‘The Martian’: A Landmark Change in How Sci-Fi is Written

Unless you’ve been living under a rock on Mars for the last few hundred “Sols”, you most likely have heard about the book “The Martian” by [Andy Weir]. It’s not often that we here at HAD will give a book recommendation, but there are so many cool little things going on here, that we just had to share it with you fine folks. We’re not going to give anyway any spoilers here. But be warned that the videos at the bottom do, and we would like to encourage the comments to be spoiler-free.

So why did this book catch our attention? Well, first off, it was self-published online, one chapter at a time by a really great writer. And as the people following his work grew, the author started to get more and more feedback about the story and technical details. He would then go back and make revisions to the work based on his audience suggestions/corrections. Does that remind you of something? Maybe a bit like the Open Source movement? Of course writers have worked with their audiences to help maintain continuity from one novel through each of its sequels. But this is fundamentally different, the audience becomes a creative force that can time-travel to rewrite the unfinished story’s… story.

The Second thing that grabbed our attention is that this is a book written by a fellow geek. See, [Andy] is a programmer by trade and in writing this book, rather than just making up dates and flight paths of spaceships, and he actually wrote software to do real orbital mechanics, so that the book is as accurate as possible. If you love reading technical details, while being very entertained by a great story (what Hackaday reader doesn’t?), this is the book for you.

If your hands are too busy with a soldering iron, we can also wholeheartedly suggest the audio book, as the performer does an amazing job. Or if you want, you can just wait until the movie comes out in October. We can’t guarantee Hollywood won’t screw this up, so you’d better hedge and read the book beforehand.

Thar’ be spoilers below. We’re including the movie trailer after the break, as well as a talk [Andy Weir] gave at Google where he shows the software he used while writing the book and several other spoilers and details.

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Amazon Echo Orders the Roku About

You can add the Roku media player to the list of devices that can be bossed about by the Amazon Echo and its built-in AI: Alexa. [Julian Hartline] has figured out how to use Amazon’s voice-controlled Echo device with a Roku media player. He did this by using the Alexa Skills Kit, the SDK that provides a programmer’s interface into the functions of the device. That allows you to add functions to the Alexa and the AWS Lambda cloud service that processes the voice commands (Amazon calls this an Alexa Skill).

Rather than have the cloud service talk directly to the Roku, though, he decided to have a local node.js server act as an intermediary. The Alexa sends the voice command to the AWS Lambda service, which processes it, sends the command to the node.js service, which finally sends the command to the Roku. It works, but it seems a little slow to respond: see the video after the break. In the example shown, Alexa actually causes the Roku to launch Netflix and input a search string for the requested show. Pretty slick!

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Talking, Foot-Pedal-Controlled Bench Probes for VirtualBench

Developing new products can be challenging during the debug and test phases, often you have your head down trying to probe the lead of some SOT23 transistor, and just when you get it, you scan your eyes up and find that your multimeter is measuring resistance and not voltage.

[Charles] had this issue compounded on his NI Virtual Instrument. It has an interface totally driven from a PC, which may or may not be in a convenient location to mouse around. Luckily NI just released an API for the 5 in one lab test station and [Charles] quickly whipped up a python wrapper which gives him ultimate control over the instrument.

Tying the script to a USB footpedal and adding some text-to-speech capabilities using google’s API [Charles] is easily able to switch from continuity to voltage to resistance and anything else he pleases with just the tap of a foot and listening to the measurements, making sure he never takes his eyes off the work which is risking a short.

Join us after the break for a quick video demonstration.

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A Breadboard In A Browser

[Flownez] sent in a tip that a port of the venerable Falstad circuit simulator is now available that doesn’t require Java (it uses HTML 5). This is a welcome port since some modern browsers (particularly Chrome) make it difficult to run Java applets and prevented the Falstad simulator’s execution.

spice2Like the original simulator, this one is great to show a classroom circuits and encourage building or studying circuits in the browser. There’s no extra software to install, which is handy for an impromptu demo. Another cool feature is the visualization of current flow as animated dots. The dots move in the direction of the current flow and the speed of motion is proportional to the amount of current. Watching a capacitor charge with the moving dots is very illustrative. You can also view data in a scope format or hover the mouse over things to read their values.

You can open a blank circuit and add quite a few components (use the right click button on your mouse or the menu to add components and wires). However, you can also pick from a number of predefined circuits ranging from the simple (a voltage divider, for example) to the illustrative (a PLL frequency doubler comes to mind). There’s even an AM radio (see below) that you can tune to find several “stations” by varying the tuning capacitor’s value. Circuit elements include many types of analog and digital components.

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Virtual LCD Using Python

[Prashant Mohta] got hold of a Raspberry Pi, a 16×2 LCD display and got down to writing a simple game in Python. Pretty soon, he realized that it was cumbersome to have the Ras-Pi and LCD connected when all he wanted to do was write the code. So he wrote a simple Python module which renders the LCD on his computer display. A simple, quick, useful hack.

[Prashant]’s code relies on the use of Pygame, a set of Python modules designed for writing games. His code uses just two functions – one to define the LCD (characters and number of lines) while the other draws the characters on the screen by looking up an array. The code is just under 20 lines and available from his Github repo. It will be useful to those who are getting started on Python to help them understand some basics. Python is awesome and writing Python code is pretty simple.

This might draw some flak from the naysayers so if you’re commenting below on the merits, or not, of Python, just keep your comments civil and healthy. In the video below, unrelated to this hack, [Raymond Hettinger] talks about “What makes Python so Awesome”!

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Code So Sneaky You Have To Explain It

Your mission, should you choose to accept it, is to code a program that leaks information to the user but does so in a way that can’t be discovered in a code audit. This was the challenge for the 2014 Underhanded C contest; the seventh time they’ve held the event. [Richard Mitton] took part and wrote a very entertaining entry. He didn’t win, but he did just share the details of his super-sneaky code.

The challenge set out for the Citizen-Four-like coders set up a scenario where they were writing a program for a shady company (or sketchy government entity) which makes completely secret decisions based on publicly posted social media. The twist is they were tasked with getting code past an audit that leaked the decisions made by this program to the users being secretly observed.

Above is the core trick which [Richard] used after taking inspiration from Heartbleed. The struct assignment has an off-by-one error in it which is shown corrected in the lower code block. This, used in conjunction with malloc and free, allows memory to be used under the guise of storage during the encryption process. Secretly, this same bit of memory is accessed later and leaked to the user being targeted.

Have your own Underhanded C that you’re dying to share? We want to hear about it so send us a tip!

Need Timing Diagrams? Try Wavedrom

When working with anything digital, you’re going to end up reading or writing a timing diagram before long. For us, that’s meant keeping (text) notes, drawing something on a napkin, or using a tool like Inkscape. None of these are ideal.

An afternoon’s search for a better tool ended up with Wavedrom.

Just so you know where we’re coming from, here’s our list of desiderata for a timing diagram drawing solution:

  • Diagrams have a text-based representation, so their generation can be easily scripted and the results versioned and tracked throughout project development
  • Command-line rendering of images, because we like to automate everything
  • Looks good
  • Simple to use for common cases, but flexible enough to do some strange stuff when needed
  • Output modifiable when absolutely necessary: SVG would be nice

Basically, what we want is graphviz for timing diagrams.

Wavedrom nails four out of these five at the moment, and has promise to cover all of the bases. Give the online editor demo a try. We found it intuitive enough that we could make simple diagrams without even reading the fine manual. The tutorial has got you covered for more esoteric use cases.

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Clearly, some good thought has been put into the waveform description language, WaveJSON; it’s mostly readable and makes the essentials quick and easy. Because you can also enter straight SVG, it leaves the door open for full-fledged lunacy.

Wavedrom is written in JavaScript, and built for embedding in webpages; that’s the way they intend us to use it. On the other hand, if you want to run your own local version of the online editor, you can download it and install it locally if you’d like.

Our only quibble is that the standalone, command-line application wouldn’t generate images without the GUI on our Arch system. (Looks like there are some Google Chrome dependencies?) Otherwise, we think we’ve found our solution.

There are other applications out there. Drawtiming looks good, but we can’t quite get our head around the file format and the graphic output isn’t as flexible as we’d like: it only outputs GIF and we’re more into SVG because it can be edited easily after the fact.

There are font-based solutions that let you “type” the timing diagrams. We found Xwave and “Timing Diagram Font“. These work but aren’t particularly flexible; if you want something to happen at odd times, you’re out of luck. Plus, it just feels like a dirty hack, as if that were a bad thing.

Latex users can use tikz-timing, which makes sketching out your timing diagrams as much fun as laying out a very complex table in Latex (that is: not fun at all). On the other hand, it looks good, is ultimately flexible, outputs PDF, and would be scriptable if someone put the time in to write a nice frontend.

So for the next little while, we’re trying out Wavedrom.

What do you use for making timing diagrams?