We live in a world transformed by our ability to manipulate the nucleus of atoms. Nuclear power plants provide abundant energy without polluting the air, yet on the other hand thousands of nuclear warheads sit in multiple countries ready to annihilate everything, even if it’s not on purpose. There are an uncountable number of other ways that humanity’s dive into nuclear chemistry has impacted the lives of people across the world, from medical imaging equipment to smoke detectors and even, surprisingly, to some of the food that we eat.
After World War 2, there was a push to find peaceful uses for atomic energy. After all, dropping two nuclear weapons on a civilian population isn’t great PR and there’s still a debate on whether or not their use was justified. Either way, however, the search was on to find other uses for atomic energy besides bombs. While most scientists turned their attention to creating a viable nuclear power station (the first of which would only come online in 1954, almost ten years after the end of World War 2), a few scientists turned their attention to something much less obvious: plants.
Continue reading “High Energy Gardening Means Nuking Plants”
Certainly everyone remembers passing time in a boring high school class playing games on a graphing calculator. Whether it was a Mario-esque game, Tetris, or BlockDude, there are plenty of games out there for pretty much all of the graphing calculators that exist. [Christopher], [Tim], and their colleagues from Cemetech took their calculator game a little bit farther than we did, and built something that’ll almost surely disrupt whatever class you’re attempting to pay attention in: They built a graphing calculator whac-a-mole game.
This game isn’t the standard whac-a-mole game, though, and it isn’t played on the calculator’s screen. Instead of phyiscal “moles” the game uses LEDs and light sensors enclosed in a box to emulate the function of the moles. In order to whack a mole, the player only needs to interrupt the light beam which can be done with any physical object. The team made extensive use of the ArTICL library which allows graphing calculators to interface with microcontrollers like the MSP432 that they used, and drove the whole thing with a classic TI-84.
This project is a fun way to show what can be done with a graphing calculator and embedded electronics, and it was a big hit at this past year’s World Maker Faire. Calculators are versatile in other ways as well. We’ve seen them built with open hardware and free software, And we’ve even seen them get their own Wi-Fi.
Continue reading “The Newest Graphing Calculator Game”
Sometimes it’s helpful to realize the truth that there is no spoon. At least, not with [Ronaldo]’s automatic self-stirring mug. At first it was just a small propeller in the bottom of the mug that turned on by pushing a button in the handle, but this wasn’t as feature-rich as [Ronaldo] hoped it could be, so he decided to see just how deep the automatic beverage-mixing rabbit hole goes.
The first thing to do was to get a microcontroller installed to handle the operation of the motor. The ATtiny13a was perfect for the job since it’s only using one output pin to control the motor, and can be configured to only draw 0.5 microamps in power-saving mode. This ensures a long life for the two AAA batteries that power the microcontroller and the motor.
As far as operation goes, the motor operates in different modes depending on how many times the button in the handle is pushed. It can be on continuously or it can operate at pre-determined intervals for a certain amount of time, making sure to keep the beverage thoroughly mixed for as long as the power lasts. Be sure to check out the video below for a detailed explanation of all of the operating modes. We could certainly see some other possible uses for more interesting beverages as well.
Continue reading “There Is No Spoon; Automatic Self Stirring Mug”
While some of you may have been to see the new Star Wars movie, you might be sad that everything happened a long time ago in a galaxy far away. But there’s a group of RC enthusiasts called [Flite Test] who are trying to bring at least a little bit of that fantasy into real life. They’ve created a truck-sized Star Destroyer that actually flies. It looks kind of terrifying, too.
While it’s not as big as a “real” Star Destroyer, it’s certainly one of the biggest we’ve ever seen in real life. Built out of foam, this monstrosity is 15 feet long and powered by two huge electric motors and a large lithium polymer battery. Of course they didn’t start out by building this huge flying spaceship; they created a smaller model as proof-of-concept and flew that one around for a while to make sure everything was shipshape. While it’s exciting to see the small model in flight, it’s another thing to see the 15-foot version swooping around.
We’re sad to report that the Star Destroyer did meet a similar fate as the one that Rey was scavenging at the beginning of the movie (spoilers: it crashed), we hope that the RC team rebuilds it so it’s space worthy again. Maybe they can even add a real-life ion drive or a few lasers to make it even more real.
Continue reading “Truck-Sized Star Destroyer Takes Flight”
If you’ve been to downtown San Francisco lately, you might have noticed something odd about the decorative trees in the city: they’re now growing fruit. This is thanks to a group of people called the Guerrilla Grafters who are covertly grafting fruit-bearing twigs to city tress which would otherwise be fruitless. Their goal is to create a delicious, free source of food for those living in urban environments.
Biology-related hacks aren’t something we see every day, but they’re out there. For those unfamiliar with grafting, it’s a process that involves taking the flowering, fruiting, or otherwise leafy section of one plant (a “scion”) and attaching them to the vascular structure of another plant that has an already-established root system (the “stock”). The Guerrilla Grafters are performing this process semi-covertly and haven’t had any run-ins with city officials yet, largely due to lack of funding on the city’s part to maintain the trees in the first place.
This hack doesn’t stop at the biological level, though. The Grafters have to keep detailed records of which trees the scions came from, when the grafts were done, and what characteristics the stock trees have. To keep track of everything they’ve started using RFID tags. This is an elegant solution that can be small and inconspicuous, and is a reliable way to keep track of all of one’s “inventory” of trees and grafts.
It’s great to see a grassroots movement like this take off, especially when it seems like city resources are stretched so thin that the trees may have been neglected anyway. Be sure to check out their site if you’re interested in trying a graft yourself. If you’re feeling really adventurous, you can take this process to the extreme.
Thanks to [gotno] for the tip!
The Arduino is a popular microcontroller platform for getting stuff done quickly: it’s widely available, there’s a wealth of online resources, and it’s a ready-to-use prototyping platform. On the opposite end of the spectrum, if you want to enjoy programming every bit of the microcontroller’s flash ROM, you can start with an arbitrarily tight resource constraint and see how far you can push it.
[lucas][Radical Brad]’s demo that can output VGA and stereo audio on an eight-pin DIP microcontroller is a little bit more amazing than just blinking an LED.
[lucas][RB] is using an ATtiny85, the larger of the ATtiny series of microcontrollers. After connecting the required clock signal to the microcontroller to get the 25.175 Mhz signal required by VGA, he was left with only four pins to handle the four-colors and stereo audio. This is accomplished essentially by sending audio out at a time when the VGA monitor wouldn’t be expecting a signal (and [lucas][Rad Brad] does a great job explaining this process on his project page). He programmed the video core in assembly which helps to optimize the program, and only used passive components aside from the clock and the microcontroller.
Be sure to check out the video after the break to see how a processor with only 512 bytes of RAM can output an image that would require over 40 KB. It’s a true testament to how far you can push these processors if you’re determined. We’ve also seen these chips do over-the-air NTSC, bluetooth, and even Ethernet.
Continue reading “ATtiny Does 170×240 VGA With 8 Colors”