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	<title>Comments on: Wii nunchuck and classic USB mod</title>
	<atom:link href="http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/feed/" rel="self" type="application/rss+xml" />
	<link>http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/</link>
	<description>Fresh hacks every day</description>
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	<item>
		<title>By: Wii Hacker</title>
		<link>http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/comment-page-1/#comment-114640</link>
		<dc:creator><![CDATA[Wii Hacker]]></dc:creator>
		<pubDate>Sun, 03 Jan 2010 16:43:46 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=9798#comment-114640</guid>
		<description><![CDATA[That is pretty cool, although I don&#039;t like the Wii Controller, to me it is too uncomfortable.]]></description>
		<content:encoded><![CDATA[<p>That is pretty cool, although I don&#8217;t like the Wii Controller, to me it is too uncomfortable.</p>
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	<item>
		<title>By: Princessb89</title>
		<link>http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/comment-page-1/#comment-75633</link>
		<dc:creator><![CDATA[Princessb89]]></dc:creator>
		<pubDate>Tue, 19 May 2009 04:32:19 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=9798#comment-75633</guid>
		<description><![CDATA[I&#039;d like a snes controller for my virtual console games]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d like a snes controller for my virtual console games</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andre</title>
		<link>http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/comment-page-1/#comment-67723</link>
		<dc:creator><![CDATA[Andre]]></dc:creator>
		<pubDate>Wed, 25 Mar 2009 00:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=9798#comment-67723</guid>
		<description><![CDATA[Jea, nice one - thanks for your work!]]></description>
		<content:encoded><![CDATA[<p>Jea, nice one &#8211; thanks for your work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Online izle</title>
		<link>http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/comment-page-1/#comment-66863</link>
		<dc:creator><![CDATA[Online izle]]></dc:creator>
		<pubDate>Thu, 19 Mar 2009 14:28:18 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=9798#comment-66863</guid>
		<description><![CDATA[Thanks bro]]></description>
		<content:encoded><![CDATA[<p>Thanks bro</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: strider_mt2k</title>
		<link>http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/comment-page-1/#comment-66861</link>
		<dc:creator><![CDATA[strider_mt2k]]></dc:creator>
		<pubDate>Thu, 19 Mar 2009 14:15:21 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=9798#comment-66861</guid>
		<description><![CDATA[Cool project!

Well done!

if you haven&#039;t already, check out the project site.
it&#039;s nicely done.]]></description>
		<content:encoded><![CDATA[<p>Cool project!</p>
<p>Well done!</p>
<p>if you haven&#8217;t already, check out the project site.<br />
it&#8217;s nicely done.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kero905</title>
		<link>http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/comment-page-1/#comment-66822</link>
		<dc:creator><![CDATA[kero905]]></dc:creator>
		<pubDate>Thu, 19 Mar 2009 02:19:02 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=9798#comment-66822</guid>
		<description><![CDATA[rasz, thanks for the feedback. I am using the same firmware-only USB code as project in the link you provided.

Does one really need a arduino/protoshield? No. People can just splice connectors as well. Theres lots of places to save money. The expensive hardware I am using is for prototyping ease.  You only need an Atmega168, crystal, some diodes, resistors and capacitors.

From mouser: Atmega8 = $3.66, atmega168 = $4.08, not much of a difference.  If you try, you can get the code under 8k (its slighty over 8k atm) to put on a ATmega88 which is slightly cheaper.]]></description>
		<content:encoded><![CDATA[<p>rasz, thanks for the feedback. I am using the same firmware-only USB code as project in the link you provided.</p>
<p>Does one really need a arduino/protoshield? No. People can just splice connectors as well. Theres lots of places to save money. The expensive hardware I am using is for prototyping ease.  You only need an Atmega168, crystal, some diodes, resistors and capacitors.</p>
<p>From mouser: Atmega8 = $3.66, atmega168 = $4.08, not much of a difference.  If you try, you can get the code under 8k (its slighty over 8k atm) to put on a ATmega88 which is slightly cheaper.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: rasz</title>
		<link>http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/comment-page-1/#comment-66817</link>
		<dc:creator><![CDATA[rasz]]></dc:creator>
		<pubDate>Thu, 19 Mar 2009 01:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=9798#comment-66817</guid>
		<description><![CDATA[he is using at least $50 in hardware for something ATMEGA8 did in the original http://www.raphnet.net/electronique/snes_nes_usb/]]></description>
		<content:encoded><![CDATA[<p>he is using at least $50 in hardware for something ATMEGA8 did in the original <a href="http://www.raphnet.net/electronique/snes_nes_usb/" rel="nofollow">http://www.raphnet.net/electronique/snes_nes_usb/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tikimexican</title>
		<link>http://hackaday.com/2009/03/18/wii-nunchuck-and-classic-usb-mod/comment-page-1/#comment-66809</link>
		<dc:creator><![CDATA[tikimexican]]></dc:creator>
		<pubDate>Thu, 19 Mar 2009 00:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=9798#comment-66809</guid>
		<description><![CDATA[I suppose it&#039;s interesting, but I don&#039;t really think the wii controllers are very comfortable, or good looking.]]></description>
		<content:encoded><![CDATA[<p>I suppose it&#8217;s interesting, but I don&#8217;t really think the wii controllers are very comfortable, or good looking.</p>
]]></content:encoded>
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