[Nakul] wanted to build a video game, and with a few projects worth of Arduino experience decided he could finally attain his goal. He used a character LCD display to make his game, and instead of a text-based adventure, he went with a graphical side scroller.
The display for this space-based side scroller isn’t a graphical display like a CRT or a graphic LCD. Instead, [Nakul] is using the ubiquitous Hitachi HD44780 character LCD display. Normally these are used to display text, but they all have the ability to display custom 5 by 8 pixel characters. The code puts these custom characters – a spaceship, missile, and barrier – into the display’s memory and uses them as the sprites for the video game.
You can grab [Nakul]’s code over on his git or check out the action videos below.
Continue reading “A Video Game with custom LCD characters”
His space agency hardware might be in Southern Appalachia, but he can control it from anywhere in the world. That’s right, [Travis Goodspeed] started his own space agency — well kinda. The first piece of hardware operated by the organization is this dish for tracking moving targets in near space.
The main part of the build is a Felcom 82B dish which was designed to be a satellite link for naval vessels. The image showing the back side of it exposes all of the extras he built into the system. Don’t worry though, a dome goes over the top to keep the weather out without encumbering its operation.He uses an SDR dongle to handle the radio communications. That connects to a BeagleBone which pipes the data to his handheld over the Internet.
It’s amazing to see this type of hobby project. It wasn’t that long ago that you needed an entire room of hardware to communicate with satellites.
This pickup truck to flatbed conversion is very impressive. [Caswell_Etheredge] says he was channeling his inner redneck. That must mean rednecks in his area are craftsmen of the highest caliber.
He wanted a bit more flexibility on the size and shape of the cargo he was able to haul. Just six lag bolts held the original stamped steel bed on the truck. A bit of work with a pipe and a breaker bar did the trick. A mess of packed on mud and grime was there to greet him. After chipping, vacuuming, and power washing the underbody he gave it a fresh paint job using an undercoating product.
From there the wood flatbed build starts, and he’s not messing around with scrap wood. What you can see of the bed is fashioned from cedar and ipe. The underpinnings which fasten to the frame with those same six lag bolts are pressure treated 2×4 boards. The 4×6 bumper includes the license plate and lights for it. Brake and turn signals are built into the bed along with cleats for easy fastening of a tarp or to secure the cargo.
A while back, [Erich]’s oil heating system was due for a few repairs. Given the increasing price of fuel oil, and a few incentives from his Swiss government, he decided to go with a more green heating solution – geothermal heating. The system works well in the winter, but it’s basically useless in the summer. [Erich] decided to put his 180 meter investment to work for the summer heat, and made his geothermal heating system into a cooling system with a fairly low investment and minimal cost.
The stock system works by pumping cold liquid from [Erich]’s under floor heating into the Earth. In winter, the surface is always colder than the ground, thus heating [Erich]’s home. In the summer, the situation is reversed, with the cool earth insulated by the baked surface. All that was required to reverse the heating system was a few slight modifications to the heating controller.
Stock, [Erich]’s heat pump controller doesn’t have the capability to run the system in reverse, so he turned to a Freescale board to turn the compressor off and the pump on. With the additions, [Erich] is using 50 Watts to pump 1.5 kW of heat directly into the Earth below, a fairly efficient cooling system that’s basically free if you already have a geothermal setup.
[Ben Krasnow] milled some lenses out of cast acrylic and needed a way to get an optical finish on the tool-marked surface. He tested several acrylic finishing methods to achieve a crystal clear finish. The tests were done using flat chunks. A regiment of sandpaper, from coarse to fine, was used as the first stage of the operation. From there [Ben] sought out the best finishing step, starting with hand polishing tests, flame polishing, and methylene chloride vapor polishing (which is something along the lines of acetone vapor polishing for 3D printed ABS parts).
Flame polishing and vapor polishing are not really exact sciences… at least in the tests he performed. It was difficult to know exactly how long to expose the acrylic. Too short or too long resulted in poor clarity. Watch his video to get a look at all results. We’d say the the easiest way to make milled acrylic clear without achieving an optical finish is to flame polish it as it doesn’t really require that you sand it ahead of time. But [Ben’s] tests prove that you can’t beat hand polishing with 600 then 2000 grit sandpaper before finishing up with a liquid plastic polish.
Continue reading “Polishing optics milled from acrylic”
This popup book contains several interactive electronic elements. It’s the creation of [Antonella Nonnis] using mostly scrap materials she had on hand. Of course there are some familiar players behind the scenes that take care of the electronic elements.
Her photo album of the build process sheds light on how she pulled everything together. Instead of adding switches for interactivity she built capacitive touch sensors on the backs of the pages. Strips of copper foil serve as flexibly traces, moving the connections past the binding and allowing them to be jumpered to the pair of Arduino boards which control the show. That’s right, there’s two of them. One is dedicated to running the pop-up piano keyboard seen above. The other deals with Art, Math, and Science elements on other pages.
This continues some of the multimedia work we saw popping up in popups a few years back.
Continue reading “Popup book includes a playable piano keyboard”
Not wanting too many disks lying around his Apple II battlestation, [NeXT] started looking into hard drive solutions. There is the old-time solution – a ProFile hard drive initially designed for the Apple /// and Lisa, but those are rare as hen’s teeth, and just as expensive as newer Compact Flash adapters. [NeXT] had another option – SCSI, with an adapter card, but most of the SCSI devices of the era didn’t fit in with the cool ‘stackable’ aesthetic of AII peripherals.
With a bit of Bondo and some paint, [NeXT] modded an old dual disk drive into a retro-looking hard drive perfect for storing and running hundreds of old games.
[NeXT] began his build by taking an old Apple DuoDisk (the two-disk drive seen above) and Bondoing over the holes in the front. A drive activity light was added above the Apple logo, and the old drives saved for another day. Inside the new enclosure, an old 40MB hard drive, tested on a Macintosh SE/30, was installed along with a small power supply for the drive. With a few custom SCSI cables, the drive will be ready for it’s grand debut. We think it looks awesome just sitting there, and is sure to be the pride of [NeXT]’s collection.