555 Teardown and Analysis

If you are even remotely interested in electronics, chances are the number ‘555’ is immediately recognizable. It is, after all, one of the most popular IC’s ever built, with billions of units sold to date. Designed way back in 1970 by Hans Camenzind, it is still widely available and frequently used for various applications. [Ken Shirriff] does a teardown and analysis of a 555 and gives us a look at the internal structure of this oldie.

A metal can package allowed him to just chop off the top and get access to the die, which was way safer and easier than to etch out the black epoxy of a DIP package. He starts by giving us a quick run down on how the chip works, showing us the two comparators, the output flip-flop and the capacitor discharge circuitry that make up most of the chip. He then puts the die under a metallurgical microscope, and starts identifying the various sections of the chip. Combining pictures of individual elements with cross-sectional diagrams, he identifies the construction of the transistors and resistors, the use of a current mirror to replace bulky resistors, and the differential pair that makes up the comparators.

He wraps it up by providing an interactive map of the die and the schematic, where you can click on various parts and the corresponding component is highlighted along with an explanation of what it does. There’s some interesting trivia about how a redesigned, improved version – the ZSCT1555 – couldn’t survive the popularity and success of the 555. He wraps it up with a useful list of notes and references. While de-capping blog posts are interesting on their own, [Ken] does a great job by giving us a detailed look at the internals.

Thanks [Vikas] for sending in this tip.

Oh Baby, Baby10 – Build a Classic Analog Music Sequencer

Recently I’ve been learning more about classic analog music synthesizers and sequencers. This has led me to the Baby10, a classic and simple analog sequencer design. In this article I’ll introduce its basic operation, and the builds of some awesome hackers based on this design.

Sequencers produce, a sequence of varying voltages. These control voltages (CV) can then be use to control other components. Often this is a simple tone generator. While the concept is simple, it can produce awesome results:

A basic sequencer is a great beginners project. It’s easy to understand the basic operation of the circuit and produces a satisfyingly entertaining result. The Baby 10 was originally published in a column called “Captain’s Analog”, but has now been widely shared online.

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The original Baby10 article.

The circuit uses the 4017, a simple CMOS decade counter. The 4017 takes an input clock signal then sequentially outputs a high pulse on each of 10 output pins. As such, the 4017 does almost everything we need from a sequencer in a single IC! However, we want our sequencer to output a varying voltage which we can then use to generate differing tones.

To accomplish this variable resistors are connected to each of the output pins. A diode in series with the variable resistor stops the outputs fighting against each other (in layman’s terms).

To make the sequencer more visually attractive (and give some feedback) LEDs are often also added to the output of the 4017. A complete Baby 10 sequencer is shown in the schematic below. The original circuit used 1N917s, these are no longer available but the part has been replaced by the 1N4148.

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A Game Pad For The Apple II

[Quinn Dunki] has been hard at work building a Teddy Top – an Apple IIc Plus modified for a road warrior. It has a 3.5 inch disk drive, runs at a blistering four megahertz, and has a beautiful integrated color LCD. It would be a shame to have such a great machine and no way to play games as they were intended, so [Quinn] set about building a game pad for her lovable Apple II.

The Apple II joystick port isn’t as simple as an Atari or Commodore joystick port. Where the bog-standard Atari joystick is basically just a bunch of switches connected to pins, the Apple II joystick is analog. Weird, and even weirder is the value of the pots in these joysticks: 150kΩ. Somehow or another, nobody makes pots in this value any more. Luckily the hardware in these joysticks is well documented, and shoehorning in modern components isn’t that bad.

The Apple joystick has a bit of circuitry – a 556 timer chip that reads the values of each pot and converts that into a stream of 0s and 1s for the Apple. The joystick [Quinn] found for her game pad is an analog thumb stick on a neat breakout board manufactured by Parallax. This analog joystick has 10kΩ pots in it, and that just won’t work with the 556 timer chip. However, since this is just resistors and a 556 chip, adjusting some of the values on the original schematics does the trick. [Quinn] added a few capacitors to her circuit, and everything worked beautifully.

With the electronics down, she turned her attention to the case for her Apple II road warrior enclosure. She recently picked up a 3D printer, which means she’s new to 3D printing. After spending a few hours designing a controller in 123D Design, she sent the files over to the printer. Warping happened. She tried an ABS slurry. The part was stuck to the bed. It took a few tries (purple glue sticks are awesome, [Quinn]), but she eventually got her plastic enclosure printed out, and the circuitry installed. The result is a portable computer, with a custom controller, playing Lode Runner. Can’t beat that.

Monitoring Power With A 555

[Diederich] is running a Raspberry Pi loaded up with Pimatic, a great home automation server that does just about anything you can throw at it. One thing it doesn’t do is monitor electricity and gas directly from the meter – you’re going to need hardware for that. [Diederich] stepped up to the plate and built that hardware using just a 555 timer. The total cost of adding this to his Pimatic setup was less than a dollar.

The 555 can be used as a timer, a trigger, and a bunch of them can be cobbled together into a CPU. [Diederich] isn’t using some fancy logic here; he’s just using the 555 as a Schmitt trigger with a phototransistor and his electricity meter. The output of the 555 is connected to the GPIO of the Raspberry Pi, and a Python script ties into Pimatic.

It’s a neat solution that only costs a dollar, and using the 555 has a few advantages: the 555 makes it possible to use long and thin wires back to the Pi, which means [Diederich]’s Pi doesn’t have to be located right next to his meter.

A Simple Programmable 555

“Instead of an Arduino, he could have done that with a 555 timer.” “Instead of a 555 he could have done that with two transistors.” “Instead of a few transistors, he could have done that with butterflies.” These are quotes from various Hackaday comment threads throughout the years. It seems simplicity is the name of the game here, and if you need a timer chip, how about an 8-pin DIP? This, of course, means an I2C programmable oscillator in the form of an LPC810.

[kodera2t] built this circuit after reaching for a 555 timer a few too many times. It’s a one-chip solution with an ARM core that’s able to generate square waves with 1Hz resolution up to 65536Hz.

The source for this chip is a lot of C, but once it’s in the Flash of the LPC810, this chip becomes a programmable oscillator with an I2C interface. Yes, it’s a one-component solution, no, it’s not a twenty cent chip, but try programming a 555 over I2C.

The videos below show [kodera] playing around with this I2C oscillator, sweeping the frequency from zero to inaudible teenage angst.

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Diode Steering and Counting With A 555

While you’re not likely to see this technique used very much today, there’s a lot you can do with a 555, some logic chips, and a handful of diodes. [Fran] is here with a great example of using these simple parts to build a circuit that counts to zero, using parts you can probably find under your workbench.

[Fran] was inspired to build this diode counter from one of [Dave]’s Mailbags and [Colin Mitchell]’s 555 circuit book. The 555 is the standard component found in every parts drawer, but since we have tiny microcontrollers that cost the same as a 555, we’re not seeing the artistry of a simple timer chip and a few logic chips much these days.

This circuit began with a 555 attached to a 4017B decade counter. Simply by tying a few LEDs to the output of the 4017, [Fran] made a bunch of LEDs light up in sequence. Cool, but nothing unexpected. The real trick uses a few diodes and six LEDs to build a scanner – a line of LEDs that will blink from left to right, then right to left. Impressive, and with a little more circuitry it’s a Larson Scanner, as seen in Battlestar Galactica and Knight Rider.

The real trick for this technique comes when [Fran] pulls out a piece of protoboard, several dozen diodes, and seven old transistors to have a seven-segment display count from zero to nine. The 4017 simply counts out on ten pins, and each of these pins is wired to a bunch of diodes for each segment in the display. Add in a few resistors and a transistor, and [Fran] replicated what’s inside a seven-segment driver with discrete parts.

If counting to zero isn’t enough proof that you can do a whole lot with some diodes and logic chips, how about programming an Atari 2600 with one?

Video below.

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Demodulating BPSK31 With OpAmps and 555s

BPSK31 is an extremely popular mode for amateur radio operators; it’s efficient and has a narrow bandwidth and can be implemented with a computer sound card or an Arduino. Just like it says on the tin, it’s phase shift keying, and a proper implementation uses a phase detection circuit or something similar. [Craig] thought it would be fun to build an analog BPSK31 demodulator and hit upon the idea of doing this with amplitude demodulation. No, this isn’t the way you’re supposed to do it, but it works.

Data is transmitted via BPSK31 with a phase shift of 180 degrees being a binary 0, and no phase shift being a binary 1. [Craig]’s circuit uses an op-amp and a pair of diodes to do a full wave rectification of the signal, which basically makes a binary 1 logic high, and binary 0 logic low.

This rectified signal is then fed into a comparator, making the output go high when the signal is above 2V, and low when the signal is below 1V. That’s all you need to do to get bits out of the signal, all [Craig] had to do after that was figure out a way to sample it.

A 555 set up in astable mode running at 31.25 Hz provides the clock, synchronized with the signal by connecting the comparator’s output to the 555 trigger input. The timer clock ends up being slightly slower, but thanks to the varicode character set, the maximum number of binary ones the circuit will see is nine; every time the trigger sees a zero, the timer’s trigger is reset, re-synchronizing the receiver’s clock.

Yes, it’s a hack, and no, this isn’t how you’re supposed to receive PSK. It does, however, work, and you can thank [Craig] for that.

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