The most complicated, and simplest binary clocks.

We were going to take a break from posting clocks. Really we were. This one came in the tip line today though, and we just couldn’t pass it up. [Alex] has built, what might be the most complicated clock we’ve seen. At least, it would appear that way initially. This Binary clock shows Hours, Minutes, Seconds, Days, and Months. He … Read the rest

The Pololu 3 servo hexapod

Here’s a great tutorial on how to make a tiny hexapod walker. While this was written specifically for a kit that is sold by pololu, we like the simple layout. You could implement your own electronics if you prefer something else.  If you want to follow along with their components, you’ll end up with a fairly small and decently agile … Read the rest

Wii Nunchuk train controls

While we’ve been told all of our lives Wiis and trains just don’t mix, they never said anything about Wii Nunchuks. One terribly abused joke later, [Ken] tipped us off about his Wii Nunchuk controlled train set.

By utilizing Digital Command Control (think pulse-width modulation) with an Arduino, he is able to have full control over the trains direction … Read the rest

Robot waits for no man when recharging

Yikes, that power connector certainly wasn’t designed by Apple. Ugly as it may be, it’s the charging cable for a robot and acts as a sensor that allows the robot to properly align and plug into a power receptacle.

We’re going to go off on a tangent for just a second. We often think of the Rat Things from Read the rest

More AVR Tetris

[Ben] built an AVR based Tetris game that uses a TV as the display. He linked his project in a comment from the AVR Tetris project featured last week. His work taps the power of his own tvText library to handle the composite video out. Using a TV takes all of the hardware work out of the equation, leaving … Read the rest

Multichannel music generation for Arduino

[Drew] wrote a library for playing multichannel music on an Arduino. The project connects multiple piezo buzzers to the popular prototyping platform and handles the dirty work involved in modulating multiple buzzers at the same time. The video above starts with an explanation for the first three minutes but if you’re impatient you can jump directly to the music Read the rest

XBMC on Xbox keeps going and going

It’s no secret that XBMC just saw a major release with version 9.11 Camelot. What many don’t know is that development for the X in the name (Xbox) stopped two releases ago. That is to say that Team-XBMC no longer officially develops for the platform because of its inability to handle true-HD and many types of compressed content.

But, … Read the rest