Retro gaming enthusiasts take note: this joystick is what you need to play any Atari game on the original console. It plugs right into the original console hardware and removes the need to choose the joystick, paddle, or keypad controller separately. You just leave this puppy hooked up and move your hands to the set of controls used on each game.
[x2Jiggy] built the thing from scratch. The enclosure is a wooden box from the craft store. He holds it closed with a couple of magnetic latches like you might find on old fashioned kitchen cabinets. The buttons of the keypad are mounted on a chunk of protoboard but he did take the time to give it a coat of matching paint so that it doesn’t look out of place. Inside you’ll find some more protoboard and point-to-point soldering to complete the rest of the connections.
You can see a fast motion video of the build process after the break. This reminds us of the universal controller built for Project Unity.
Continue reading “Atari Combo Controller has what you need for any cartridge”
[Craig] did a great job of restoring the case of his antique console radio. But he wanted to bring the guts up to modern standards. The fix ended up being rather easy when it comes to hardware. He based his internet radio retrofit around a wireless router.
We laughed when we heard that he removed about eighty pounds of original electronics from this beast. He then cut a piece of MDF to serve as a mounting platform for the replacement hardware. The WiFi router takes care of audio playback from several sources and offers him the ability to control the stereo from a smart phone or a computer. It has a USB port to which he connected a hub to make room for the USB sound card and a thumb drive which holds his music library. The black box in the upper right is an amp which feeds the NHT stereo speakers housed in the lower half of the cabinet.
It doesn’t make use of the original knobs like the recent tube-amp conversion we looked at. But [Craig] did add some LEDs which illuminate the dial to help keep that stock look.
This boxy monstrosity is big for a reason. It lets you play games on the original hardware of fifteen different gaming consoles. That’s right, we said original hardware. One of the main goals of Project Unity was to keep the stock equipment by making any type of emulation — hardware or otherwise — taboo. The size of the case is a function of how much stuff is actually crammed in there. But the final shape was dictated by the available opening in [Bacteria’s] living room entertainment center.
The video after the break walks us through each aspect of the build. We’re floored by the quote of 3,500 hours of build time. But as you get a look at the wiring-hell of each different module it’s easy to understand why it didn’t just build itself. One power supply and one controller make for the least complicated user experience possible. We already looked at a giant switching mechanism that selects one console at a time and the singular controller unit. But [Bacteria] has a lot of other tricks up his sleeve which make this gold mine of a hacking reference piece.
Continue reading “Original hardware for fifteen consoles jammed into recently completed Project Unity”
The hardware that went into this Arduino gaming console is just fine. But the coding that produced this game called Twisted SNAKE is beyond compare. [Rodot] has programmed several games for the hardware, which uses an Arduino, 160×168 TFT screen, a 3 axis accelerometer, and two input buttons. If you’re interested, there is a forum thread in which he talks a bit more about the hardware design. But you’re not going to want to pass up either of the two videos embedded after the break.
The first clip shows off a bouncing-ball platforming game. The accelerometer moves the ball back and forth, and the top scrolling level brings more ledges into play. This in itself is a great game. But the Twisted SNAKE game shown off in the second video makes our own ARM-based Snake game look like a 3-year-old programmed it. [Rodot] filled up all of the program memory of the ATmega328 chip to make this happen. There’s a menu system which allows for color themes and difficulty selection. The game play itself lets the snake travel anywhere it wishes with the tail following behind in graceful curves. Wow!
Continue reading “Fantastic programming makes this Arduino gaming device something special”
When you’re building something that hasn’t been done before, sometimes the parts you need just don’t exist.
[Bacteria] over on the Made by Bacteria forum is building a huge all-in-one video game machine, combining hardware from 16 different consoles released through the years. This build requires a way to switch the video output between consoles, so [Bacteria] made a gigantic 18 pole 16 throw switch.
The build began with [Bacteria] sourcing a few 8-pole switches. Of course this switch was too small to toggle between the 16 output lines for each system, so these switches were doubled up and activated by a single button. This system worked, but the results weren’t ideal.
[Bacteria] gave in to the temptation of building his own switch by using spring-loaded metal nuts as the contacts for each part of the switch, allowing him to switch between consoles with a simple sliding contact.
So far, it looks like [Bacteria]’s Project Unity is shaping up nicely. We’ve seen a bit of the controller portion of [Bac]’s build, and already it’s shaping up to be a wonder of retro gaming.
You can check out [Bacteria]’s breakdown of his switch after the break and his Instructable here.
Continue reading “Making a gigantic 18 pole 16 throw switch”
With the explosion of mobile gaming (due in no small part to the egg-bombing Angry Birds), the Ouya was bound to happen. It’s a $100 game console powered by Android that puts indie games right into your living room.
The specs for the Ouya means this cube of games isn’t a slouch: the console comes loaded with an NVIDIA Terga3 quad-core processor, 1 GB of RAM, 8 Gigs of flash storage, HDMI, WiFi, Bluetooth, and Android 4.0. A requirement for publishing games on the Ouya is making at least some of the game free to play, a la TF2 or LoL. In addition to being a video game console, Ouya will also pull down Twitch.TV streams allowing you to watch Starcraft championships and other e-sports on your big-screen TV.
Not only does the Ouya play games, its designers made the device easily hackable. There aren’t enough details to know exactly what this means, but we’re sure we’ll see a full-blown Linux distro running on the Ouya within a week of release.
As of this writing, the Ouya Kickstarter has already met their funding goal of $950,000 by taking
in two million a freaking ton of money with 29 days left. This might become the most successful Kickstarter to date, and we can’t wait to see all the neat stuff and hacks for the Ouya in the near future.
[Bacteria] retro console modder extraordinaire, is back at it with a rather massive project. “Unity”(originally Dubbed Alpha Omega), this will be a single unit that can play games from 20 different console systems. It will run from one power supply, have one video output, and strangely enough, one controller.
[Chris Downing] was nice enough to tip us off to a video of the Unity controller in action. The controller isn’t quite as bulky as we would have assumed with the extensive list of consoles it has to support, but that could be, in part, due to the fact that you actually swap out the brains for the controller for each system’s compatibility.
Continue reading “One console to rule them all”