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<channel>
	<title>Comments on: Automated Paintball Sentry</title>
	<atom:link href="http://hackaday.com/2009/06/26/automated-paintball-sentry/feed/" rel="self" type="application/rss+xml" />
	<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/</link>
	<description>Fresh hacks every day</description>
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	<item>
		<title>By: Mosquito</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-132382</link>
		<dc:creator><![CDATA[Mosquito]]></dc:creator>
		<pubDate>Sun, 28 Mar 2010 06:42:05 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-132382</guid>
		<description><![CDATA[Hi Jake, Ben

Would you be interested in working with us at Weaponsgrade Kavelaars?

We are building an open source C# sentry gun software platform based on the same aforge motion algorithms,  that can be used for just about build.

We&#039;re currently trying to implement a &quot;Leading Target&quot; feature, so any tips you have would be really useful.

I also really like the dual webcam for field of view. It&#039;s a good solution to a great short comings of webcams vs servo potential.

I&#039;d love to hear what you think, 
this is our forum: http://members.upc.nl/a.kutsenko/feedback.htm

-Mosquito.]]></description>
		<content:encoded><![CDATA[<p>Hi Jake, Ben</p>
<p>Would you be interested in working with us at Weaponsgrade Kavelaars?</p>
<p>We are building an open source C# sentry gun software platform based on the same aforge motion algorithms,  that can be used for just about build.</p>
<p>We&#8217;re currently trying to implement a &#8220;Leading Target&#8221; feature, so any tips you have would be really useful.</p>
<p>I also really like the dual webcam for field of view. It&#8217;s a good solution to a great short comings of webcams vs servo potential.</p>
<p>I&#8217;d love to hear what you think,<br />
this is our forum: <a href="http://members.upc.nl/a.kutsenko/feedback.htm" rel="nofollow">http://members.upc.nl/a.kutsenko/feedback.htm</a></p>
<p>-Mosquito.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jake Scherer</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-98116</link>
		<dc:creator><![CDATA[Jake Scherer]]></dc:creator>
		<pubDate>Fri, 02 Oct 2009 14:09:50 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-98116</guid>
		<description><![CDATA[Hey Johnny. The image processing code was custom C# written in Visual Studio and the microprocessor code was C written in PIC C. I wrote the image processing and will not post the whole code, but if you have specific questions I would be more than happy to help! http://code.google.com/p/aforge/ is a good place to get started with understanding different image filters and motion capture.

Thanks again for all of the positive comments everyone!]]></description>
		<content:encoded><![CDATA[<p>Hey Johnny. The image processing code was custom C# written in Visual Studio and the microprocessor code was C written in PIC C. I wrote the image processing and will not post the whole code, but if you have specific questions I would be more than happy to help! <a href="http://code.google.com/p/aforge/" rel="nofollow">http://code.google.com/p/aforge/</a> is a good place to get started with understanding different image filters and motion capture.</p>
<p>Thanks again for all of the positive comments everyone!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: johnny waye</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-98065</link>
		<dc:creator><![CDATA[johnny waye]]></dc:creator>
		<pubDate>Fri, 02 Oct 2009 04:41:11 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-98065</guid>
		<description><![CDATA[what is the code for this project and is it available?]]></description>
		<content:encoded><![CDATA[<p>what is the code for this project and is it available?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paintballing</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-97609</link>
		<dc:creator><![CDATA[Paintballing]]></dc:creator>
		<pubDate>Wed, 30 Sep 2009 14:59:58 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-97609</guid>
		<description><![CDATA[This sentry looks pretty cool, there are loads of them on here, but this one looks like it has potential as far as home made ones go.

Olly]]></description>
		<content:encoded><![CDATA[<p>This sentry looks pretty cool, there are loads of them on here, but this one looks like it has potential as far as home made ones go.</p>
<p>Olly</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: griffariff</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-82241</link>
		<dc:creator><![CDATA[griffariff]]></dc:creator>
		<pubDate>Sun, 19 Jul 2009 04:22:23 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-82241</guid>
		<description><![CDATA[So where can I get the plans and a copy of the software? :-)  I want one.]]></description>
		<content:encoded><![CDATA[<p>So where can I get the plans and a copy of the software? :-)  I want one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pino</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-81034</link>
		<dc:creator><![CDATA[Pino]]></dc:creator>
		<pubDate>Fri, 10 Jul 2009 12:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-81034</guid>
		<description><![CDATA[Simply a great project. Good Job]]></description>
		<content:encoded><![CDATA[<p>Simply a great project. Good Job</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jigger</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-79959</link>
		<dc:creator><![CDATA[jigger]]></dc:creator>
		<pubDate>Wed, 01 Jul 2009 20:11:58 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-79959</guid>
		<description><![CDATA[Paintball guns are not completely accurate, esp. the low-end ones shown in the video. You have to lead your target a little bit although at that range not much. 

We are also building one of these lol]]></description>
		<content:encoded><![CDATA[<p>Paintball guns are not completely accurate, esp. the low-end ones shown in the video. You have to lead your target a little bit although at that range not much. </p>
<p>We are also building one of these lol</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Cal</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-79825</link>
		<dc:creator><![CDATA[Cal]]></dc:creator>
		<pubDate>Tue, 30 Jun 2009 18:48:02 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-79825</guid>
		<description><![CDATA[Awesome job guys. It sounds like if you had a little more time you could have tweaked this down to much better resolution with just a few mods. Very impressive nonetheless. To respond to Mr. Fart&#039;s query above: most non visual sensors are not passive and can therefore be easily detected. By necessity a sentry weapon system needs to, at times, remain stealthy. Blasting ultrasonic into the surrounding environment would be a dead giveaway :) .. and frankly, not nearly as cool.]]></description>
		<content:encoded><![CDATA[<p>Awesome job guys. It sounds like if you had a little more time you could have tweaked this down to much better resolution with just a few mods. Very impressive nonetheless. To respond to Mr. Fart&#8217;s query above: most non visual sensors are not passive and can therefore be easily detected. By necessity a sentry weapon system needs to, at times, remain stealthy. Blasting ultrasonic into the surrounding environment would be a dead giveaway :) .. and frankly, not nearly as cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Godding</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-79780</link>
		<dc:creator><![CDATA[Ben Godding]]></dc:creator>
		<pubDate>Tue, 30 Jun 2009 12:09:29 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-79780</guid>
		<description><![CDATA[@strider
We were hoping that people would be smart enough to treat this like what it is, a weapon. (A hopefully non-lethal one) However my father after watching us run in front of this thing and get shot repeatedly just starts walking out in front of the friggin thing with no protection. everyone was all &quot;What the hell are you doing!?!?!&quot; and just says &quot;Why would it shoot me?&quot; and he was serious. 

But yeah definitely best to only use this in a controlled area or with someone constantly manning the kill switch.]]></description>
		<content:encoded><![CDATA[<p>@strider<br />
We were hoping that people would be smart enough to treat this like what it is, a weapon. (A hopefully non-lethal one) However my father after watching us run in front of this thing and get shot repeatedly just starts walking out in front of the friggin thing with no protection. everyone was all &#8220;What the hell are you doing!?!?!&#8221; and just says &#8220;Why would it shoot me?&#8221; and he was serious. </p>
<p>But yeah definitely best to only use this in a controlled area or with someone constantly manning the kill switch.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: strider_mt2k</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-79729</link>
		<dc:creator><![CDATA[strider_mt2k]]></dc:creator>
		<pubDate>Tue, 30 Jun 2009 02:35:15 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-79729</guid>
		<description><![CDATA[good point

listen fellas, shut it down when you go to lunch, okay?

There ya go.]]></description>
		<content:encoded><![CDATA[<p>good point</p>
<p>listen fellas, shut it down when you go to lunch, okay?</p>
<p>There ya go.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: parsnips</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-79727</link>
		<dc:creator><![CDATA[parsnips]]></dc:creator>
		<pubDate>Tue, 30 Jun 2009 02:18:48 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-79727</guid>
		<description><![CDATA[I&#039;m new in town, pardner, but is it possible that nobody is going to consider what will happen when someone without protective gear walks by this thing?  

Massive lawsuit isn&#039;t a great way to embark on a career.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m new in town, pardner, but is it possible that nobody is going to consider what will happen when someone without protective gear walks by this thing?  </p>
<p>Massive lawsuit isn&#8217;t a great way to embark on a career.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ben Godding</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-79699</link>
		<dc:creator><![CDATA[Ben Godding]]></dc:creator>
		<pubDate>Mon, 29 Jun 2009 22:46:58 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-79699</guid>
		<description><![CDATA[heh heh, your right. My bad.]]></description>
		<content:encoded><![CDATA[<p>heh heh, your right. My bad.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 2bithacker</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-79672</link>
		<dc:creator><![CDATA[2bithacker]]></dc:creator>
		<pubDate>Mon, 29 Jun 2009 17:02:04 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-79672</guid>
		<description><![CDATA[Hmm... he says it&#039;s a Mini-ITX board, but I&#039;m pretty sure that&#039;s Micro-ATX.]]></description>
		<content:encoded><![CDATA[<p>Hmm&#8230; he says it&#8217;s a Mini-ITX board, but I&#8217;m pretty sure that&#8217;s Micro-ATX.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: strider_mt2k</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-79666</link>
		<dc:creator><![CDATA[strider_mt2k]]></dc:creator>
		<pubDate>Mon, 29 Jun 2009 16:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-79666</guid>
		<description><![CDATA[I for one think this is awesome.
Easily one of the most refined sentry gun designs featured on hackaday thus far.

now it needs to me mounted on a mobile platform.

heheh

nothing wrong with running a proven, stable os.

this is hacking, kiddies. -run what ya brung or go sit on your hat. 

these guys are _doing_stuff_]]></description>
		<content:encoded><![CDATA[<p>I for one think this is awesome.<br />
Easily one of the most refined sentry gun designs featured on hackaday thus far.</p>
<p>now it needs to me mounted on a mobile platform.</p>
<p>heheh</p>
<p>nothing wrong with running a proven, stable os.</p>
<p>this is hacking, kiddies. -run what ya brung or go sit on your hat. </p>
<p>these guys are _doing_stuff_</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: anon</title>
		<link>http://hackaday.com/2009/06/26/automated-paintball-sentry/comment-page-1/#comment-79602</link>
		<dc:creator><![CDATA[anon]]></dc:creator>
		<pubDate>Sun, 28 Jun 2009 21:46:48 +0000</pubDate>
		<guid isPermaLink="false">http://hackaday.com/?p=12067#comment-79602</guid>
		<description><![CDATA[@anonymous
@leetmo

obviously you two have never been out of your respective basement.

newsflash: windows is used as an embedded operation system from cash registers to industrial controllers]]></description>
		<content:encoded><![CDATA[<p>@anonymous<br />
@leetmo</p>
<p>obviously you two have never been out of your respective basement.</p>
<p>newsflash: windows is used as an embedded operation system from cash registers to industrial controllers</p>
]]></content:encoded>
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