Portal-ish automated turret

turret

[RazorConcepts] has built this cool automated turret. It is a home made frame with an airsoft gun, a Roboduino development board, a rangefinder, camera, and some servos.  They programmed it to keep up constant random banter from the game as well as respond appropriately do different inputs. For example, it complains when you pick it up or knock it over as well as announcing if it has acquired a target. The range finder is mounted on its own servo which constantly sweeps back and forth, so the turret itself mainly sits still. You can see that the tracking is not so great in the video. [RazorConcepts] notes in the instructable that this is because the main focus was just to make it for “show”. We’ve seen our fair share of turrets before. We think he did a good job, but if it is just for show, maybe spend some more time on a nice body and smoother motion.

[via instructables]

Comments

  1. aonomus says:

    Mmm, naptime.

  2. Pilotgeek says:

    Needs some work, tracking doesn’t seem very good and it could look a little nicer. Great idea though, nice use of the portal phrases =).

  3. Nemo says:

    Portalesque

  4. G0DFR3Y says:

    Pretty Sweet

  5. Helwig says:

    dude that’s epic =o

  6. Rivetgeek says:

    should have used frame comparison instead of a range finder, but overall great

  7. nubie says:

    Wow, next somebody will make GlaDOS.

    Those turrets voices were the creepiest thing in the game for me. Especially the broken ones in the maintenance rooms.

  8. Thanks! If anyone wants a look at the wiring…

    must remember to buy wires in other colors besides black.

  9. Taylor Alexander says:

    I think if the rangefinder moved more slowly it would be better, the calm voice and the fast moving sensor don’t fit together well.
    -Taylor

  10. amk says:

    awesome job. the range finder might not be the best option for tracking, but it looks like you’ve made it work fairly well.

    also, it needs to freak out and shoot randomly for a few seconds when tipped over like the portal turrets. that would rock.

  11. jaded says:

    This is a triumph.

    I’m making a note here: HUGE SUCCESS!

  12. Benny M says:

    Rangefinder is really noisy, as rivet geek said:
    “should have used frame comparison instead of a range finder, but overall great”

    This would be much more like the portal turrets, thus earning more points. You alreadt have the camera mounted and wired, so you just need to ditch your rangefinder and get an imaging library for the roboduino.

    Also, if it is going to talk trash every few seconds, you should somehow make it keep doing what it is doing.

  13. strider_mt2k says:

    Would-have could-have should-have’s aside, I’d say this is extremely well done.

    As with any project it could use a little refinement, but in the stage it’s shown in right now it’s still really really impressive!

    I’d love to see a bunch of them deployed in

    [a live fire course for military androids]

  14. Philippe says:

    Wow! I’m in love…

  15. dustoaction says:

    http://dustindam.net/2008/12/projects-my-senior-design-project.html

    this was our senior design project, pretty similar….fun project.

  16. Jynx says:

    leet.

  17. gilbert wham says:

    @ Taylor Alexander: the fact that we are discussing the *aesthetics* of home-made robot gun turrets says something though, no?

  18. delnith says:

    You should make it activate by using movement sensors instead of a flip switch.

  19. ryan leach says:

    @delnith it does, he just turned them off for the video so it wasnt so noisey

  20. EPerez says:

    is there any movement tracking software but without moving the sensor? like a camera or something?

  21. Z Wolf says:

    Aw man, that is nice. Planning on building the original plating for it?

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