Building A Better Sewing Machine

sewing

After making a few fabric RFID tags, [Micah] had a sewing machine sitting in her workshop completely unused. This was due at least in part to how crappy this entry-level sewing machine was; it stalled easily, unusable at low speeds, and noises like a robot with bronchitis. The solution, of course, was to replace the motor and add electronic control, turning a terrible sewing machine into one that should cost several hundred dollars more.

After some experimentations with an AC motor, [Micah] came upon a small DC motor. This, combined with an LMD18200 H-bridge, Propeller microcontroller, and a beefy power supply gave [Micah] enough torque to run the sewing machine without mechanical wheezing and grinding.

The new update to the motor allowed [Micah] several control modes for the machine, all controlled by the foot pedal: an open-loop mode is pretty much the same as the stock machine, a closed-loop mode keeps a constant RPM on the motor regardless of resistance. There are a few more interesting modes that moves the needle down when the pedal is released, perfect for detailed work.

A small addition to this project was an LCD attached to the front of the machine, allowing [Micah] to toggle modes without the microcontroller being connected to the computer.

[Read more...]

The story behind developing the Sifteo from an engineer’s perspective

how-the-sifteo-was-developed

The video game industry must be one of the most secretive sectors when it comes to developing the electronic hardware used in the gaming consoles. The big guys don’t want to give anything away — to the competition or to the hackers who will try to get around their security measures. But it seems Sifteo doesn’t share those secretive values. We had a great time reading about the bumpy ride for the developers bringing the gaming system from concept to market. [Micah Elizabeth Scott] wrote the guest post for Adafruit Industries. She was brought on as an engineer for the Sifteo project just after the first version of the interactive gaming cube was released. From her narrative it seems like this was the top of the big hill on the roller coaster ride for the company.

What’s seen above is one gaming cube. The system developed in [Beth's] story puts together multiple cubes for each game. The issue at hand when she joined the company was how to put more power in the hardware and rely less heavily on a computer to which it was tethered. She discusses cost of components versus features offered, how to deliver the games to the system, and all that the team learned from studying successful consoles that came before them like the long line of Nintendo hardware. It’s a fascinating read if you’re interesting in how the sausage is made.

Reproduce 3D printed models by making your own molds

Need fifty copies of that 3D printed whirligig you’re so proud of? It might be faster to just cast copies by using the 3D printed model to make a mold. [Micah] found himself in this situation and managed to cast one copy every 10-12 minutes using the mold seen above.

With the object in hand, you need to find a container which will fit the mold without too much waste. The bottom half of the mold is then filled with modeling clay, a few uniquely shaped objects to act as keys, and the model itself. After getting a good coating of release agent the rest of the mold is filled with a silicone rubber product which is sold for mold making. This creates one half of the mold. After it cures the clay and key objects are removed, everything is sprayed with the release agent, and the other half of the mold is poured.

Now your 3D object can be copied by pouring two-part resins in the to shiny new mold.

USB host for Propeller micros

[Micah Dowty] has implemented full speed USB host control on a Propeller microcontroller. He’s motivated by the thought of using USB based WiFi and Bluetooth dongles in his projects as ready-made solutions.We’ve seen USB host control with the Arduino and it really opens up the flood gates for advancing your projects through storage, wireless connectivity, and user interface.

So far his work is fairly preliminary but the results seen from other participants in the Parallax forums are very positive. Check out his code from the subversion repository and lend a hand with the development.

[Thanks Stefan via Adafruit]

Hacking a digital bathroom scale

[Micah] was inspired by projects he had seen of people using the Wii balance board as an input. He realized the balance board was overkill, and pricey for many applications. Since it is basically just 4 weight sensors, he thought, why not just use a scale? Often, only one sensor is needed and they’re really cheap from big box stores. He picked up a digital scale and cracked it open. As he moved forward, he wanted to keep this pretty simple. There are other ways of getting the information from a scale, but they have been generally more complicated than what he had in mind. He ended up bypassing the internal unknown microcontroller and just connecting the analog sensors to his parallax setup. You can read all about the process an download some source code on his site.

[via Flickr]

Hard Core Nintendo DSI hacking

dsi (Custom)

So, you hacked your DSI did you? Let me guess, you ran a flash cart. No? You probably added some LEDs then right? No? You must be pretty hard core, did you add a NES controler? No? Well what did you do?

We still have no idea what this guy is doing. But he is doing it very meticulously. We found [Micah Dowty]‘s photo stream on flicker and we were instantly pulled in. He has done some extensive modifications to his DSI. He has spread its innards for all to see and begun hacking. It appears as though most of this is for memory dumps and direct access to the RAM in the unit, but frankly we just want to stare at these pictures.

Hackaday links

Team Hack-A-Day is now ranked #620 and climbing. Shouldn’t you be folding?

Music Thing has a couple cool videos featuring live looping. If you want a little history try Bassline Baseline, the story of the 303. It starts off slow, but is pretty interesting. [via Screenhead]

Screenhead also has the very humorous Massachusetts Turnpike hacking.

[John Tokash] has been poking around under the Micro’s faceplate. It has a 5V connection, but he hasn’t been able to get a reading. Nintendo is known for novel feedback systems so I’m guessing they’ll be releasing games that come with special faceplates that light up at appropriate times.

I wish I had seen OpenSourceCMS when set up my first website. It lets you test drive default installs of different CMS. [via Download Squad]

Treehugger needs you to vote on their DIY Eco-Tech Contest.

[Pat]‘s fridge/freezer/speaker

Multiple weird projects (lacking details grr) [crowre]

[brainpilgrim]‘s take on noise canceling headphones

Yet another laptop cooler [thanks Jeshii]

How-to reserve library books ASAP [Micah c.]

[Read more...]

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