When [Aaron Porterfield] accidentally broke his glasses frame, he saw it as an opportunity, rather than an unfortunate event. He decided he was going to design and print new ones to fit his prescription lenses!
The trickiest part of taking on a project like this is designing the glasses around the pre-existing lenses, because typically, lenses are cut to fit the frame — not vice versa. This is why we’re particularly impressed with the project. [Aaron] was able to 3D scan the lenses using his camera phone and Autodesk’s 123D Catch software (free) to create the lens model! Once he had the lens outline, he scaled it properly by measuring its maximum dimensions with calipers.
Now this is where it gets a bit tricky – designing the frames. [Aaron] is using Rhino to do the design work, and he’s actually laid out the steps quite nicely for anyone who wants to attempt something like this. He describes in detail matching the curvature of the lenses, designing the frame around it, and of course actually fitting the lenses in place.
There is a small caveat to this entire project — The frames were printed on a nice Stratasys polyjet 3D printer — due to the geometry, it might be a bit tricky (or impossible) to print on a traditional hobby FDM machine. Regardless — making your own glasses is some serious geek cred. Nice work [Aaron]!
In the continuing battle against 3D printers used exclusively for fabricating plastic octopodes and useless trinkets, here’s yet another installment of a Making A Thing tutorial. If you’ve ever wanted to make one single object in multiple 3D design softwares, this is for you.
Previously, we’ve built a ‘thing’ in a few different 3D modeling programs, including:
See that ‘Read more…’ link below? You might want to click that.
Continue reading “3D Printering: Making A Thing In Autodesk 123D”
Arduino fanatics rejoice: Autodesk and Circuits.io have jointly released a new electronics design tool with some unique features: 123D Circuits. Anyone familiar with Autodesk knows they have a bit of a habit of taking over the world, but you can relax knowing this is a (pretty much) free product that’s filed under their Free 3D tools—though we’re not quite sure what is “3D” about a circuits layout program.
123D is web-based software, and using it requires account creation on the circuits.io website. Anything you design sits on the cloud: you can collaborate with others and even embed your circuit (with functioning simulation) straight into a webpage. Unfortunately, your work is public and therefore accessible by anyone unless you fork over $12 or $25 monthly: the former only gives you 5 private circuits. Dollar signs pop up again when you hit “finish circuit;” they offer to sell you PCBs in multiples of three.
Some features of the free account, however, may tempt the Arduino veteran away from a go-to program like Fritzing. Plopping in a virtual Arduino lets you edit its code on the fly in another window, which you can then simulate. If you’re new to circuit design or want some guidance for using 123D Circuits, they have provided an extensive list of applicable Instructables. Check out their promotional video below.
Continue reading “123D Circuits: Autodesk’s free design tool”
This turntable can automatically digitize objects for use in 3D rendering software like Blender3D. [James Dalby] built it using a high-quality DSLR, and some bits and pieces out of his junk box. The turntable itself is a Lazy Susan turned on its head. The base for the spinning model is normally what sits on the table, but this way it gives him an area to rest the model, and the larger portion acts as a mounting surface for the drive mechanism.
He used the stepper motor from a scanner, as well as the belt and tension hardware from a printer to motorize the platform. This is driven by a transistor array (a ULN2003 chip) connected to an Arduino. The microcontroller also controls the shutter of the camera. We’ve included his code after the break; you’ll find his demo video embedded there as well.
The concept is the same as other turntable builds we’ve seen, But [James] takes the post-processing one step further. Rather than just make a rotating gif he is using Autodesk 123D to create a digital model from the set of images.
Continue reading “Scanning turntable digitizes objects as 3D models”
Autodesk aims to enter the hobby market with its offering of Autodesk 123d. If you’ve ever been spoiled by a nice CAD suite like Solidworks, Pro-E, or Inventor it becomes readily apparent that the free offerings don’t come anywhere close. At first Autodesk 123d seems to be entirely a Google Sketchup clone, and in some ways it is. Though, after a bit more exploring, the software offers some pretty advanced features, such as assemblies and constraints . All worries about it being windows only and closed source aside, it’s pretty cool that a big name in the CAD industry is taking a look at the hobby market, and overall it is worth testing out to see if it fits into your toolbox.
Continue reading “Autodesk enters the hobby market”
Custom displays are a lot of fun to look at, but this one is something we’d expect to see at a trade show and not on someone’s kitchen table. [Taha Bintahir] built a 3D volumetric display and is showing it off in the image above using a 3DS file of the Superman logo exported from Autodesk. In the video after the break you can see that the display is a transparent pyramid which allows a viewer to see the 3D object inside from any viewpoint around the display. Since first posting about it he has also added a Kinect to the mix, allowing a user to control the 3D object with body movements.
There’s basically no information about the display hardware on [Taha’s] post so we asked him about it. It works by first taking a 3D model and rendering it from four different camera angles. He’s using a custom designed prism for he display and the initial renderings are distorted to match that prism’s dimension. Those renderings are projected on the prism to give the illusion of a 3D object floating at its center.
We’re hoping to hear more details about how this was designed and what hardware is being used. We’ll post a follow-up if [Taha] shares more information.
Continue reading “Glimpses of a 3D volumetric display”