Gesture controlled robotic hand

posted Oct 17th 2010 11:00am by
filed under: robots hacks

Inspired by the control system for the AMP suits in the movie Avatar, [Feelpavan] built this gesture controlled robotic hand. So far there is functionality for the wrists to rotate and bend, as well as for the fingers to flex (but not individually). This is accomplished by three servo motors on the hand assembly. The instructions for the hand are gathered from your own hand, through the use of an accelerometer and an Arduino that he built himself. Check it out after the break.

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WiiMote + iPhone

posted Aug 5th 2009 8:12am by
filed under: cellphones hacks, iphone hacks, wii hacks

Yo dawg, we heard you liked accelerometers… Apparently people have been wanting this for a while. We’re not completely sure why, so we’ll wait and see what gets done with it. [Ubiq_01] has connected a WiiMote to his iPhone and is using it to control and OpenGL application. He has released a tutorial (which seems to be down currently) if you want to try to reproduce it yourself.

[via Makezine]




PhonePoint Pen

posted Jun 11th 2009 11:58am by
filed under: cellphones hacks

Some grad students at Duke University have been working on a new tool for cell phones equipped with accellerometers. The software called  Phonepoint Pen, allows you to write with your phone in the air. Though we don’t find the applications they mention very practical, we could see this being very nice for application navigation. If you could program a 3 dimentional gesture to load certain apps, that would be nice.

Magic wands for Disney

posted May 17th 2009 8:30am by
filed under: classic hacks, led hacks, wireless hacks

MAGIC

[NRP] sent us a few of his projects. The most notable of the bunch was a school project funded by Disney. They were to make some kind of interactive entertainment for people waiting in line for rides. They decided on a wand style interface. Each wand has an accelerometer, an IR LED for tracking, an XBee unit, and a few buttons for interaction. They wrote some custom games and a multi person white board to test it all out.  You can see those in action, along with a space themed pong game in the video after the break. Even though this was funded by Disney, you can still find all the source code and schematics, available for free.

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Segway and input filtering

posted Feb 19th 2009 12:47pm by
filed under: classic hacks, transportation hacks

seg

[Kerry] is building a segway type vehicle for a senior project. Though it doesn’t appear to be done yet, there is some good work finished. As with any balancing bot, it relies heavily on input from a gyroscope, and at least in this case, an accelerometer. That data can be very messy. The sensitivity of the sensor means that people often end up with vibrating or drifting in their projects. [Kerry] has put some work into finding a method of smoothing that results in fast, accurate, but smooth reaction. You can see a video of some comparisons between methods after the break.

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Accelerometer controlled pong

posted Feb 10th 2009 1:24pm by
filed under: classic hacks

pong

[Adam] sent us this cool game he made. It is accelerometer controlled pong (translated). The screen is a Nokia 3310 LCD, tied to an ATmega8 for the brains. He’s using an MMA7260 accelerometer for the controls. The whole thing is encased in an iPod nano box. this looks like a pretty fun little game, though we’d like to see someone attempt a two player match with it.

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