[Rjeuch] liked a wooden clock he saw on the Internet, but the gears were produced with a proprietary software tool. So he built his own version. Unlike the original, however, he chose to use a stepper motor to drive the hands.
The clock’s gears aren’t just for show, and the post does a good job explaining how the gears work, how you might customize them, and how they fit together. The clock’s electronics rely on an Arduino.
Continue reading “Gear Clock Uses Stepper Motor”
As someone who started using computers in the last century, I find the current resurgence of pen plotters somewhat nostalgic. The difference, of course, is that this century it is easier to make your own, which is what [Miguel Sanchez] is doing.
Inspired by the Axidraw, he is making his own pen plotter. He’s made great progress so far, creating a design that looks quite simple to build. His design is driven by an Arduino Uno with a stepper shield, a couple of NEMA 17 stepper motors and a servo to raise and lower the pen. Throw in a few rods, a belt or two and a number of 3D printed parts, and you’ve got a decent looking pen plotter.
He originally started with laser cut components, but shifted over to 3D printing as the design evolved. It’s not as fancy as the HP pen plotter I used to print out rude words in giant letters with in my youth (a HP7475, I think), but it is a neat build. Check it in action in the video below.
Continue reading “Home Made Pen Plotter”
Every new generation of computers repeats the techniques used by the earlier generations. [Kim Salmi] created an ASCII-based quadcopter simulation game using an Arduino that displays on the Arduino serial monitor. The modern twist is the controller: an accelerometer supplements the joystick for immersive play. And of course there are flashing LEDs.
An Arduino Uno provides the processing power and drives the serial monitor. A joystick and a Hitachi H48C accelerometer are mounted on a breadboard and wired to the Uno. The tilting of the accelerometer controls the height and left-right motion of the quadcopter on the screen. The joystick sets the the ‘copter in hover mode and lowers a ‘rescue’ line. Another LED warns when the maximum height, the vertical limit of the screen, is reached. The joystick also selects one of the three quadcopters, which have different performance characteristics.
There’s a video after the break. [Kim] provides the source code so you use it as a reference for handling the joystick and accelerometer inputs.
More proof that what is old is new. Continue reading “Arduino Quadcopter Game Uses Serial Monitor”
Even the most die-hard Arduino fan boys have to admit that the Arduino development environment isn’t the world’s greatest text editor (they’d probably argue that its simplicity is its strength, but let’s ignore that for now). If you are used to using a real code editor, you’ll probably switch to doing your Arduino coding in that and then use the external editor integration in the IDE.
That works pretty well, but there are other options. One we noticed, PlatformIO, extends GitHub’s Atom editor. That makes it cross-platform, powerful, and with plenty of custom plug ins. It also supports a range of platforms including Arduino, many ARM platforms, MSP430, and even desktop computers running Linux or Windows.
Continue reading “Atomic Arduino (and Other) Development”
Servos are extremely versatile actuators used in a large number of applications which need controlled mechanical movement. The usual way of driving them is by using a PWM output from a micro-controller. But if you’re building a robot or a drone which requires a large number of servos, then it makes sense to add smarts directly to the servo.
[Alvaro Ferrán Cifuentes] did just that by building IntelliServo – an add on board which makes regular servos smart by giving them enhanced capabilities as found in high-end versions. His approach is different compared to other takes on this theme. The IntelliServo is designed to replace the electronics in any regular servo and is not limited to any particular make or type. Once upgraded, it’s possible to read the servos position, temperature and current consumption. This allows interesting uses, such as controlling one servo by moving another one, or detecting collision or stalling by monitoring the servo current. Multiple servos can be daisy-chained and controlled over I²C from a micro-controller, or over USB directly from a computer. Each board features an LPC11U24 32-bit Cortex-M0 micro-controller, a DRV8837 motor driver, a TMP36 temperature sensor and a PCA9508 I²C repeater.
The project is open source and the Github repository contains the board design, Arduino library and examples, servo firmware and mechanical parts as well as use instructions. It’s a modular design which allows using either an external controller or running it directly via the on-board micro-USB socket. Check out the videos after the break to see the IntelliServo in action.
Continue reading “IntelliServo”
[Brian Harms] made his living room window blinds open and close automatically using servos, an Arduino, and a SmartThings Arduino shield. Best of all, it’s connected to his Amazon Echo so that merely saying “Alexa, turn on/off the blinds” will open and close them.
To accomplish the feat [Brian] used two laser cut acrylic gears; one of which was attached to the servo horn, and the other to the long square rod running the length of the blinds. Despite using the bulky Arduino and shield, the finished product is inconspicuous and streamlined, and the single Arduino controls all three of the blinds in the living room. [Brian] answered a bunch of questions on a Reddit thread.
Blinds are a common connected home hack, and while none of the hacks we’ve covered in the past were voice activated, we have seen temp-sensitive blinds and a Raspberry Pi-based solution.
Continue reading “Automated Blinds Open the Window to our Heart”
We first thought [Alexis Ospitia]’s watch was a sports watch made with an Arduino, but it’s actually a sporty watch made with an Arduino. This explains the watch’s strange ability to tell you the current temperature and humidity.
The core of the watch is an Arduino Mini. To make it good for time telling, a real-time clock module was added. A DHT11 monitors the temperature and humidity. A charge circuit and lithium battery provide power. Finally, the watch displays the date, time, and other data with an LCD from a Nokia 5110. We can tell you the last part that’s going to break on this.
Even if you think the watch is a bit chunky, the tutorial is very slick. [Alexis] has taken the trouble to individually draw and describe each portion of the watch’s construction. He explains each pin, what they do, and provides a Fritzing drawing of the wires to the Arduino. The code is provided; to program the watch a USB-to-serial module must be used.
For the housing he made a box from a thin gauge aluminum sheet and attached leather straps to the assembly. The final construction is cool looking in a techno-punk way, and is fairly compact. One might even say sporty.