Sure, you’re getting further and further into the game and finishing missions, but the true progress for a zombie shooter is how many zombies you’ve killed, right? [Evan Juras] agreed, so he set off to build a hardware stat tracker for Left4Dead 2!
Left4Dead 2 tracks a bunch of stats and at the end of each level, those stats are updated on your Steam page. [Evan] used a Python script running on a Raspberry Pi to connect to the internet and grab four different stats from your Steam profile. Those stats are displayed on an RGB 16×2 display. To house the project, a case for it was designed and [Evan] had it 3D printed. There are two buttons on the case: one to update the stats and another to cycle through them. If no buttons are pressed then the display cycles through the stats every minute and updates the stats every 24 hours.
The video below shows a summary of the build process and describes the hardware and software used. [Evan] has plans for tracking stats from other games through Steam and his python code is available on Github. Python is becoming the go-to tool for interacting with video game bots and now, stats — see this list of Pokemon Go bots. Also, check out this feature about running MicroPython on an ESP8266 if you wanted to build something similar to this without the Raspberry Pi.
A mark of a good 3D print — and a good 3D printer — is interlayer adhesion. If the layers of a 3D print are too far apart, you get a weak print that doesn’t look good. This print has no interlayer adhesion. It’s a 3D printed Slinky, the kind that rolls down stairs, alone or in pairs, and makes a slinkity sound. Conventional wisdom says you can’t print a Slinky, but that didn’t stop [mpclauser] from trying and succeeding.
All the code to generate your own 3D printable Slinky Gcode file is up on [mpclauser]’s Google Drive. The only way to see this print in action is to download the Gcode file and print it out. Get to it.
If you have OCD, then the worst thing someone could do is give you a bowl of multi-coloured M&M’s or Skittles — or Gems if you’re in the part of the world where this was written. The candies just won’t taste good until you’ve managed to sort them in to separate coloured heaps. And if you’re a hacker, you’ll obviously build a sorting machine to do the job for you.
Use our search box and you’ll find a long list of coverage describing all manner and kinds of sorting machines. And while all of them do their designated job, 19 year old [Willem Pennings]’s m&m and Skittle Sorting Machine is the bees knees. It’s one of the best builds we’ve seen to date, looking more like a Scandinavian Appliance than a DIY hack. He’s ratcheted up a 100k views on Youtube, 900k views on imgur and almost 2.5k comments on reddit, all within a day of posting the build details on his blog.
As quite often happens, his work is based on an earlier design, but he ends up adding lots of improvements to his version. It’s got a hopper at the top for loading either m&m’s or Skittles and six bowls at the bottom to receive the color sorted candies. The user interface is just two buttons — one to select between the two candy types and another to start the sorting. The hardware is all 3D printed and laser cut. But he’s put in extra effort to clean the laser cut pieces and paint them white to give it that neat, appliance look. The white, 3D printed parts add to the appeal.
Rotating the input funnel to prevent the candies from clogging the feed pipes is an ace idea. A WS2812 LED is placed above each bowl, lighting up the bowl where the next candy will be ejected and at the same time, a WS2812 strip around the periphery of the main body lights up with the color of the detected candy, making it a treat, literally, to watch this thing in action. His blog post has more details about the build, and the video after the break shows the awesome machine in action.
Biochemistry texts are loaded with images of the proteins, nucleic acids, and other biopolymers that make up life. Depictions of the 3D structure of macromolecules based on crystallography and models of their most favorable thermodynamic conformations are important tools. And some are just plain beautiful, which is why artist [Mike Tyka] has taken to using lost-PLA casting to create sculptures of macromolecules from bronze, copper, and glass.
We normally don’t cover strictly artistic projects here at Hackaday, although we do make exceptions, such as when the art makes a commentary on technology’s place in society. In [Mike]’s case, not only is his art beautiful and dripping with nerd street cred, but his techniques can be translated to other less artsy projects.
For “Tears”, his sculpture of the enzyme lysozyme shown in the banner image, [Mike] started with crystallographic data that pinpoints every peptide residue in the protein. A model is created for the 3D printer, with careful attention paid to how the finished print can be split apart to allow casting. Clear PLA filament is used for the positive because it burns out of the mold better than colored plastic. The prints are solvent smoothed, sprues and air vents added, and the positive is coated with a plaster mix appropriate for the sculpture medium before the plastic is melted out and the mold is ready for casting.
[Mike]’s sculpture page is well worth a look even if you have no interest in macromolecules or casting techniques. And if you ever think you’ll want to start lost-PLA casting, be sure to look over his build logs for plenty of tips and tricks. “Tears” is executed in bronze and glass, and [Mike]’s description is full of advice on how to handle casting such vastly different media.
The idea to use a Ikea table as a base for a 3D printer first came to [Wayne] as he used this table to support other 3D printer he had working in his business. He realized that, even after five years of use, the table showed no signs of wear or distortion. So he decided to start to work on a 3D printer based on this precise table, the one that used to hold the printer.
[Wayne] stacked two together and named it Printtable (pun intended?). This open source, cartesian rep-rap 3D printer looks pretty slick. With a build area of 340mm X 320mm and 300mm on the Z axis and a price tag for the parts starting as low as $395, seems like a pretty decent 3D printer. With some work sourcing the parts, maybe it can be even lower.
Or we can just wait until Ikea starts selling them.
We are all used to Fused Deposition Modeling, or FDM, 3D printers. A nozzle squirts molten material under the control of a computer to make 3D objects. And even if they’re usually rather expensive we’re used to seeing printers that use Stereolithography (SLA), in which a light-catalysed liquid monomer is exposed layer-by layer to allow a 3D object to be drawn out. The real objects of desire though are unlikely to grace the average hackspace. Selective Laser Sintering 3D printers use a laser on a bed of powder to solidify a 3D object layer by layer.
While an SLS printer may be a little beyond most budgets, it turns out that it’s not impossible to experiment with the technology. [William Osman] has an 80 W laser cutter, and he’s been experimenting with it sintering beach sand to create 2D objects. His write-up gives a basic introduction to glassmaking and shows the difference between using sand alone, and using sodium carbonate to reduce the melting point. He produces a few brittle barely sintered tests without it, then an array of shapes including a Flying Spaghetti Monster with it.
The results are more decorative than useful at the moment, however it is entirely possible that the technique could be refined. After all, this is beach sand rather than a carefully selected material, and it is quite possible that a finer and more uniform sand could give better results. He says that he’ll be investigating its use for 3D work in the future.
We’ve put his video of the whole process below the break, complete with worrying faults in home-made laser wiring. It’s worth a watch.
Imagine trying to make a ball-shaped robot that rolls in any direction but with a head that stays on. When I saw the BB-8 droid doing just that in the first Star Wars: The Force Awakens trailer, it was an interesting engineering challenge that I couldn’t resist. All the details for how I made it would fill a book, so here are the highlights: the problems I ran into, how I solved them and what I learned.