The Tiko Printer: What Happens When You Innovate Too Much

Sometime in the very distant future, the Universe will become the domain of black holes. Energy and entropy will be compressed into minuscule quantum fluctuations. Even in this domain of nothingness, there will still be one unassailable truth: you should not buy a 3D printer on Kickstarter.

We’re no strangers to failed 3D printer crowdfunding campaigns. Around this time last year, backers for the Peachy Printer, an inordinately innovative resin printer, found out they were getting a timeshare in Canada instead of a printer. This was unusual not because a crowdfunding campaign failed, but because we know what actually happened. It’s rare to get the inside story, and the Peachy Printer did not disappoint.

For the last few months, we’ve been watching another crowdfunding campaign on its long walk to the gallows. The Tiko 3D printer is another 3D printer that looks innovative, and at the time of the crowdfunding campaign, the price couldn’t be beat. For just $179 USD, the backers of the Tiko printer would receive a 3D printer. Keep in mind the Tiko launched nearly two years ago, when a bargain-basement printer still cost about $400. Fools and money, or something like that, and the Tiko 3D printer campaign garnered almost three million dollars in pledges.

Now, after almost two years of development, Tiko is closing up shop. In an update posted to the Tiko Kickstarter this week, Tiko announced they are laying off their team and winding down operations. It’s a sad but almost predictable end to a project that could have been cool. Unlike so many other failed crowdfunding campaigns, Tiko has given us a post-mortum on their campaign. This is how the Tiko became a standout success on Kickstarter, how it failed, and is an excellent example of the difference between building one of something and building ten thousand.

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The SmallSat Launcher War

Over the last decade or so the definition of what a ‘small satellite’ is has ballooned beyond the original cubesat design specification to satellites of 50 or 100 kg. Today a ‘smallsat’ is defined far more around the cost, and sometimes the technologies used, than the size and shape of the box that goes into orbit.

There are now more than fifty companies working on launch vehicles dedicated to lifting these small satellites into orbit, and while nobody really expects all of those to survive the next few years, it’s going to be an interesting time in the launcher market. Because I have a sneaking suspicion that Jeff Bezos’ statement that “there’s not that much interesting about cubesats” may well turn out to be the twenty first century’s “nobody needs more than 640kb,” and it’s possible that everybody is wrong about how many of the launcher companies will survive in the long term.

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The Demise of Pebble as a Platform

Despite owning five, including the original Pebble, I’ve always been somewhat skeptical about smart watches. Even so, the leaked news that Fitbit is buying Pebble for “a small amount” has me sort of depressed about the state of the wearables market. Because Pebble could have been a contender, although perhaps not for the reason you might guess.

Pebble is a pioneer of the wearables market, and launched its first smartwatch back in 2012, two years before the Apple Watch was announced. But after turning down an offer of $740 million by Citizen back in 2015, and despite cash injections from financing rounds and a recent $12.8 million Kickstarter, the company has struggled financially.

An offer of just $70 million earlier this year by Intel reflected Pebble’s reduced prospects, and the rumoured $30 to $40 million price being paid by Fitbit must be a disappointing outcome for a company that was riding high such a short time ago.

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Life on Contract: How to Fail at Contracting Regardless of Skill

I believe higher quality learning happens from sharing failure than from sharing stories of success. If you have set your mind to living on contract, I present this cheat sheet of some of the most simple and effective ways to muck it all up that have surprisingly little or nothing to do with your technical skill, knowledge, or even deliverables.

The previous installment of Life on Contract discussed how one might find clients as an engineering contractor or consultant while also taking a bit of time to pull apart the idea of whether life on contract is appropriate as opposed to, for example, bootstrapping a business instead. Assuming you are set on working as a contractor, let’s talk about what happens after you have found a prospective client (or perhaps more likely: after they have found you.)

WARNING: this article features an utter lack of success tips and tricks. Partly because those can be found in any seminar or business self-help book, but mostly because I do not have a foolproof recipe for success, and cheat codes to unlock easy mode still elude me. But I have witnessed (or committed) and reflected on many excellent ways to fail at contracting; or at the very least succeed in not being invited back.

Just because I won’t be sharing success stories doesn’t mean success has no learning value. Got a success story, or a better way to fail? Tell us about it in the comments!

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Life on Contract: How to Find Clients as an Engineering Contractor

The following is my personal advice, it probably doesn’t apply to all contractors, but it’s certainly applied to me. When you start contracting, your most pressing question is probably “how do I find clients” so here’s what little I’ve learned so far…

1. Don’t

For some, contracting is seen as a potential escape route from the hum-drum of a dull, often political office environment. But contracting isn’t always the answer. Pay, while often better, is inconsistent. I’ve had clients pay two months late (and think it’s normal), pay the wrong amount (due to misunderstanding currency conversion) and just plain forget to sign off an invoice. Chasing down these invoicing issues will all be your job. Clients will say “we’ll definitely hire you” and then a contract will never happen.

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Should You Outsource Manufacturing? A Handy Guide

A lot of people assume that the product development cycle involves R&D, outsourcing to a Chinese manufacturer, and then selling the finished product. It’s almost ingrained in our heads that once a prototype has been developed, the next step involves a visa and airplane tickets. Here is a guide that will explore a few other options, and why outsourcing may not be appropriate for everyone.

First, let’s talk about goals. We’ll assume you’re not a large company, and that you don’t have a huge budget, and that you’re just getting started with your product and don’t have big volumes; a startup trying to sell a kit or breakout board, or a consumer electronics product. Your goals are the following:

  1. Validate your product in the market. Build a minimum viable product and get it in the hands of lots of users
  2. Get the most bang for your limited bucks. All money should go towards getting products out the door
  3. Reduce risk to your company so that any single failure doesn’t crater the whole operation and you can safely grow.

With that in mind, what are your options?

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Life On Contract: How To Have a Meeting

Meetings can actually be useful. It’s hard to believe, but they can actually save time if done right. While most of us are in a perpetual state of torture by Kevin in marketing holding another three-hour meeting during lunch hours, there are a few of us who know their hidden power when put in the right hands.

Working as a contractor, wasted meetings mean wasted billable hours. Even wasted meeting time is covered in the cost of the contract it runs the risk of giving the client the impression that you’re not as productive as originally thought. Organized, productive meetings show that you know what you’re doing and that the cost of your services as a whole is a good value. Yeah, some meetings suck but they are necessary and should be productive.

A meeting needs three things to be worth the time spent on it.

  1. A well prepared for, simple, and clear agenda.
  2. A time limit.
  3. Something needs to be written down at the end of it.

I’ll start with the third item as it shapes the rest. The point of a meeting is to have something to write down at the end of the meeting. Any meeting that ends up in anything requiring fallible human memory was a waste of everyone’s time. This includes, verbal agreements, handshake agreements, ideating (pronounced idioting), brainstorming, think tanking, and the like.

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