The theme of this year’s Hackaday Prize is. ‘build something that matters.’ A noble goal, but there’s also a second prize – the Best Product prize – that is giving $100k to one lucky team who can appeal to people with open jaws and wallets. It’s a fabulous prize that also includes a six month residency at the Hackaday Design Lab, but right now there aren’t many contenders for this part of The Hackaday Prize.
[drewrisinger]’s DrDAC USB Audio DAC is one of those project that’s in the running for the Best Product prize. He’s solving the problem of terrible low-quality built-in soundcards that seem to be everywhere. Yes, it’s a simple idea, but the execution is great.
The electronics for DrDAC are pretty much what you would expect for a DIY audio sound card; A PCM2706 takes USB audio and sends it out over I2S. A PCM1794 converts the I2S to analog audio, and an OPA2836 amplifies it and sends everything out through a 1/8″ jack or a pair of RCA plugs.
[drewrisinger] started DrDAC as a school project, and after receiving the PCBs, he noticed a problem. MultiSim’s footprint for a TQFP-32 package was too small, meaning the IC simply wouldn’t fit on the board. It was too late in the semester to order a new board, meaning some sort of rework needed to happen. [drew] fixed this problem by soldering jumper wires between the pads to the leads of the chip. Yes, it looks crazy, but apparently it works. You can check out a video of that whole process below.
Continue reading “Hackaday Prize Entry: Dr. DAC”
[Charlie] was killing some time hacking on some cheap FPGA dev boards he bought from eBay. Initially, he intended to use them to create HDMI ports for a different project before new inspiration hit him. Instead, he added an HDMI port to Neo Geo MVS games. The Neo Geo MVS was a 90’s arcade machine that played gems like the Metal Slug and Samurai Showdown series. [Charlie] has a special knack for mods, being featured on Hackaday before for implementing Zork on hardware and making a mini supergun PCB. What’s especially nice about his newest mod is that the HDMI outputs both audio and video.
[Charlie] obtained the best possible video and audio signal by tapping the digital inputs to the Neo Geo’s DACs (digital-to-analog converter). The FPGA was then used to convert the signals to HDMI, maintaining a digital signal path from video generation to display. While this sounds simple enough, there was a lot that had to be done. The JAMMA video standard’s lower resolution was incompatible with the various resolutions offered by the HDMI protocol. [Charlie] solved this problem by implementing scan doubling using the RAM on the Cyclone II dev board. He then had to downsample the audio to 32kHz (from 55.6kHz) in order to meet the HDMI specs. Getting the sound over HDMI required adding data islands to the signal, a feat [Charlie] admits was a frustrating one.
When he tested the HDMI with his monitor, it was out of spec but still worked. His TV, on the other hand, refused to play it at all. This was due to the Neo Geo outputting 59.1 fps – not the standard 60 fps. Using the FPGA, [Charlie] overclocked the NeoGeo by approximately 1% and used the 27Mhz pixel clock to change the FPGA output to a 720 x 480p signal.
For those that love the scan lines of yore, they can be enabled with the push of a button. [Charlie] notes that there are some slight differences in the shadow effects of some graphics, but he has done his best to minimize them. He also admits that the FPGA code contributes only 100 microseconds of delay compared to analog output, which is fast enough for even the most hardcore gamers.
Check out the video after the break to see how the Neo Geo looks in HDMI along with a side-by-side comparison to a CRT TV.
Continue reading “HDMI Audio and Video for Neo Geo MVS”
The biggest and best audiophile projects are usually huge tube amps, monstrous speaker cab builds, or something else equally impressive. It doesn’t always have to be that way, though, as [lowderd] demonstrates with a tiny DIY USB DAC build that turns a USB port into a headphone output.
In the Bad Old Days™ putting a DAC on a USB bus would require some rather fancy hardware and a good amount of skill. These days, you can just buy a single chip USB stereo DAC that still has very good specs. [lowderd] used the TI PCM2707 USB DAC, a chip that identifies as a USB Audio Class 1.0 device, so no drivers are needed for it to work in either Windows or OS X.
The circuit fits on a tiny PCB with a USB port on one side, a headphone jack on the other, and the chip and all related components in between. There are some pins on the chip that allow for volume, play/pause. and skip, but these pins were left unconnected for sake of simplicity.
The board was fabbed up at OSH Park, and the second revision of the case laser cut out of bamboo and acrylic by Ponoko. It’s a great looking little box, and something that fits right inside [lowderd]’s headphone case.
[Andy] had the idea of turning a mixing desk into a MIDI controller. At first glance, this idea seems extremely practical – mixers are a great way to get a lot of dials and faders in a cheap, compact, and robust enclosure. Exactly how you turn a mixer into a MIDI device is what’s important. This build might not be the most efficient, but it does have the best name ever: digital to analog to digital to analog to digital conversion.
The process starts by generating a sine wave on an Arduino with some direct digital synthesis. A 480 Hz square wave is generated on an ATTiny85. Both of these signals are then fed into a 74LS08 AND gate. According to the schematic [Andy] posted, these signals are going into two different gates, with the other input of the gate pulled high. The output of the gate is then sent through a pair of resistors and combined to the ‘audio out’ signal. [Andy] says this is ‘spine-crawling’ for people who do this professionally. If anyone knows what this part of the circuit actually does, please leave a note in the comments.
The signal from the AND gates is then fed into the mixer and sent out to the analog input of another Arduino. This Arduino converts the audio coming out of the mixer to frequencies using a Fast Hartley Transform. With a binary representation of what’s happening inside the mixer, [Andy] has something that can be converted into MIDI.
[Andy] put up a demo of this circuit working. He’s connected the MIDI out to Abelton and can modify MIDI parameters using an audio mixer. Video of that below if you’re still trying to wrap your head around this one.
Continue reading “Digital to Analog to Digital to Analog to Digital Conversion”
In this installment of Scope Noob I’m working with Direct Digital Synthesis using a microcontroller. I was pleasantly surprised by some of the quirks which I discovered during this process. Most notably, I had a chance to look at errant triggers solved by using holdoff and a few timing peculiarities introduced by my use of the microcontroller. Here’s a video synopsis but I’ll cover everything in-depth after the break.
Continue reading “Scope Noob: Microcontroller Quirks with DDS”
One of the acronyms you may hear thrown around is DDS which stands for Direct Digital Synthesis. DDS can be as simple as taking a digital value — a collection of ones and zeroes — and processing it through a Digital to Analog Converter (DAC) circuit. For example, if the digital source is the output of a counter that counts up to a maximum value and resets then the output of the DAC would be a ramp (analog signal) that increases in voltage until it resets back to its starting voltage.
This concept can be very useful for creating signals for use in a project or as a poor-man’s version of a signal or function generator. With this in mind I set out here to demonstrate some basic waveforms using programmable logic for flexibility, and a small collection of resistors to act as a cheap DAC. In the end I will also demonstrate an off-the-shelf and inexpensive DDS chip that can be used with any of the popular micro-controller boards available that support SPI serial communication.
All of the topics covered in the video are also discussed further after the break.
Continue reading “Direct Digital Synthesis (DDS) Explained by [Bil Herd]”
About 30 years ago, before every computer had CD quality audio built in, audio cards and chips were technological marvels. MIDI chips, FM synthesis, and synths on a chip reigned supreme but one little device – just a handful of resistors – sounded fantastic. it was the Covox Speech Thing, a simple resistor ladder wired up to the parallel port of a computer that would output 8-bit audio to an external amplifier. [FK] recently built his own Covox (Czech, Google translatrix) with just 18 resistors, and the results sound fantastic.
Instead of fancy chips, the original Covox Speech Thing used the 8 bit parallel port on a PC. Back in the olden days, this was the fastest way to get digital data out of a computer, but since it was digital only, a DAC was required to turn this into audio. A simple resistor ladder was sufficient, and this hardware was eventually supported by the old DOS games from Sierra and Id.
[FK] has a demo of this LPT DAC available here, but we’re not thinking that link will last long. If anyone has a better link, leave a note in the comments and we’ll update this post. Thanks [beavel] for sending this in.