The video above shows an animation of what the Canadian Space Agency hopes will be the first successful self-repair of the Mobile Servicing System aboard the ISS. The mobile servicing system is basically a group of several complicated robots that can either perform complicated tasks on their own, or be combined into a larger unit to extend the dexterity of the system as a whole.
The most recent addition to the servicing system is the Special Purpose Dexterous Manipulator, otherwise known as Dextre. Dextre is somewhat reminiscent of a human torso with two enormous arms. It is just one of the Canadian Space Agency’s contributions to the station. It was installed on the station in 2008 to perform activities that would normally require space walks. Dextre’s very first official assignment was successfully completed in 2011 when the robot was used to unpack two pieces for the Kounotori 2 transfer vehicle while the human crew on board the ISS was sleeping.
Dextre is constructed in such a way that it can be grabbed by the Canadarm2 robot and moved to various work sites around the Space Station. Dextre can then operate from the maintenance site on its own while the Canadarm2 can be used for other functions. Dextre can also be operated while mounted to the end of Canadarm2, essentially combining the two robots into one bigger and more dexterous robot.
One of the more critical camera’s on the Canadarm2 has started transmitting hazy images. To fix it, the Canadarm2 will grab onto Dextre, forming a sort of “super robot”. Dextre will then be positioned in such a way that it can remove the faulty camera. The hazy camera will then be mounted to the mobile base component of the Mobile Servicing System. This will give the ISS crew a new vantage point of a less critical location. The station’s human crew will then place a new camera module in Japan’s Kibo module’s transfer airlock. Dextre will be able to reach this new camera and then mount it on the Canadarm2 to replace the original faulty unit. If successful, this mission will prove that the Mobile Servicing System has the capability to repair itself under certain conditions, opening the door for further self-repair missions in the future.
We made a point to stop by the Freescale booth at Maker Faire where [Bunnie Huang] was showing off the Novena laptop. His past accolades (Wikipedia page) and the rabid success of the crowd funding round — which nearly tripled its goal — meant we had to make multiple attempts to speak with him. But the third time’s a charm and it was worth the wait!
Several things struck me about seeing the hardware in person. First off, I like that there’s a little bit of room inside but the case is still reasonably small. This really is a laptop aimed at hardware hacking; I would anticipate that the majority of backers intend to roll their own hardware for it. Second, [Bunnie] showed off several expansion boards as examples which use a standard 80-pin header to get at the onboard components. The example of a man-in-the-middle attack for the flash chip on a thumb drive was extremely tasty. But it was also interesting to hear about an SDR board which will ship to original backers since the campaign made its stretch goals.
If you don’t know much about this project, you can get some background from our post when the crowd funding went live. Open design info is available from the Novena page.
[House4Hack] and [HABEX] have teamed up to design and build a glider system that can be taken up 30-40km via a weather balloon, dropped, and flown home via FPV.
Of course, this has been done before, but you know what, it’s such a cool experiment, and so few people have done it… who cares! The goal is to hit at least 20km altitude, hope for 30km, and if possible — 40km would break records. For reference, the one we linked made it 33km up.
The plane is a Mini-talon V-tail, which was donated to them by their local hobby shop as a sponsorship. It features an ArduPlane Autopilot module, a 1.2GHz video transmitter, a long range 433MHz receiver for the control signal, and a telemetry data link at 433MHz connected to the ArduPlane. Two GoPro cameras make up its eyes, and it also has a custom release mechanism for letting go of the weather balloon.
Continue reading “High Altitude Glider Will Be Dropped From a Balloon!”
It is a common belief (or fact, depending who you talk to) that boats are money pits. Surely, it is a fun past time even for the lucky person flipping the bill, but what if you could build a boat from locally found and purchased items. [Bill] did just this and he did it for a mere $30. His creation is affectionately called Thunder Bucket.
The overall design is a pontoon-based sail boat. You’ll notice from the photo that the pontoons are made from many 5 gallon buckets attached together. The wood frame and deck come courtesy of old pallets that were taken apart. The mast is a fence post and a standard blue tarp rounds out the resourcefulness as it is used for the sail.
Admittedly, this may not be the coolest boat on the waterways but it is a boat, it’s made from non-boat-like items and it works. Believe it or not [Bill] is a professional boat builder. Sometimes ‘why not?’ is the best reason to do something.
We caught up with [James Durand] at Maker Faire. He was one of the rare Makers (no mention of selling or future crowd funding) that had a booth at Maker Faire — he was exhibiting a blow molding machine that he built from scratch.
The fabrication process is 100% [James]. Every custom part was designed and milled by him. All of the assembly techniques were his to learn along the way. And we didn’t see anything that isn’t production ready. We’re both impressed and envious.
About three years ago he got the itch to build the mini-molder after learning about the Mold-A-Rama machine — a blow-molding vending machine that was popular a half century ago. A bit of his journey is documented as a molding category on his blog. For the most part it sounds like 1.5 years spent on the CAD design really paid off. He did share one element that required redesign. The initial prototype had a problem with the molds being pushed up when they came together. He tweaked the mechanism to close with a downward motion by flipping the hinge design. This seems to hold everything in place while the drinking fountain chiller and water pump cool the mold and the plastic model within.
It’s almost 2015 and still don’t have the futuristic technology promised to us by Back to the Future Part II. Where are the flying cars, Mr. Fusions, or 19 Jaws movies? Most importantly, where are our hoverboards?
[cratesmith] got tired of waiting around and decided to take matters into his own hands. He combined the Oculus Rift virtual reality headset with the Wii Fit Balance Board to create a virtual hoverboard experience. He used the Unity3D engine (a favorite among Rift developers) to program the game engine. It’s a very rough demo right now, but the game comes complete with a simulated town to float around in and of course includes a model DeLorean.
Before you try to play this demo, you should know that it’s not without its faults. The primary problem [cratesmith] has experienced is with simulation sickness. His virtual reality system has no way to track body motion, which means that leaning back and forth on the Wii Fit board does not get translated to the equivalent virtual movement. The game must assume that the player stands straight up at all times, which is not an intuitive way to control something similar to a skateboard. The result is an off-putting experience that can break immersion and lead to a feeling of nausea.
A possible solution to this problem would be to use a camera style motion detector like the Microsoft Kinect. In fact, another Reddit user has recently posted a teaser video of another hoverboard simulator that uses the Oculus Rift, Wii Fit Board, and Kinect. Not much information is available about this second project, but we look forward to seeing updates in the future.
[createsmith] has not published the code for his demo because it’s still in the very early stages, but he has stated that he’s been giving it out to anyone who goes out of their way to ask. The hoverboard is probably the most coveted fictional technology from the 1989 adventure film. We know this because we’ve seen multiple projects over the years that were inspired by the movie. We’re excited to see it come to fruition in any form.
Who hasn’t wanted to rock out on some drums in the middle of the night? If you have anything that resembles neighbors then a midnight jam session is out of the question. That is unless a set of electronic drums is available… but alas, those are expensive. If you don’t have the spare cash burning a hole in your pocket, then be like [Mike] and build a complete 5 piece e-drum set.
[Mike] started off with 5 gallon buckets that would become the drum shells. On a real drum set, all of the drums are different sizes in order to produce different notes. Drum size doesn’t matter with an electronic drum as a drum module creates the note and sound. Even so, to make this set a little more realistic, each drum was sectioned and pulled back together to change the diameter. A homemade circle cutting jig and a wood router were used to cut top and bottom rim hoops out of 3/4″ plywood. The inner diameter of these hoops were made just a hair larger than the outer diameter of the 5 gallon bucket shells. The bottom of the top hoop was then routed to produce a groove which would allow a standard mesh drum head to fit inside.
Continue reading “5-Gallon 5-Piece Electronic Drum Set”