Digital BMXing through San Francisco
posted Nov 25th 2009 7:14am by Caleb Kraftfiled under: arduino hacks, toy hacks

[Alpay] sent in this project he did recently. He was hired to produce a kiosk that would stand out to the kids at the event. He chose to make a bike riding game utilizing open source hardware and software. There was some thought put into what interface to use to make it easiest for people to just pick up and use. The ultimate decision was a simple one. Use real handle bars from a bike. As for software, they used Blender, the open source 3d creation program. The actual control is done via a pair of Arduinos, an accelerometer, and a pair of XBee modules.
He notes that blender is fully capable of accepting the serial input from the controller, but they opted to have the controller mimic keystrokes to make life easier on the developer, as well as make the controller usable on more games. Maybe if enough people ask really nice, he’ll release the source code for the controller.








“a bike riding game utilizing open source hardware and software.”
“Maybe if enough people ask really nice, he’ll release the source code for the controller.”
Since he used open source software I think he should release his source code regardless if we want it or not.