Electric wheelchairs are responsible for giving back independence to a great many people the world over. They do have their limitations, however, including long recharge times and a general aversion to large amounts of water. Being weatherproof is one thing, but taking one to a waterpark is another thing entirely. Fear not, for The University of Pittsburgh has the answer: the air-powered wheelchair.
Known as the PneuMobility project, the chair relies on a couple of compressed air tanks as a power source. They appear to be a of composite construction, which would cut down on weight significantly and help reduce risk of injury in the case of a failure. The air is passed through a system of valves to a special compressed air motor, allowing the user to control the direction of travel. Unfortunately details on the drive system are scant — we’d love to know more about the design of the drivetrain! Reportedly a lot of the components come from the local hardware store, though we haven’t seen a whole lot of compressed air drive motors on the racks of Home Depot/Bunnings/et al.
Range for the wheelchairs is listed as about 1/3 of an electric wheelchair but recharging compressed air takes minutes, not hours. Developed by the university’s Human Engineering Research Laboratories, the wheelchair isn’t just a one off. There are plans to supply ten of the machines to the Morgan’s Wonderland amusement park to enable wheelchair users to share in the fun of the water park.
We’ve seen some great wheelchair hacks in the past, too – like this chair built specifically for the sand dunes! Video after the break.
Continue reading “Air-Powered Wheelchair Goes Like The Wind”
It’s been said that necessity is the mother of all invention. This was probably the fundamental principle behind the show “Inspector Gadget”, a story about a police agent who has literally any technology at his grasp whenever he needs it. Although the Inspector’s gadgets get him into trouble more often than not (his niece Penny usually solves the actual crimes), the Inspector-inspired shoes that [Make it Extreme] built are a little bit more useful than whatever the Inspector happens to have up his sleeve (or pant leg, as the case may be).
If a fabrication tour de force, [Make it Extreme] built their own “Go Go Gadget Legs”, a set of pneumatically controlled stilts that allow the wearer to increase their height significantly at the push of a button. We often see drywall contractors wearing stilts of a similar height, but haven’t seen any that are able to raise and lower the wearer at will. The team built the legs from scratch, machining almost every component (including the air pistons) from stock metal. After some controls were added and some testing was done, the team found that raising one foot at a time was the safer route, although both can be raised for a more impressive-looking demonstration that is likely to throw the wearer off balance.
The quality of this build and the polish of the final product are incredibly high. If you have your own machine shop at home this sort of project might be within your reach (pun intended). If all you have on hand is a welder, though, you might be able to put together one of [Make it Extreme]’s other famous builds: a beer gun.
Continue reading “Scissor Lift Shoes May Be OSHA Compliant”
There are a lot of unusual listings on eBay. If you’re wondering why someone would have a need for shredded cash, or a switchblade comb, or some “unicorn meat” (whatever that is), we’re honestly wondering the same thing. Sometimes, though, a listing that most people would consider bizarre finds its way to the workbench of someone with a little imagination. That was the case when [tinkartank] found three pipe organ pipes on eBay, bought them, and then built his own drivers.
The pipes have pitches of C, D, and F# (which make, as far we can tell, a C add9 flat5 no3 chord). [tinkartank] started by firing up the CNC machine and creating an enclosure to mount the pipes to. He added a church-like embellishment to the front window, and then started working on the controls for the pipes. Each pipe has its own fan, each salvaged from a hot air gun. The three are controlled with an Arduino. [tinkartank] notes that the fan noise is audible over the pipes, but there does seem to be an adequate amount of air going to each pipe.
This project is a good start towards a fully functional organ, provided [tinkartank] gets lucky enough to find the rest of the pipes from the organ. He’s already dreaming about building a full-sized organ of sorts, but in the meantime it might be interesting to use his existing pipes to build something from Myst.
It all started with a bad smell coming from the heat register. [CuddleBurrito] recalled a time when something stinky ended up in the ductwork of his folks’ house which ended up costing them big bucks to explore. The hacker mindset shies away from those expenditures and toward literally rolling your own solution to investigating the funk. In the process [CuddleBurrito] takes us on a journey into the bowels of his house.
Continue reading “Heat Duct Rover Explores Stink, Rescues Flashlight”
Virtual reality has come a long way but some senses are still neglected. Until Smell-O-Vision happens, the next step might be feeling the wind in your hair. Perhaps dad racing a sportbike or kids giggling on a rollercoaster. Not as hard to build as you might think, you probably have the parts already.
Off-the-shelf devices serve up the seeing and hearing part of your imaginary environment, but they stop there. [Jared] wanted to take the immersion farther by being able to feel the speed, which meant building his own high power wind generator and tying it into the VR system. The failed crowdfunding effort of the “Petal” meant that something new would have to be constructed. Obviously, to move air without actually going on a rollercoaster requires a motor controller and some fans. Powerful fans.
A proponent of going big or going home, [Jared] picked up a pair of fans and modified them so heavily that they will launch themselves off of the table if not anchored down. Who overdrives fans so hard they need custom heatsinks for the motors? He does. He admits he went overboard and sensibly way overbudget for most people but he built it for himself and does not care.
Continue reading ““Superfan” Gaming Peripheral Lets You Feel Your Speed”
[Joe] works in one of those fancy offices that has some… unique furniture. Including a swinging boardroom table. See where we’re going with this? [Joe] made his own coffee cup gimbal.
The gimbal itself is made out of solid steel, welded together for maximum durability. He first built it out of plastic to test the concept, but then quickly moved to the all-metal solution. It’s a 2-axis gimbal featuring very powerful brushless DC motors, capable of balancing even a light-weight DSLR — however we think balancing a coffee cup is much more entertaining. It does this with ease, even when sitting on the treacherous swinging boardroom table (of DOOM).
Continue reading “Auto-Balancing Gimbal Keeps your Coffee from Spilling”
This little device is about the size of a webcam, and it perches on top of your computer monitor in much the same way. It’s Disney’s solution to haptic feedback for gestural input. That is to say, wave your hands in the air to control a computer, and this will give you some sense of actually touching the virtual objects.
The thing shoots toroids of air at the user. We thought the best example of how this is used is the soccer ball demo in the video. A game is being played where virtual soccer balls are launched toward the user. The rig shoots out a puff of air to go along with each ball. When you get your hand in the right place you’ll feel the vortex of air and know you’ve made contact with the virtual object.
On the hardware side this is just begging to be recreated in your basement. What we have here is a 3D printed enclosure that has six sides. Five of them have speaker elements that create pressure waves when given an electrical signal. When coordinated they cause a perfect ring vortex (think cigar smoke ring) to shoot out the flexible nozzle which can be aimed thanks to a gimbal setup. Of course the element that makes it interactive is a 3D camera, which could be a Kinect or Leap Motion when built in the home workshop.
Continue reading “Disney prototype adds haptic feedback to gestural interface”