Virtual reality has come a long way but some senses are still neglected. Until Smell-O-Vision happens, the next step might be feeling the wind in your hair. Perhaps dad racing a sportbike or kids giggling on a rollercoaster. Not as hard to build as you might think, you probably have the parts already.
Off-the-shelf devices serve up the seeing and hearing part of your imaginary environment, but they stop there. [Jared] wanted to take the immersion farther by being able to feel the speed, which meant building his own high power wind generator and tying it into the VR system. The failed crowdfunding effort of the “Petal” meant that something new would have to be constructed. Obviously, to move air without actually going on a rollercoaster requires a motor controller and some fans. Powerful fans.
A proponent of going big or going home, [Jared] picked up a pair of fans and modified them so heavily that they will launch themselves off of the table if not anchored down. Who overdrives fans so hard they need custom heatsinks for the motors? He does. He admits he went overboard and sensibly way overbudget for most people but he built it for himself and does not care.
Continue reading ““Superfan” Gaming Peripheral Lets You Feel Your Speed”
[Joe] works in one of those fancy offices that has some… unique furniture. Including a swinging boardroom table. See where we’re going with this? [Joe] made his own coffee cup gimbal.
The gimbal itself is made out of solid steel, welded together for maximum durability. He first built it out of plastic to test the concept, but then quickly moved to the all-metal solution. It’s a 2-axis gimbal featuring very powerful brushless DC motors, capable of balancing even a light-weight DSLR — however we think balancing a coffee cup is much more entertaining. It does this with ease, even when sitting on the treacherous swinging boardroom table (of DOOM).
Continue reading “Auto-Balancing Gimbal Keeps your Coffee from Spilling”
This little device is about the size of a webcam, and it perches on top of your computer monitor in much the same way. It’s Disney’s solution to haptic feedback for gestural input. That is to say, wave your hands in the air to control a computer, and this will give you some sense of actually touching the virtual objects.
The thing shoots toroids of air at the user. We thought the best example of how this is used is the soccer ball demo in the video. A game is being played where virtual soccer balls are launched toward the user. The rig shoots out a puff of air to go along with each ball. When you get your hand in the right place you’ll feel the vortex of air and know you’ve made contact with the virtual object.
On the hardware side this is just begging to be recreated in your basement. What we have here is a 3D printed enclosure that has six sides. Five of them have speaker elements that create pressure waves when given an electrical signal. When coordinated they cause a perfect ring vortex (think cigar smoke ring) to shoot out the flexible nozzle which can be aimed thanks to a gimbal setup. Of course the element that makes it interactive is a 3D camera, which could be a Kinect or Leap Motion when built in the home workshop.
Continue reading “Disney prototype adds haptic feedback to gestural interface”
[TopCityGear] was trying out a piece of PVC as a blow gun barrel when he thought he’d try to give it a little more power than what his lungs could put out. What he came up with is this air-powered Nerf gun that definitely leaves a mark. The video after the break is a show-and-tell, a build log, and finally a demonstration of its power. He adds a nail to a Nerf dart and drives it through a board, then leaves a huge welt on his poor friends chest with a plain old foam dart. It reminds us of those riot guns that shoot bean bags.
The air is stored in that twelve-inch PVC reservoir. On the rear cap there’s a Schrader valve for pressurizing the tank with a compressor or even a bike pump. The grip is a gutted cordless drill whose battery doubles as the power source for the electric sprinkler valve which fires the gun. The screw fitting just in front of the hand grip lets him remove the barrel so that the projectile can be inserted.
This reminds us of that gun which shoots water-filled ping-pong balls.
Continue reading “How to build an extremely powerful nerf gun”
[Bart] managed to get his hands on a Macbook Air for free. The catch was that the monitor hinge was broken and the laptop wasn’t in too great of a condition. Rather than scrapping it or using it as a cake cutter, he decided to turn it into a keyboard PC. By removing the internals he was able to fit all of the components with minimal modification. [Bart] has added a few things to make it a functional desktop, such as integrating a USB hub under the the keyboard and fitted the keyboard with a Magic Trackpad. As with any great hack, the project is still in progress, and we can’t wait to see the final touches as it comes together.
Indeed, the gizmo above is meant to be used as a gas pedal. [Grant Skinner] came up with the idea to control slot cars using an Android phone as a gas pedal. He coded the software for the handset and a computer using Adobe AIR. Once connected, the computer is sent the accelerometer data from the phone, relaying the speed control to the slot car track with the aid of a Phidgets motor controller. See it ‘go’ after the break.
We’ve seen the Phidgets board used in several projects like the augmented vending machine and the plotter white board. What we haven’t seen is hacks that make use of AIR, a framework we looked at two years ago. If you’ve got hacks that make use of AIR we want to hear about them.
Continue reading “Careful! That gas pedal is a Nexus One”
[Carmine] let us know about his team’s Automated Football Launcher. Their goal was to combine a football launcher with motion tracking, to allow a player to practice running and catching with the perfect throw. Unfortunately, and we’re not quite sure when, they ended up changing out the Jugs machine for an air cannon, which resulted in the use of foam footballs and the loss of throwing factors such as spiral. Somewhat defeating the purpose but we’ll let it slide; only because we know its going to be shooting potatoes eventually.
The project comes together by using two cameras giving distance and color tracking, combined with a rotating platform (and the best use of garden hose ever), an accurate set-top for their launcher. As seen in the video after the jump, it works out quite nicely. Continue reading “Perfect spiral, every time”