NASA has a bunch of its 3D models up on GitHub, and if you didn’t know about it before, you do now. It’s a ridiculously large download, at over one and a half jiggabytes, but it’s full of textures and high-resolution models of spacecraft, landing sites, and other random NASA ephemera.
With proper tuning, any 3D printer can create exceptionally detailed physical replicas of digital files. The time it takes for a printer to print an object at very high detail is another matter entirely. The lower the layer height, the more layers must be printed, and the longer a print takes to print.
Thanks to [Steve Kranz] at Autodesk’s Integrated Additive Manufacturing Team, there’s now a solution to the problem of very long, very high-quality prints. It’s called VariSlice, and it slices 3D in a way that’s only high quality where it needs to be.
The basic idea behind VariSlice is to print vertical walls at a maximum layer height, while very shallow angles – the top of a sphere, for example – are printed at a very low layer height. That’s simple and obvious; you will never need to print a vertical wall at ten micron resolution, and fine details will always look terrible with a high layer height.
The trick, as in everything with 3D printing, is the implementation. In the Instructable for VariSlice, it appears that the algorithm considers the entire layer of an object at a time, taking the maximum slope over the entire perimeter and refining the layer height if it’s necessary. There’s no weird stair stepping, overlapping layers of different thicknesses, or interleaving here. It’s doing automatically what you’d normally have to do manually.
Nevertheless, the VariSlice algorithm is now one of Autodesk’s open source efforts, just like the Ember resin printer used in the example below. The application for this algorithm in filament-based printers is obvious, though. The speed increase for the same level of quality is variable, but the time it takes to print some very specific objects can be up to ten times faster. Whether or not this algorithm can be integrated into Cura or Slic3r is another matter entirely, but we can only hope so.
The Enigma machine as used by the German military during World War Two exerts a curious fascination among our community of hardware hackers and makers. Perhaps it is the mechanical complexity of the machine itself, or maybe the tale of how its encoded messages were decrypted by Allied codebreakers that contributes to this interest, but whatever it is we’ve seen a succession of Enigma-related projects over the years that shows no sign of abating.
The latest Enigma project to come our way is a particularly nice one from a group of first year students at CentraleSupélec Rennes, in Northwestern France. Their Réplique Enigma is a fully mechanical Enigma replica using 3D printing techniques, and unlike so many replicas which use modern electronics it has a set of rotors just like those you would have found in the original. The rotors themselves have a 3D-printed plastic shell which houses brass contacts and the associated writing, while the keyboard and lamp board are both made from plywood. Rather than trying to replicate the original switches from the keyboard they are using modern microswitches, however the keys themselves are upright posts that resemble the original. An AZERTY layout may not have been present on the real Enigma machines, but lends a pleasing twist to the build.
It’s worth browsing all the pages for this build, as the front page does not necessarily capture the whole build. The rotors set this Enigma apart from many of the replicas we’ve featured in the past, so you may find it interesting to take a look and make a few comparisons.
[Dr.Duino] recently completed the latest piece of what he calls “Interactive Furniture” – the GoonieBox. It took over 800 hours of design and assembly work and the result is fascinating. Part clock and part puzzle box, it’s loaded with symbols, moving parts, lights, riddles, sounds, switches, and locked compartments. It practically begs visitors to take a closer look.
The concept of Interactive Furniture led [Dr.Duino] to want to create a unique piece of decor that visitors could interact with. That alone wasn’t enough — he wanted something that wouldn’t require any explanation of how it worked; something that intrinsically invited attention, inspection, and exploration. This quest led to creating The GoonieBox, named for its twin inspirations of the 1985 film The Goonies as well as puzzles from the game “The Room“.
Embedded below are two short videos: the first demonstrates the functions of the box, and the second covers the build process. There’s laser-cut wood, plenty of 3D printed parts, and a whole lot of careful planning and testing.
Researchers at MIT have used 3D printing to open the door to low-cost, scalable, and consistent generation of microencapsulated particles, at a fraction of the time and cost usually required. Microencapsulation is the process of encasing particles of one material (a core) within another material (a shell) and has applications in pharmaceuticals, self-healing materials, and dye-based solar cells, among others. But the main problem with the process was that it was that it was slow and didn’t scale, and it was therefore expensive and limited to high-value applications only. With some smart design and stereolithography (SLA) 3D printing, that changed. The researchers are not 3D printing these just because they can; they are printing the arrays because it’s the only way they can be made.
[ossum] has a baby on the way. He admits that he got a bit carried away, brimming with parental excitement. What resulted is a fully articulated LED WiFi lamp that blooms and glows dramatically in the friendly confines of the oncoming baby’s room.
We’ve covered [ossum]’s work before. As usual, he started off by showing his complete mastery of Fusion360 and making the rest of us look bad. If you want to learn 360, we recommend scrobbing through his models to see how it’s done. The base encloses an ESP8266 and a hobby servo. A clever mechanism pulls down on a stranded steel cable that runs through the stem along with some control lines for the LEDS. This opens and closes the petals. The LEDs are all held in a 3D printed frame which produces a nice even glow.
There are only two ways of creating two perfect copies of a person: 3D printing and twins. 3D printing magician [Simon] the
Sorcerer 3D-printerer uses his secret knowledge to create the perfect illusion: A 3D-printing-real-people prank.