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FLASH.IT: The RGB LED climbing wall

rockWallLEDs2

[Chris] and his friends were kicking around ideas for a Burning Man project, and this is the one that stuck: a rock climbing wall with RGB LEDs embedded in the holds. The holds themselves were custom made; the group started by making silicone molds of varying shapes and sizes, then added the electronics and poured in polyurethane resin to create the casting. The boards for these LEDs are equipped with a central hole that pairs up with a peg in the silicone mold. [Chris] also solved an annoying spinning problem by affixing a bolt to the far end of the LED board: once embedded in the polyurethane, the bolt provides resistance that the thin board cannot. The finished holds bolt onto the wall with all their wires neatly sticking out of the back to be hooked up to a central controller.

The Instrucables page suggests a few ways to get the lights working, including grabbing the nearest Arduino and relying on the Neopixel Library from Adafruit. [Chris] went the extra mile for Burning Man, however, designing Arduino-software-compatible controller boards capable of communicating via DMX, which expanded the system from a simple display to one capable of more complex lighting control. Stop by the Github for schematics and PCB layouts, and stick around for a video of the wall after the break. If the thrill-seeking outdoorsman inside you yearns for more, check out WALL-O-TRON from earlier this summer.

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Laser tracker replays competitive rock wall climbs

laser_climbing_tracker

Instructables user [PenfoldPlant] is a big fan of indoor rock climbing, and while watching others make difficult climbs, he has often wondered if he could follow the same route up the wall. Unfortunately, aside from watching the other climbers and hoping to remember the path they have taken, he found there isn’t much you can do to ensure that you have precisely replicated the climb.

He thought awhile and came up with a laser tracking system that can be used to record a climber’s ascent, then replay it any number of times. This allows climbers to be able to replicate other climbers’ paths as well as compete against one another in timed races.

This works much like the “ghost” feature found in most racing games, though the process is half manual/half automated. The initial ascent is recorded by manually tracing the climber’s route with a laser pointer as they climb. The path is recorded and then can be replayed, courtesy of the onboard Arduino.

It really is a neat system, and while it works pretty well already, we think there is still room for enhancement. It wouldn’t be extremely difficult to have the climber wear some sort of light beacon that could be tracked using a web cam or other recording device, taking the manual labor out of the equation. In that case however, we imagine the Arduino would need to be swapped out for something a touch more powerful.

Stick around for a quick video of the tracking system in action.

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Handbot, the shelf climbing bot

Handbot is one piece of a larger project called Swarmanoid. The aim of the swarmanoid is to replicate the functions we usually desire out of a humanoid bot with a whole swarm of specialized bots. That seems like a silly goal to us, considering the only requirement for a humanoid bot is that it be shaped like a human. That aside, we like their stuff. The handbot specifically is designed to retrieve books from bookshelves. It has specialized arms for climbing and grabbing the books with a batman-esque retractable rope launcher mounted on top for added speed and strength. The gait of the handbot really reminds us of how chameleons walk. We’re curious if this is a coincidence or not.

[via BotJunkie]