Revolving camera mount helps to capture 3D video-game assests

3d-image-capture

Here’s a camera rig that makes it a snap to produce photorealistic 3D models of an object. It was put together rather inexpensively by an indie game company called Skull Theatre. They published a couple of posts which show off how the rig was built and how it’s used to capture the models.

They’re using 123D, a software suite … Read the rest

6 camera face scanning rig

[Ajeromin] was asked to build something cool for a museum exhibit. He took the challenge, and with his facial capture device, we feel he delivered. The writeup is very short, most of the story is in the annotated images. After deciding he was going to do facial capture and convert it to 3d, he had to start planning. There … Read the rest

Structured light 3d scanner

After futzing around with a cheap pico projector, a webcam and a little bit of software, [Jas Strong] built herself a 3d scanner.

In spite of the dozens of Kinect-based scanner projects, we’ve seen structured light 3d scanners before. This method of volumetric scanning projects a series of gradient images onto a subject. A camera captures images of … Read the rest

DIY 3D gets a nod at SIGGRAPH

3dscan

Among the courses at this year’s SIGGRAPH (an annual technical conference and showcase of the latest in computer graphics research) was an introduction to 3D scanning that covers all the bases: mathematical foundations, two different build-your-own hardware approaches, and how to process and render the resulting datasets. The presenters have assembled all the course materials on a top-notch web siteRead the rest