For [Robert]’s entry into The Hackaday Prize, he’s starting off with some basic questions. What’s better than a Nixie tube? More Nixies. What’s better than a calculator? An RPN calculator. What do you get when you combine the two? A calculator that is absurdly large, even by 1970s desk calculator standards, uses a lot of power, and takes up too much space. Sounds good to us.
Nixies, at least when there are a lot of them, are tricky devices. They only draw about 50mA of current, but they only light up when above 150V. That’s only about seven watts, and it’s easy enough for the Arduino-heads out there to build a circuit to drive a few Nixies for a clock. Driving dozens of Nixies is a bit harder. For [Robert]’s RPN calculator, he’s estimating a little under 50W of power being dumped into this calculator.
With the considerable power considerations taken care of, [Robert] turned his attention to the display board. This is going to be a very impressive build, with 80 IN-12B tubes organized in four stack levels of twenty tubes each. The tubes will be controlled with the Maxim MAX6922 VFD driver. This chip has a serial interface, which means it’s relatively easy to have any microcontroller blink these tubes. And of course, it does double-duty as a clock.
We’re sure there are more expensive LED controllers out there, but the TI-84 has got to be up there. Unless you have one on hand, then it’s free. And then you’ll doubtless need an SPI library for the famously moddable graphing calculator.
[Ivoah] is using his library, written in assembly for the Z80 processor inside the TI, to control a small strip of DotStar LEDs from Adafruit. The top board in the photograph is an ESP8266 board that just happened to be on the breadboard. The lower Arduino is being used as a 5V power supply, relegated to such duties in the face of such a superior computing device.
Many of us entertained ourselves through boring classes by exploring the features of TI BASIC, but this is certainly a step above. You can see his code here on his GitHub.
After his proof-of-concept, [Ivoah] also made a video of it working and began to program a graphical interface for controlling the LEDs. Video after the break.
Continue reading “Who Needs the MSP430 When You Have TI’s Other Microcontroller, The TI-84?”
Most people use the Super Mario Maker to, well, create Super Mario game levels. [Robin T] decided to try something a little different: building a working calculator. Several hundred hours later, he created the Cluttered Chaos Calculator, which definitely lives up to the name. What this Super Mario level contains is a 3-bit digital computer which can add two numbers between 0 and 7, all built from the various parts that the game offers. To use it, the player enters two numbers by jumping up in a grid, then they sit back and enjoy the ride as Mario is carried through the process, until it finally spits out the answer in a segment display.
It’s not going to be winning any supercomputer prizes, as it takes about two minutes to add the two digits. But it is still an incredibly impressive build, and shows what a dedicated hacker can do with a few simple tools and a spiny shell or two.
Continue reading “Calculator Built In Super Mario Level. Mamma Mia!”
Certainly everyone remembers passing time in a boring high school class playing games on a graphing calculator. Whether it was a Mario-esque game, Tetris, or BlockDude, there are plenty of games out there for pretty much all of the graphing calculators that exist. [Christopher], [Tim], and their colleagues from Cemetech took their calculator game a little bit farther than we did, and built something that’ll almost surely disrupt whatever class you’re attempting to pay attention in: They built a graphing calculator whac-a-mole game.
This game isn’t the standard whac-a-mole game, though, and it isn’t played on the calculator’s screen. Instead of phyiscal “moles” the game uses LEDs and light sensors enclosed in a box to emulate the function of the moles. In order to whack a mole, the player only needs to interrupt the light beam which can be done with any physical object. The team made extensive use of the ArTICL library which allows graphing calculators to interface with microcontrollers like the MSP432 that they used, and drove the whole thing with a classic TI-84.
This project is a fun way to show what can be done with a graphing calculator and embedded electronics, and it was a big hit at this past year’s World Maker Faire. Calculators are versatile in other ways as well. We’ve seen them built with open hardware and free software, And we’ve even seen them get their own Wi-Fi.
Continue reading “The Newest Graphing Calculator Game”
For those of us who grew up during TI’s calculator revolution, the concept of reverse polish notation (RPN) might be foreign. For other more worldly calculator users, however, the HP calculator was ubiquitous. Hewlett-Packard peaked (at least as far as calculators are concerned) decades ago and the market has remained dominated by TI since. Lucky for those few holdouts there is now a new microcode emulator of these classic calculators.
Called the NP25 (for Nonpariel Physical), the calculator fully emulates the HP-21, HP-25C and HP-33C. It’s a standalone microcode emulator, which means that these calculators work exactly as well as the original HP calculators of the 70s did. The new calculators, however, are powered by a low power MSP430G2553 processor and presumably uses many, many fewer batteries than the original did. It has an LED display to cut power costs as well, and was built with the goal of being buildable by the average electronics hobbyist.
Even if you didn’t grow up in the 70s with one of these in your desk drawer, it’d still be a great project and would help even the most avid TI user appreciate the fact that you don’t have to use RPN to input data into calculators anymore. Not that there’s anything wrong with that. This isn’t the only calculator we’ve featured here, either, so be sure to check out another free and open calculator for other calculator-based ideas.
Continue reading “Hackaday Prize Entry: The 70s Called. They Want This Calculator”
Hackers, makers, and engineers have long had a love affair with number crunching. Specifically with the machines that make crunching numbers easier. Today it may be computers, smart watches, and smartphones, but that wasn’t always the case. In the 50’s and 60’s, Slide rules were the rage. Engineers would carry them around in leather belt pouches. By the early 70’s though, the pocket calculator revolution had begun. Calculators have been close at hand for hackers and engineers ever since. This week’s Hacklet celebrates some of the best calculator projects on Hackaday.io!
We start with [Joey Shepard] and RPN Scientific Calculator. No equals sign needed here; [Joey] designed this calculator to work with Reverse Polish notation, just like many of HP’s early machines. Stacks are pretty important for RPN calculators, and this one has plenty of space with dual 200 layer stacks. The two main processors are MSP430s from Texas Instruments. The user interface are a 4 line x 20 character LCD and 42 hand wired buttons. The two processors are pretty ingenious. They communicate over a UART. One processor handles the keyboard and display, while the other concentrates on crunching the numbers and storing data in an SRAM. The case for this calculator is made from soldered up copper clad board. It’s mechanically strong especially since [Joey] added a bead of solder along each joint. If you want to learn more about this technique check out this guide on FR4 enclosures.
[Joey] definitely improved his solder skills with this project. Every wire and connection, including the full SRAM address and data bus were wired by hand on proto boards. We especially like the sweet looking laser cut keyboard on this project!
Continue reading “Hacklet 70 – Calculator Projects”
In vehicle racing, a properly tuned suspension is essential for making good time around the track. Weekend Race Warrior [Julian], thought that his right rear suspension might be bottoming out when making hard left turns. After thinking about it for a while, he came up with a super simple way to measure how many times his suspension bottoms out during a lap: a digital counter made from a calculator.
There are two types of calculators out there, one is good for this project and the other won’t work. To figure out which one you have, type in 1+1=. All calculators should display 2. Then, press the = button again. Some calculators will continue to show 2, but some will change to 3, then 4 and so on as many times as the = button is pressed. This is the type of calculator this project requires.
[Julian] opened up his calculator and soldered a pair of wires across the = button terminals. After a hole was drilled in the case for the wires to exit, the calculator was put back together. To count how often his suspension bottomed out, a normally open limit switch was installed on the car at a point where it would be triggered when the suspension bottomed out. The 2 added wires coming out of the modified calculator connect to that switch. Switch presses now emulate a = button press. Before starting a lap, 1+1= is pressed to display 2. At the end of the lap, if the suspension bottomed out, the switch would be triggered and the displayed value would increase. Remember to subtract 2 from that value to get the total number of events that occurred.
A mechanical switch makes this a great application for counting when things move a certain way but there are some more options. Connecting the switch-side of a relay to the calculator allows [Julian] to count brake presses (via the break light signals) or count how often his boost pressure goes over a certain amount (using a pressure switch).