Since his nerves were wracked by presenting his project to an absurdly large crowd at this year’s SIGGRAPH, [James] is finally ready to share his method of mixing fluids via optical tomography with a much larger audience: the readership of Hackaday.
[James]’ project focuses on the problem of modeling mixing liquids from a multi-camera setup. The hardware is fairly basic, just 16 consumer-level video cameras arranged in a semicircle around a glass beaker full of water.
When [James] injects a little dye into the water, the diffusing cloud is captured by a handful of Sony camcorders. The images from these camcorders are sent through an algorithm that selects one point in the cloud and performs a random walk to find every other point in the cloud of liquid dye.
The result of all this computation is a literal volumetric cloud, allowing [James] to render, slice, and cut the cloud of dye any way he chooses. You can see the videos produced from this very cool build after the break.