We remember making pinhole cameras as kids out of cigar boxes. The Focal Camera website wants to enable you to make sophisticated cameras from a selection of building blocks. We’re talking cameras with film, not digital cameras (although we wondered if you could mount an image sensor… but that’s another hack).
The modules do require access to a laser cutter, and you’ll need to scrounge or otherwise acquire things like mirrors and lenses. The site has advice on how to hack things like first surface mirrors out of cheap items like acrylic mirrors.
The intent is to be able to build up your own cameras from the modules. They do have a pinhole camera, in case you are nostalgic, but you could also build SLRs, large format cameras, or even stereo cameras. Not all the modules are ready yet, but there are several example cameras and pictures taken with them on the site. Like most building blocks, the real treat will be when users begin to combine them in unexpected ways.
Continue reading “Hack Your Own Analog Camera”
The well-dressed hacker [Sean Hodgins] has put together a neat little project: a battery powered remote shutter. He built it for use with Beme, the latest Snapchat clone that all of the cool kids are now using.
This service is designed to get away from the selfie culture by starting to record when you hold your phone against your chest, so you are looking at the thing being recorded, not your phone. [Sean] wanted a bit more control than that, so he built a remote control that starts the recording by moving the servo arm over the proximity sensor.
He built this neat little device from an Arduino Pro Mini, a battery, a small servo, a couple of power control boards and a cheap RF link from SeedStudio, all glued onto an iPhone case. It’s a bit rough around the edges (the servo makes some noise that is picked up on the recording, for one thing), but it is a great example of how to lash together a quick prototype to test a project out.
Continue reading “Arduino Based Remote Shutter For Beme”
[Chipworks] has just released the details on their latest teardown on an Intel RealSense gesture camera that was built into a Lenovo laptop. Teardowns are always interesting (and we suspect that [Chipworks] can’t eat breakfast without tearing it down), but this one reveals some fascinating details on how you build a projector into a module that fits into a laptop bezel. While most structured light projectors use a single, static pattern projected through a mask, this one uses a real projection mechanism to send different patterns that help the device detect gestures faster, all in a mechanism that is thinner than a poker chip.
It does this by using an impressive miniaturized projector made of three tiny components: an IR laser, a line lens and a resonant micromirror. The line lens takes the point of light from the IR laser and turns it into a flat horizontal line. This is then bounced off the resonant micromirror, which is twisted by an electrical signal. This micromirror is moved by a torsional drive system, where an electrostatic signal twists the mirror, which is manufactured in a single piece. The system is described in more detail in this PDF of a presentation by the makers, ST Micro. This combination of lens and rapidly moving mirrors creates a pattern of light that is projected, and the reflection is detected by the IR camera on the other side of the module, which is used to create a 3D model that can be used to detect gestures, faces, and other objects. It’s a neat insight into how you can miniaturize things by approaching them in a different way.
Light polarization is an interesting phenomenon that is extremely useful in many situations… but human eyes are blind to detecting any polarization. Luckily, [David] has built a polarization-sensitive camera using a Raspberry Pi and a few off-the-shelf components that allows anyone to view polarization. [David] lists the applications as:
A polarimetric imager to detect invisible pollutants, locate landmines, identify cancerous tissues, and maybe even observe cloaked UFOs!
The build uses a standard Raspberry Pi 2 and a 5 megapixel camera which sits behind a software-controlled electro-optic polarization modulator that was scavenged from an auto-darkening welding mask. The mask is essentially a specialized LCD screen, which is easily electronically controlled. [David] whipped up some scripts on the Pi that control the screen, which is how the camera is able to view various polarizations of light. Since the polarization modulator is software-controlled, light from essentially any angle can be analyzed in any way via the computer.
There is a huge amount of information about this project on the project site, as well as on the project’s official blog. There have been other projects that use polarized light for specific applications, but this is the first we’ve seen of a software-controlled polarizing camera intended for general use that could be made by pretty much anyone.
One of the beauties of having a 3D printer is the ability to print accessories for it to make it better. [Sky] had been using a Logitech C920 webcam to record some of his prints, but it wasn’t really designed to mount off a 3D printers frame. So he designed his own enclosure for it.
He started by taking the webcam apart, getting down to the bare PCB level and taking some measurements. It turned out to be pretty compact! He modeled a rough outline of it in SketchUp, and then started designing his new enclosure around it. After a few failed prints — thanks to the 3D printer company that shall not be named — he put it altogether and did some test fits. It worked!
The new enclosure is designed to mount off the frame of his 3D printer, allowing for a wide angle view of the print bed. If you print something that makes use of the entire z-axis, you might run into some visibility issues, but [Sky] isn’t too worried about this.
For the full explanation and design, he gives a great walk through on all the details in the video below.
Continue reading “Repackaging a Webcam in a 3D Printed Enclosure”
While [Ted] was poking around the ‘net, he came across a neat little product called a camera dolly. These are used to add an artistic flair to filming. They are similar to a camera slider but can roll around on the floor or a table and do not need to follow a track. [Ted] wanted a camera dolly but the cost of a professional product seemed too expensive for what he’d actually be getting, so he set off to make his own.
[Ted] first designed the dolly in a CAD software and printed out templates for the parts. Those templates were then transferred to plywood and cut out with a jig saw. Three inline skate wheels support the frame and allow the unit to roll around. Mounted in the center of the frame is a pan and tilt camera mount.
The extraordinary part of the build is that the angle of each wheel can be adjusted independently. This allows the dolly to do anything from rolling in a straight line to gradually traveling around a curve or even just spinning the camera in place. Each wheel mount has degree indications so that they can be adjusted very precisely as well as be returned to a previously recorded position.
With the latest advancements in small, cheap video transmitters, it’s no surprise First Person View remote-controlled aircraft are so popular. It’s the easiest way to get into a cockpit without having to spend thousands of dollars and fifty or so hours on a pilot’s license. Despite all the technical challenges of FPV flying, there’s still one underserved part of recording RC aircraft: third person view, or as it’s more commonly called, ‘handing a camcorder to your friend.’
[Walker Eric] would like to do something about that. He’s always wanted nice videos of him flying his plane, and he can’t film and fly at the same time. He can build a robot, though, and that’s his entry for The Hackaday Prize.
[Walker]’s project uses a base station with a camcorder mounted on a gimbal. The electronics for this setup are surprisingly simple – just a GPS beacon transmitting telemetry down to the base station. By comparing this data to a GPS receiver on the ground station, the direction of the plane can be computed.
There are a few problems with this setup. Altitude measurement with GPS isn’t very accurate, so [Walker] is using a pressure sensor as an altimeter on the GPS beacon. The current setup works great, and is a fantastic improvement over the OpenCV setup [Walker] tested out before moving to GPS.
[Walker] already has some incredible video of him flying some planes and quads around his local field shot with this system. You can check those out below.
Continue reading “Hackaday Prize Entry: Recording RC Planes With Third Person View”