<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
		>
<channel>
	<title>Comments on: NES controller on a DS</title>
	<atom:link href="http://hackaday.com/2009/02/22/nes-controller-on-a-ds/feed/" rel="self" type="application/rss+xml" />
	<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/</link>
	<description>Fresh hacks every day</description>
	<lastBuildDate>Fri, 10 Feb 2012 14:02:57 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
	<item>
		<title>By: djdrewsgrl09</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-97148</link>
		<dc:creator><![CDATA[djdrewsgrl09]]></dc:creator>
		<pubDate>Mon, 28 Sep 2009 22:54:57 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-97148</guid>
		<description><![CDATA[Wow, that is really cool! now I want to try it, just for the heck of it, because I own a DS!]]></description>
		<content:encoded><![CDATA[<p>Wow, that is really cool! now I want to try it, just for the heck of it, because I own a DS!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: strider_mt2k</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-64275</link>
		<dc:creator><![CDATA[strider_mt2k]]></dc:creator>
		<pubDate>Wed, 25 Feb 2009 14:31:27 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-64275</guid>
		<description><![CDATA[Poor choice using pins and a connector that do other stuff. (?)
Just use a tiny multi-pin connector of some kind and get that stuff away from there, problem solved.

Straightforward hack otherwise.
Pretty cool!]]></description>
		<content:encoded><![CDATA[<p>Poor choice using pins and a connector that do other stuff. (?)<br />
Just use a tiny multi-pin connector of some kind and get that stuff away from there, problem solved.</p>
<p>Straightforward hack otherwise.<br />
Pretty cool!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The Electronic Toy Room</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-64153</link>
		<dc:creator><![CDATA[The Electronic Toy Room]]></dc:creator>
		<pubDate>Tue, 24 Feb 2009 06:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-64153</guid>
		<description><![CDATA[Awesome...nothing like a bit of nostalgia to add to the experience.]]></description>
		<content:encoded><![CDATA[<p>Awesome&#8230;nothing like a bit of nostalgia to add to the experience.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nubie</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-64009</link>
		<dc:creator><![CDATA[nubie]]></dc:creator>
		<pubDate>Sun, 22 Feb 2009 19:56:17 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-64009</guid>
		<description><![CDATA[I see that you misunderstand me,

Note here: http://www.hardwarebook.info/Game_Pak

The cartridge pins are fully utilized, so you are shorting the data pins directly when you do this.

(do you understand how a rom chip functions?), a flash cart and a ROM cart function by necessity in the same manner, the data is transmitted along the same pins.

This is interesting, but how hard would it have been to find a different connector to use?

I suppose if all you do is play DS games and (illegal) roms then you don&#039;t need the GBA port to function.  Not smart mentioning how you sold all of the games and now have them illegally (you could have just said &quot;this is my game collection&quot;)]]></description>
		<content:encoded><![CDATA[<p>I see that you misunderstand me,</p>
<p>Note here: <a href="http://www.hardwarebook.info/Game_Pak" rel="nofollow">http://www.hardwarebook.info/Game_Pak</a></p>
<p>The cartridge pins are fully utilized, so you are shorting the data pins directly when you do this.</p>
<p>(do you understand how a rom chip functions?), a flash cart and a ROM cart function by necessity in the same manner, the data is transmitted along the same pins.</p>
<p>This is interesting, but how hard would it have been to find a different connector to use?</p>
<p>I suppose if all you do is play DS games and (illegal) roms then you don&#8217;t need the GBA port to function.  Not smart mentioning how you sold all of the games and now have them illegally (you could have just said &#8220;this is my game collection&#8221;)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cause</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-64005</link>
		<dc:creator><![CDATA[cause]]></dc:creator>
		<pubDate>Sun, 22 Feb 2009 19:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-64005</guid>
		<description><![CDATA[@michael
yes, i actually made a crappy tutorial on doing it, you can find it in the acidmods thread linked in the description]]></description>
		<content:encoded><![CDATA[<p>@michael<br />
yes, i actually made a crappy tutorial on doing it, you can find it in the acidmods thread linked in the description</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: michael</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-64004</link>
		<dc:creator><![CDATA[michael]]></dc:creator>
		<pubDate>Sun, 22 Feb 2009 19:20:52 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-64004</guid>
		<description><![CDATA[Would a similar method also work for an SNES controller?]]></description>
		<content:encoded><![CDATA[<p>Would a similar method also work for an SNES controller?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reezy</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-64003</link>
		<dc:creator><![CDATA[Reezy]]></dc:creator>
		<pubDate>Sun, 22 Feb 2009 19:17:50 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-64003</guid>
		<description><![CDATA[I wouldnt mind seeing a commercial product that was a GBA Cart with a SNES/NES female plug adapter on the end (stickin out of course)

^ profitable]]></description>
		<content:encoded><![CDATA[<p>I wouldnt mind seeing a commercial product that was a GBA Cart with a SNES/NES female plug adapter on the end (stickin out of course)</p>
<p>^ profitable</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cause</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-64002</link>
		<dc:creator><![CDATA[cause]]></dc:creator>
		<pubDate>Sun, 22 Feb 2009 18:40:17 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-64002</guid>
		<description><![CDATA[@nubie

its only gba games that crash, and im not even sure if it crashes on actual gba games, as i have only tested it on the ezflash 3in1]]></description>
		<content:encoded><![CDATA[<p>@nubie</p>
<p>its only gba games that crash, and im not even sure if it crashes on actual gba games, as i have only tested it on the ezflash 3in1</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nubie</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-63999</link>
		<dc:creator><![CDATA[nubie]]></dc:creator>
		<pubDate>Sun, 22 Feb 2009 18:10:29 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-63999</guid>
		<description><![CDATA[So far the best I have come up with is this: http://www.bottledlight.com/ds/index.php/Hardware/Chips

&quot;Pxx = Pin? xx (goes to keys register, i.e. P00 is bit 0)

    * P00, P01, P02, P03, P04, P05, P06, P07, P08, P09 &quot;


That is clearly just the raw pins, I wonder if there is a chip between the buttons and the main SOC that outputs the buttons on a bus-interface.

It would be sick to do a 1-wire mod to the DS and use a chip only in the controller.]]></description>
		<content:encoded><![CDATA[<p>So far the best I have come up with is this: <a href="http://www.bottledlight.com/ds/index.php/Hardware/Chips" rel="nofollow">http://www.bottledlight.com/ds/index.php/Hardware/Chips</a></p>
<p>&#8220;Pxx = Pin? xx (goes to keys register, i.e. P00 is bit 0)</p>
<p>    * P00, P01, P02, P03, P04, P05, P06, P07, P08, P09 &#8221;</p>
<p>That is clearly just the raw pins, I wonder if there is a chip between the buttons and the main SOC that outputs the buttons on a bus-interface.</p>
<p>It would be sick to do a 1-wire mod to the DS and use a chip only in the controller.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nubie</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-63998</link>
		<dc:creator><![CDATA[nubie]]></dc:creator>
		<pubDate>Sun, 22 Feb 2009 17:55:55 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-63998</guid>
		<description><![CDATA[It looks like he failed on compatibility, the buttons are wired to the GBA slot pins.  Yep you guessed it, the game crashes every time he presses a button.

I wonder if a pair of ATiny chips communicating over a 1-wire bus would be better?  I am sure he could find a spare single pin not attached to the rom chip on the cartridge slot.

I wonder if the output from the button controller is hackable, he could just mimic the output and transmit the values directly into the CPU.

Cool, makes me want to hack :)]]></description>
		<content:encoded><![CDATA[<p>It looks like he failed on compatibility, the buttons are wired to the GBA slot pins.  Yep you guessed it, the game crashes every time he presses a button.</p>
<p>I wonder if a pair of ATiny chips communicating over a 1-wire bus would be better?  I am sure he could find a spare single pin not attached to the rom chip on the cartridge slot.</p>
<p>I wonder if the output from the button controller is hackable, he could just mimic the output and transmit the values directly into the CPU.</p>
<p>Cool, makes me want to hack :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: calebkraft</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-63997</link>
		<dc:creator><![CDATA[calebkraft]]></dc:creator>
		<pubDate>Sun, 22 Feb 2009 17:54:28 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-63997</guid>
		<description><![CDATA[The author submitted his blog. We prefer a nice blog writeup when possible. But its cool to see the progress and variations on those forums. I&#039;ll update the post to add that link.]]></description>
		<content:encoded><![CDATA[<p>The author submitted his blog. We prefer a nice blog writeup when possible. But its cool to see the progress and variations on those forums. I&#8217;ll update the post to add that link.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tri-edge</title>
		<link>http://hackaday.com/2009/02/22/nes-controller-on-a-ds/comment-page-1/#comment-63995</link>
		<dc:creator><![CDATA[Tri-edge]]></dc:creator>
		<pubDate>Sun, 22 Feb 2009 17:17:26 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=8682#comment-63995</guid>
		<description><![CDATA[This originally came from acidmods.
http://www.acidmods.com/forum/index.php?topic=22502.0]]></description>
		<content:encoded><![CDATA[<p>This originally came from acidmods.<br />
<a href="http://www.acidmods.com/forum/index.php?topic=22502.0" rel="nofollow">http://www.acidmods.com/forum/index.php?topic=22502.0</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>

