Beginning in 1827, [Michael Faraday] began giving a series of public lectures at Christmas on various subjects. The “Christmas Lectures” continued for 19 years and became wildly popular with upper-class Londoners. [Bill Hammack], aka [The Engineer Guy], has taken on the task of presenting [Faraday]’s famous 1848 “The Chemical History of a Candle” lecture in a five-part video series that is a real treat.
We’ve only gotten through the first episode so far, but we really enjoyed it. The well-produced lectures are crisply delivered and filled with simple demonstrations that drive the main points home. [Bill] delivers more or less the original text of the lecture; some terminology gets an update, but by and large the Victorian flavor of the original material really comes through. Recognizing that this might not be everyone’s cup of tea, [Bill] and his colleagues provide alternate versions with a modern commentary audio track, as well as companion books with educational guides and student worksheets. This is a great resource for teachers, parents, and anyone looking to explore multiple scientific disciplines in a clear, approachable way.
If there were an award for the greatest scientist of all time, the short list would include [Faraday]. His discoveries and inventions in the fields of electricity, magnetism, chemistry, and physics spanned the first half of the 19th century and laid the foundation for the great advances that were to follow. That he could look into a simple candle flame and see so much is a testament to his genius, and that 150 years later we get to experience a little of what those lectures must have been like is a testament to [Bill Hammack]’s skill as an educator and a scientist.
There is no CPU that is better understood than the 6502 and its cousins the 6510, 6507, 6509, and whatever we’re calling the CPU in the NES. With this vast amount of documentation, just about anything can be done. Want a discrete and un-discreet 6502? Sure thing. It’s the NMOS version, though. Want an emulated version. Sure. With libraries porting the 6502 to every platform ever, there’s only one place left to go: putting a 6502 in a Commodore 64. Make it dual-core, too, so we can run CP/M.
This build is based on one of [telmomoya]’s earlier builds – a soft-core 6510 running on an ARM Cortex M3. The inspiration for this build came from a 6502 emulator running on an Arduino, which got [telmomoya] wondering what would happen if he attached some external RAM, CIA or a SID. Doing this on an Arduino is hard, but there are a few 5 Volt tolerant ARM chips out there, and with a few banks of SRAM, [tel] quickly had an emulated 6502 running EhBasic.
Running an emulated 6502 on an ARM chip is nothing new. What makes this build spectacular is the adaptation to the C64 motherboard. Since [telmomoya] was already breaking out the data and address lines to go to the SRAMs, it didn’t take much extra work to simply build an adapter for the DIP40 CPU socket on a C64. A few 74-series logic chips made the interface easy, and after a bit of soldering, [telmomoya] had a Commodore 64 powered by an ARM chip.
If you’re emulating one chip, you can emulate two, and with the Commodore 64, this leads to a few interesting possibilities. The C64 had a CP/M cartridge — a cartridge that contained a Z80 CPU, sharing the data and address bus with the 6510. This cartridge allowed the ‘toy computer’ C64 to run the ‘business’ CP/M operating system (and the Z80 made the Commodore 128 much cooler). Since [telmomoya] was already emulating a CPU, emulating a second CPU wasn’t really that hard.
It’s a phenomenal build, and great if you’ve ever wanted to speed up VisiCalc.
“Did I forget something?” It’s that nagging feeling every engineer has when their project is about to be deployed – it may be a product about to be ramped into production, a low volume product, or even a one off like a microsatellite. If you have the time and a few prototypes to spare though, there are ways to alleviate these worries. The key is a test method which has been used in aerospace, military, and other industries for years – Highly Accelerated Life Testing (HALT).
How to HALT
The idea behind HALT testing can be summed up in a couple of sentences:
Beat your product to death.
Figure out what broke.
Fix it, and fix the design.
Sounds barbaric, and in many cases it is. HALT testing is often associated with giant test chambers which are literally designed to torture anything inside them. Liquid nitrogen shock cools the chamber as low as -100°C. The Device Under Test (DUT) can soak at that temperature for hours. Powerful heaters then blast the chamber, causing temperature rises of up to 90°C per minute, topping off at up to 200°C. Pneumatic hammers beat on the chamber table causing vibrations at up to 90 Grms and 10 KHz. Corrosive sprays simulate years of rain and humidity. These chambers are literally hell on earth for any device unlucky enough to be placed inside them. It’s easy to see why this sort of testing is often referred to as “Shake and Bake”.
We’re glad we’re not the only hacker-packrats out there! [Voja Antonic] recently stumbled on an EPROM emulator that he’d made way back in 1991. It’s a sweet build, so take your mind back 25 years if you can. Put on “Nevermind” and dig into a nicely done retro project.
The emulator is basically a PIC 16C54 microcontroller and some memory, with some buffers for input and output. On one side, it’s a plug-in replacement for an EPROM — the flash memory of a bygone era. On the other side, it connects via serial port to a PC. Instead of going through the tedious process of pulling the EPROM, erasing and reprogramming it, this device uploads new code in a jiffy.
No need to emulate ancient EPROMS? You should still check out this build — the mechanics are great! We love the serial-port backplane that is soldered on at a 90° angle. The joint is a card-edge connector electrically, but also into a nice little box, reminiscent of [Voja]’s other FR4 fabrication tricks. The drilled hole with the LED poking out is classy. We’re never going to make an EPROM emulator, but we’re absolutely going to steal some of the fabrication techniques.
Remember learning all about functions in algebra? Neither do we. Oh sure, most of us remember linear plots and the magic of understanding y=mx+b for the first time. But a lot of us managed to slide by with only a tenuous grasp of more complex functions like exponentials and conic sections. Luckily the functionally challenged among us can bolster their understanding with this demonstration using analog multipliers and op amps.
[devttys0]’s video tutorial is a great primer on analog multipliers and their many uses. Starting with a simple example that multiplies two input voltages together, he goes on to show circuits that output both the square and the cube of an input voltage. Seeing the output waveform of the cube of a ramped input voltage was what nailed the concept for us and transported us back to those seemingly wasted hours in algebra class many years ago. Further refinements by the addition of an op amp yield a circuit that outputs the square root of an input voltage, and eventually lead to a voltage controlled resistor that can attenuate an input signal depending on its voltage. Pretty powerful stuff for just a few chips.
We have no intention of wading into the vacuum tube versus silicon debates audiophiles seem to thrive on. But we know a quality build when we see it, and this gorgeous tube preamp certainly looks like it sounds good.
The amp is an attempt by builder [Timothy Cose] to give a little something back to the online community of vacuum tube aficionados that guided him in his journey into the world of electrons under glass. Dubbed a “Muchedumbre” – Spanish for “crowd” or “mob”; we admit we don’t get the reference – the circuit is intended as a zero-gain preamp for matching impedance between line level sources and power amplifiers. Consisting of a single 12AU7 in a cathode-follower design and an EZ81 for rectification, where the amp really shines is in build quality. The aluminum and wood chassis looks great, and the point-to-point wiring is simple and neat. We especially appreciate the neatly bent component leads and the well-dressed connections on the terminal strips and octal sockets. There’s a nice photo gallery below with shots of the build.
[Mark Gibson] probably has nothing against silicon. He just knows that a lot that can be done with simple switches, relays, and solenoids and wants to share that knowledge with the world. This was made abundantly clear to me during repeat visits to his expansive booth at Denver Mini Maker Faire last weekend.
In the sunlight-filled atrium of the Museum of Nature and Science, [Mark] sat behind several long tables covered with his creations made from mid-century pinball machines. There are about two dozen pieces in his interactive exhibit, which made its debut at the first-ever Northern Colorado Maker Faire in 2013. [Mark] was motivated to build these boards because he wanted to get people interested in the way things work through interaction and discovery of pinball mechanisms.
Most of the pieces he has built are single units and simple systems from pinball machines—flippers, chime units, targets, bumpers, and so on—that he affixed to wooden boards so that people can explore them without breaking anything. All of the units are operated using large and inviting push buttons that have been screwed down tight. Each of the systems also has a display card with an engineering drawing of the mechanism and a short explanation of how it works.
[Mark] also brought some of the original games he has created by combining several systems from different machines, like a horse derby and a baseball game. Both of these were built with education in mind; all of the guts including the original fabric-wrapped wires are prominently displayed. The derby game wasn’t working, but I managed to load the bases and get a grand slam in the baseball game. Probably couldn’t do that again in a million summers.