Sure, anyone can go buy a bluetooth speaker for their portable music needs. But for something a little more unique, at least in this decade, [Daniel] aka [speedfox] went with an 80s-style boombox and outfitted it with a bluetooth module.
The retro boombox was delivered with a few scratches and a broken radio, but the tape decks were still in decent shape so it was ready to be hacked. [speedfox] tied the Bluetooth audio output to the tape reader on one of the boombox’s tape decks, but this revealed a problem: the bass was overwhelming the rest of the sound. [speedfox] fixed this by adding a filter which worked until the power was tied in to the Bluetooth module and produced a lot of RF noise in the audio output. THIS problem was finally resolved with an audio transformer on both sides of the stereo signal. Finally!
After putting all of the new electronics in the case (and safely out of the way of the 120V AC input!) [speedfox] now has a classy stereo that’s ready to rock some Run-D.M.C. or Heavy D. He notes that the audio filter could use a little tweaking, and he’d also like to restore the functionality of the original buttons on the boombox, but it’s a great start with more functionality than he’d get from something off-the-shelf!
Move over, BlockDude! There’s a new calculator game in town. [Hayleia] and a few other programmers have been hard at work on a clone of Super Smash Bros for graphing calculators that is sure to keep you busy in your next calculus class.
The game, called Smash Bros Open, is based on the Nintendo fighting game and is written specifically for monochrome z80 calculators (the TI-83 and TI-84 being the most ubiquitous of these). The game runs in 6 MHz mode with a simple background, or it can run in 15 MHz mode with a more complicated background. The programmers intend for the game to be open source, so that anyone can add anything to the games that they want, with the hopes of making the game true to its namesake.
Anyone who is looking to download a copy of this should know that Smash Bros Open is currently a work-in-progress. Right now both players need to play on the same calculator (with different keys), and Fox is the only playable character. The programmers hope to resolve the two player issue by using a second calculator as a game pad, or by linking the two calculators using Global CalcNet. As for the other characters, those can be added by others based on the existing code which is available on the project’s forum post!
Thanks to [Chris] for the tip.
No, not a real fox! [KM4EFP] is a ham radio operator with a passion for fox hunting, which is an event where several radio operators attempt to find a broadcasting beacon (a “fox”) using radio direction finding techniques. [KM4EFP] has just built his own portable fox using a Raspberry Pi in a very well-built enclosure.
Since the fox could be outside for a while, the project was housed in a reasonably weatherproof ammunition case. A mount for an antenna was attached to the side, and it is hooked up to a GPIO pin on the Raspberry Pi. The entire device is powered by a 6000 mAh battery pack which allows the fox to broadcast long enough to be found.
The software running on the Raspberry Pi is very similar to the Pi FM transmitter program but it is specially made for ham radio broadcasting instead. Almost no extra hardware is needed to get the Pi broadcasting radio, as these software packages can drive the antenna directly from the GPIO pin. This is a great twist on the standard FM transmitter that ham radio enthusiasts everywhere can use to start finding those wily foxes!
[JP] was looking for a bicycle light to do some night biking around his home. He found a reasonably priced light that suited his needs, but when he started using it he found that the controller was a little lackluster. To solve some of its problems, he ended up building his own lighting controller from scratch.
The original controller’s main problem was that the it didn’t debounce the input from the single pushbutton. This meant that a single press of the button might cause it to cycle through two or three different modes, which was inconvenient and annoying. The new controller took care of this along with implementing several new brightness modes and a “strobe” mode for commuting to work to help alert other drivers of [JP]’s presence on his bicycle.
While [JP] notes that an Arduino would have been very easy to use in this situation, it wouldn’t have fit in the original enclosure. He went with an 8-pin ATtiny45, which was perfectly sized for what he needed. Everything fit together perfectly and is much more useful than the original. Maybe next he could pair it with a light that is even brighter than the one he’s currently using.
The countdown is on! There’s only a few days left until Halloween, and if you’re still looking for something to spice up the experience for the kids heading to your door, [MagicWolfi] has just what you need. He’s put together two motion-sensing projects that are sure to startle any trick-or-treater.
The first project is a chain of LED-lit pumpkins that are activated by a motion sensor. A set of inverters paired with RC delay lines light up the pumpkins sequentially. They are arranged almost like a strand of Christmas lights and are powered by AA batteries, so in theory they could be expanded to make a strand as long as needed. The project was inspired by a motion-sensing dress and works pretty well as a Halloween decoration!
[MagicWolfi] is pairing the LED pumpkins with his second project which uses another motion sensor to play scary sound effects. Dubbed the Scare-o-Matic, this device uses a 45-millimeter speaker connected to a SparkFun microSD audio module to produce the scary sound effects. Each time it is triggered it plays a different sound from the list. There are videos and schematics for each of these projects on the project sites if you are interested in recreating any of these before Friday!
Cheap keyboards never come with extra buttons, and for [Pengu MC] this was simply unacceptable. Rather than go out and buy a nice keyboard, a microcontroller was found in the parts drawer and put to work building this USB multimedia button human interface device that has the added bonus of looking like an old-school Walkman.
The functions that [Pengu MC] wants don’t require their own drivers. All of the buttons on this device are part of the USB standard for keyboards: reverse, forward, play/pause, and volume. This simplifies the software side quite a bit, but [Pengu MC] still wrote his own HID descriptors, tied all of the buttons to the microcontroller, and put it in a custom-printed enclosure.
If you’re looking to build your own similar device, the Arduino Leonardo, Micro, or Due have this functionality built in, since the USB controller is integrated on the chip with everything else. Some of the older Arduinos can be programmed to do the same thing as well! And, with any of these projects, you can emulate any keypress that is available, not just the multimedia buttons.
If you’ve ever wanted to build a Tesla coil but found them to be prohibitively expensive and/or complicated, look no further! [Richard] has built a solid-state Tesla coil that has a minimum of parts and is relatively easy to build as well.
This Tesla coil is built around an air-core transformer that steps a low DC voltage up to a very high AC voltage. The core can be hand-wound or purchased as a unit. The drive circuit is where this Tesla coil built is set apart from the others. A Tesla coil generally makes use of a spark gap, but [Richard] is using the Power Pulse Modulator PWM-OCXi v2 which does the switching with transistors instead. The Tesla coil will function with one drive circuit but [Richard] notes that it is more stable with two.
The build doesn’t stop with the solid-state circuitry, though. [Richard] used an Arduino with software normally used to drive a speaker to get his Tesla coil to play music. Be sure to check out the video after the break. If you’re looking for a Tesla coil that is more Halloween-appropriate, you can take a look at this Tesla coil that shocks pumpkins!
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