SwiitBoard: high impact Wii balance board


[Frits] sent us the SwiitBoard, an improvised version of the Wii balance board. He wanted to be able to do something a little higher impact than he could on the Wii balance board, and required more space to do it in too. Using two different kinds of foam and a piece of plywood, he put together the SwiitBoard.¬† We’re not completely clear on how he is handling direction control. He states that it is derived from gforce.x. Can anyone clarify?¬† Stay tuned after the break for a video of his demo software.

6 thoughts on “SwiitBoard: high impact Wii balance board

  1. This is my first post here after being a watcher for quite a while (thank you all). What draws me out is this is getting closer to the dream project (or better – product) I have for me and the boys. How hard would it be to couple this type of board with Mr Chung’s IR head sensor/lightbar with maybe the P5 or wiimote to interface (via glovepie?) to Medal of Honor so that you have to actually run, turn, duck, jump, lean, aim and shoot? I think it’s beyond me, but how fun would that workout be?

  2. I suspect they’re measuring the acceleration (gforce) from gravity to determine the tilt of the board. If that’s a variable name from glovepie, that’s probably what they’re using.

    hullflyer: What you describe is actually not that hard to make with presently ubiquitous hardware.


    Between using Wiimotes (accelerometers) for motion sensing, a laser-graffiti setup for pointing, pressure sensitive floorpads for position tracking, and cameras for body tracking, you could make some pretty badass games, including those of the stabby-shooty genre.

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