Teaching a computer to learn

Chess

[Łukasz Kaiser] programmed a computer to play Tic-tac-toe. That doesn't sound very remarkable until you realize he never told his computer the rules of Tic-tac-toe. The computer learned the rules by itself after watching a video of two people playing the game (link to actual paper - PDF warning). [Łukasz] wrote a small program in C++ to recognize the placement of objects on a Tic-tac-toe, … [Read more...]

Robot overlords require chores in return for technological access

take-the-darn-trash-out

Looks like you might not be fully immersed in the digital world if you didn't complete your chores. The members of the LVL1 Hackerspace have put together a lot of automation for their lair, but nothing drives home the utility of the system they call MOTHER like the shenanigan-preventing trash removal system. Or in layman's turns, being nagged by MOTHER until you empty the trash can. So here's … [Read more...]

Want to learn Artificial Intelligence? Good.

hal

In a little more than a month, tens of thousands of people around the world will attend a class on Artificial Intelligence at Stanford. Registration for this class is still open for both class 'tracks'. The "basic" track is simply watching lectures and answering quizzes, or a slightly more advanced version of MIT OpenCourseware or Khan Academy. The "advanced" track is the full class, requires … [Read more...]

AI via Super Mario evolution

mario-genome

Can Super Mario teach you to think? That's the idea behind using a simple version of the game to teach artificial intelligence. [Oddball] calls this The Mario Genome and wrote at program that can take on the level with just two controls, right and jump. He gave the script 1000 Marios to run through the level. It then eliminates the 500 least successful and procreates back to 1000 using the 500 … [Read more...]