The early days of modern computing were downright weird, and the HP 9830B is a strange one indeed: it’s a gigantic calculator, running BASIC, on a CPU implemented over a dozen cards using discrete logic. In 2014 dollars, this calculator cost somewhere in the neighborhood of $50,000. [Mattis] runs a retrocomputer museum and recently acquired one of these ancient machines, and the walkthrough of what it took to get this old machine running is a great read.
There were several things wrong with this old computer when it arrived: the keyboard had both missing key caps and broken switches. The switches were made by Cherry, but no one at Cherry – or any of the mechanical keyboard forums around the Internet – have ever seen these switches. Luckily, the key cap connector isn’t that complex, and a little bit of bent wire brings the switches back up to spec. The key caps were replaced from a few collectors around the globe.
Getting as far as booting the machine, [Mattis] found some weirdness when using this old calculator: the result of 2+2 was 8.4444444, and 3+1 was 6.4444444. Simply pressing the number 0 and pressing execute resulted in 2 being displayed. With a little bit of guesswork, [Mattis] figured this was a problem with the ALU, and inspecting the ROM on that board proved to be correct: the first 128 nibbles of the ROM were what they were supposed to be, and the last 128 nibbles were the OR of the last half. A strange error, but something that could be fixed with a new replacement ROM.
After hunting down errors with the printer and the disk drive, [Mattis] eventually got this old calculator working again. For such an astonishingly complex piece of equipment, the errors were relatively easy to hunt down, once [Mattis] had the schematics for everything. You can’t say that about many machines only 10 years younger than this old calculator, but then again, they didn’t cost as much as a house.
Have you ever heard of a Cryotron Computer before? Of course not. Silicon killed the radio star: this is a story of competing technologies back in the day. The hand above holds the two competitors, the bulkiest one is obviously the vacuum tube, and the three-legged device is what became a household name. But to the right of that tube is another technological marvel that can also be combined into computing machines: the cryotron.
[Dudley Allen Buck] and his contributions to early computing are a tale of the possible alternate universe that could have been cryotrons instead of silicon transistors. Early on we find that the theory points to exotic superconductive materials, but we were delighted to find that in the conception and testing stages [Buck] was hacking. He made his first experimental electronic switches using dissimilar metals and dunking them in liquid helium. The devices were copper wire wrapped around a tantalum wire. The tantalum is the circuit path, the copper wire acts as the switch via a magnetic field that alters the resistance of the tantalum.
The name comes from the low temperature bath necessary to make the switches work properly. Miniaturization was the key as it always is; the example above is a relatively small example of the wire-wound version of the Cryotron, but the end goal was a process very familiar to us today. [Buck] was searching for the thin film fabrication techniques that would let him shoe horn 75,000 or more into one single computing platform. Guess who came knocking on his door during this period of his career? The NSA. The story gets even more interesting from there, but lest we rewrite the article we leave you with this: the technology may beat out silicon in the end. Currently it’s one of the cool kids on the block for those companies racing to the quantum computing finish line.
Retrotechtacular is a weekly column featuring hacks, technology, and kitsch from ages of yore. Help keep it fresh by sending in your ideas for future installments.
The Hackaday tips line is always full of the coolest completed projects, but only rarely do we see people reaching out for help on their latest build. We’ll help when we can, but [Tim]’s relay-based CPU has us stumped.
[Tim] already has the design of his relay CPU completed with a 12-bit program counter, sequencer, ALU, and a transistor-based ROM. The problem he’s having deals with the mechanics and layout of his homebuilt CPU. Right now, all the relays (PC pin, we guess) are glued top-down to a piece of cardboard. This allows him to easily solder the wires up and change out the inevitable mistakes. This comes with a drawback, though: he’s dealing with a lot of ‘cable salad’ and it’s not exactly the prettiest project ever.
The ideal solution, [Tim] says, would be a PCB with through-hole plating, but this isn’t easy or cheap for the home fab lab. We’d suggest some sort of wire wrap setup, but proper wire wrap sockets and protoboards are for some reason unreasonably expensive.
If you have an idea on how to do the mechanical layout and connections of a relay-based computer, drop a note in the comments. [Tim] has a very cool project here, and it would be a shame if he were to give up on it due to a lack of tools.
Video below, and if you’re having a problem with a project, feel free to send it in.
Continue reading “How Do You Build a Relay CPU?”
There is so much amazing technology that came out of the space race. For this week’s Retrotechtacular we’re looking at the guidance computer used in the Apollo program undertaken by NASA in the 1960’s.
One of the main components of this system is the Inertial Measurement Unit or IMU. That’s a familiar term for hackers who build quadcopters or other devices for which spacial awareness is paramount. In this case the IMU provided critical information about the motion and orientation of the capsule during it’s trip from the Earth to the Moon and back. But it wasn’t just high tech electronics along for the flight. To determine actual position a sextant was used for triangulating position. Yes, this is the same type of measuring device used for centuries. The method of using the sextant is displayed above. The spacecraft was turned until the sextant pointed at a landmark on Earth. The instrument was the adjusted to line up a star as a landmark, then the computer calculated position based on time and the angles of the two points being sighted. There’s a lot more shown in this thirty-minute film including in-depth assembly and testing of the computer components.
Before we point you to a few related articles we’d like to mention that our stash of really cool Retrotechtacular tips is running low. So if you know of some old footage that’s awesome to watch please send us a tip about it.
Now if you can’t get enough about NASA electronics you should check out the LVDC board which [Fran] got her hands on. Also, it’s worth checking out the unbelievable soldering techniques specified in the NASA manual. There’s a pretty good discussion about that going on in the Reddit thread.
Continue reading “Retrotechtacular: The Apollo Guidance Computer”
Your desktop has two, four, or even eight cores, but when’s the last time you’ve seen a multicore homebrew computer? [Jack] did just that, constructing the DUO Mega, a 16 core computer out of a handful of ATMega microcontrollers.
From [Jack]’s description, there are 15 ‘worker’ cores, each with their own 16MHz crystal and connection to an 8-bit data bus. When the machine is turned on, the single ‘manager’ core – also an ATMega328 – polls all the workers and loads a program written in a custom bytecode onto each core. The cores themselves have access to a shared pool of RAM (32k), a bit of Flash, a VGA out port, and an Ethernet controller attached to the the master core.
Since [Jack]’s DUO Mega computer has multiple cores, it excels at multitasking. In the video below, you can see the computer moving between a calculator app, a weird Tetris-like game, and a notepad app. The 16 cores in the DUO Mega also makes difficult calculations a lot faster; he can generate Mandelbrot patterns faster than any 8-bit microcontroller can alone, and also generates prime numbers at a good click.
Continue reading “16 core computer made of ATMegas”
Here’s a way to play around with simple computing concepts without going too crazy with the hardware side of things. [John Eisenmann] calls it the DUO tiny. It’s a programmable computer based around the ATtiny84. He wrote the operating system himself, building in a set of commands that make it quite functional, but allow the user to manipulate or even write the programs using the four button interface. Editing and running programs (which include some games) is demonstrated in the clip after the break.
The three major components used in the system are the ATtiny84, and EEPROM chip with 64 KB capacity to hold the programs, and the 102×64 pixel LCD screen seen above. The project began on a breadboard, but as he brought each part into being it transitioned to a strip-board prototype and finally this fab-house version.
Continue reading “Programmable computer built from a humble ATtiny84″
This is the WHICH, the Wolverhampton Instrument for Teaching Computing from Harwell. It is the oldest functioning digital computer and thanks to a lengthy restoration process you can go and see it in person at The National Museum of Computing in Milton Keynes (Northwest of London in the UK).
The system was first put into operation in 1951. It’s function is both familiar and foreign. First off, it uses decimal rather than binary for its calculations. And instead of transistors it uses electromechanical switches like are found in older automatic telephone exchanges. This makes for very noisy and slow operation. User input is taken from strips of paper with holes punched in them. As data is accumulated it is shown in the registers using decatrons (which have since become popular in hobby projects). Luckily we can get a look at this in the BBC story about the WITCH.
According to the eLinux page on the device, it was disassembled and put into storage from 1997 until 2009. At that point it was loaned to the museum and has been undergoing cleaning, reassembly, and repair ever since.