would digest it to program the various registers of the AY-3-8912.</p>
<p>Those were the good old days&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: byohazrd</title>
		<link>http://hackaday.com/2008/10/22/hard-player-8-bit-tunes-hardware-player/comment-page-1/#comment-47230</link>
		<dc:creator><![CDATA[byohazrd]]></dc:creator>
		<pubDate>Wed, 22 Oct 2008 18:44:59 +0000</pubDate>
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		<description><![CDATA[Music: Trash80 - Robot Sneakers
In case anyone asks.

Good stuff.]]></description>
		<content:encoded><![CDATA[<p>Music: Trash80 &#8211; Robot Sneakers<br />
In case anyone asks.</p>
<p>Good stuff.</p>
]]></content:encoded>
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	<item>
		<title>By: rasz</title>
		<link>http://hackaday.com/2008/10/22/hard-player-8-bit-tunes-hardware-player/comment-page-1/#comment-47216</link>
		<dc:creator><![CDATA[rasz]]></dc:creator>
		<pubDate>Wed, 22 Oct 2008 17:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://hackadaycom.wordpress.com/?p=5082#comment-47216</guid>
		<description><![CDATA[good old days, I remember some ZX spectrum games had support for AY-3-8910 chip, you had to mod your ZX81 yourself to add this &quot;sound card&quot;. I myslef had C64, I even wrote a player for SID files in assembler. Computers were so simple back then.]]></description>
		<content:encoded><![CDATA[<p>good old days, I remember some ZX spectrum games had support for AY-3-8910 chip, you had to mod your ZX81 yourself to add this &#8220;sound card&#8221;. I myslef had C64, I even wrote a player for SID files in assembler. Computers were so simple back then.</p>
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