8 thoughts on “How To Make PinMAME Awesome

  1. I have been building a combination pinMAME/MAME cabinet for about the past 18months, with about 10 of those months off the project because it gets so hot here in AZ. It’s cooling off now finally (at least it’s under 100 most days), and I occasionally need to look at a project like this to inspire me to get back to working on it! My design is fairly massive in size but saves on the size of two cabinets. Thanks HaD!

    1. I’ve been working on a four player cocktail cabinet for a while now, with flipper buttons on the end stations… and I get where you’re at. Only, it isn’t 100 degree weather for me, it’s the birth of my first kid suddenly keeping me from getting down to the basement to work on the project as much as I’d like. But seeing posts like this does reignite the fire in the belly…

  2. Be nice to see in a few years when no-glasses 3D TV gets cheap. If 3D TV hasn’t gone down the drain by then, the other possible fate.

    I wonder about 3D printing, too. A few scans of the various ramps and bumpers might bring another level to this. Dunno how difficult the frictional factors on the ball might be, using plastic. Perhaps just do the scans and use existing CAD / CAM stuff to mill the parts out of wood and metal like they originally are. I wonder how exactly right you have to get it to give the game the same feel and play.

    1. I think you are a bit confused. The whole point of pinMAME is to have one cabinet that’ll play multiple tables via emulation/simulation. If you start adding physical objects then you are building a regular old pinball table, which totally misses the point.

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