Yes, the new Star Wars film coming out in December has x-wings, dogfights through the engines of star destroyers, space battles, a dead Jar Jar, and [R2D2]. It will also have the coolest droid yet, [BB-8], the rolling sphere protagonist that will surely be sold as a remote control toy by Christmas 2016.
[James] of XRobots doesn’t want to wait until the [BB-8] toys arrive, so he’s building his own. Right now, it’s just a prototype, but it’s the beginnings of the mechanics and control system of a very, very cool droid.
We’ve seen the first BB-8 droid that was basically putting some magnets on a Sphero robot, but this bot doesn’t exactly have the same functionality of the real-life [BB-8]. The real [BB-8] is actually two parts, a remote control ball-body, and a separate remote-controlled head. [James] is focusing on the head for his prototype, replacing the remote-controlled body with a dummy stand in, a big styrofoam ball.
The head of [James]’ [BB-8] is 3D printed, with some especially clever design features. The electronics are just four DC motors, an Arduino, and some motor drivers. In the future [James] will probably be looking at either steppers or servo motors, but for now his [BB-8] bot can stand up straight and serves as a great platform for testing out control schemes.
All the code and parts are available on Github, with some videos below.
Continue reading “The BB-8 Builds Begin”
Tired of balls that are just balls, and not glowing geometric constructions of electronics and wonderment? Get yourself an IcosaLEDron, the latest in Platonic solids loaded up with RGB LEDs.
The folks at Afrit Labs wanted a fun, glowy device that would show off the capabilities of IMUs and MEMS accelerometers. They came up with a ball with a circuit board inside and twenty WS2812B RGB LEDs studded around its circumference
The frame of the ball is simply a set of twenty tessellated triangles that can be folded up during assembly. The outer shell of the ball is again printed in one piece, but fabricated out of transparent NinjaFlex, an extraordinarily odd, squishy, and likely indestructible material.
Inside the IcosaLEDron is a PCB loaded up with an ATMega328p, an accelerometer, a LiPo battery charger, and quite a bit of wiring. Once the ball is assembled and locked down, the squishy outer exterior is installed and turned into a throwable plaything.
If 20 sides and 20 LEDs aren’t enough, how about a an astonishing 386-LED ball that’s animated and knows its orientation? That’s a project from Null Space Labs, and looking at it in person is hypnotic.
These guys are all engineers who are employed by Dyson. They’re holding remote control creations made from Dyson parts. This time around the object of the challenge was to build a bot based on a the Dyson ball and race it through an obstacle course.
This sort of thing is right up our alley, but unlike the last time Dyson engineers shrugged off the daily grind to hack their own hardware, this doesn’t show off nearly enough of the festivities. Sure the pair of videos embedded after the break make a great trailer for the event, but we would love to have seen 90 seconds devoted to each of the entries. Alas, you do get to see most of the winning unit’s obstacle course run which includes a distance route, navigating through rough terrain, and negotiating a high path where falling off the edge is a real threat.
Maybe the engineers themselves will post details about their own builds like the contestants in Sparkfun’s autonomous vehicle contest do.
Continue reading “Dyson engineers’ hacks traverse robot obstacle course”
Looking at this 17-stage Great Ball Contraption makes us think that [Skiyuky] should be working in industrial automation. The build, which has been assembled from an untold volume of LEGO parts, moves a reservoir of round plastic balls around a circuit. Each module exhibits a different mechanical way of handling the parts. It’s certainly not the first GBC we’ve seen, but the previous offering combined stages from many different makers. [Skiyuky] built this one all himself over the last two years.
The video after the break starts off at the main depository of tiny soccer and basketballs. To help illustrate how long it takes to move around the entire circuit [Skiyuky] adds a red and blue ball which are both easy to spot. From there it’s a Willy Wonky type of ride through all manner of contraptions. We’re struck by accuracy and efficiency with which all of the stages operate.
Continue reading “17-stage Great Ball Contraption must use all the LEGO pieces”
This is a blinky ball that [David] designed, built, and programmed himself. Does it look familiar? It should, he took his inspiration from the original prototype, and the Hackerspace-produced derivative. [David’s] version is not as small, or as blinky, but in our minds the development process is the real reason for building something like this. He took a great idea and figured out how he could pull it off while pushing his skill set, staying within his time and budget constraints.
The project is powered by an Arduino nano which resides in the core of the ball. [David] used protoboard sourced locally for each of the slices, soldering green LEDs along the curved edges, and added shift registers to drive them. The ball is driven by a LiPo battery which can power it for about 45 minutes. You can see the animation designs he coded in the clip after the break.
Continue reading “[David] hand soldered a Blinky ball… and you can too!”
We get a ton of tips about Kickstarter projects. Here is a great example of what we need to see in order to feature one of them. This LED Blinky Ball developed by Null Space Labs is the target of a rather ambitious fundraising campaign. But in addition to the fundraising write-up they’ve shared extensive details about the prototype.
The ball is made up of sixteen slices; each is its own circuit board hosting an LED driver. All slices use the same PCB design, but one of them has an ATmega328 populated on the board to act as master. Optional components on the master board include an accelerometer, and a Bluetooth module to receive animation data. To get the full effect of the most recent prototype you’re going to want to see the video on their Kickstarter page.
Think this ball looks familiar to you? The original design was developed by [Nikolai] as a performance piece for a friend. This version was inspired by our feature of that earlier project.
So, use this as a template if you’re planning to submit your Kickstarter links to Hackaday’s tips line. We want to juicy details on the project!
[M. Eric Carr] built this a long time ago as his Senior Project for EET480. It’s an electronic version of the ball-in-maze game. We’ve embedded this video after the break for your convenience.
The game has just one input; an accelerometer. If you’re having trouble visualizing the game, it works the same as this Android-based version, but replaces the physical maze and marble with a virtual maze on the graphic LCD screen. This has huge implications. Instead of just recreating the maze on the screen, [Eric] designed a multi-screen world, complete with warp blocks, which adds difficulty to finding a solution. It also means that multiple different mazes can be played if you get tired of playing the same level.
This game also features music. A separate PIC microcontroller uses PWM to push out the 8-bit sound heard in the video. From the YouTube comments we learned that [Eric] didn’t write the music himself, but we still appreciate the playback quality he achieves with his hardware.
Continue reading “Ball-in-maze game shows creativity and classic 8-bit sound”