One only has to ship one or two things via a container, receiving them strangely damaged on the other end, before you start to wonder about your shipper. Did they open this box and sort of stomp around a bit? Did I perhaps accidentally contract a submarine instead of a boat? Did they take a detour past the sun? How could this possibly have melted?
[Jesus Echavarria]‘s friend had similar fears and suspicions about a box he is going to have shipped from Spain to China. So [Jesus] got to work and built this nice datalogger to discover the truth. Since the logger might have to go for a couple of months, it’s an exercise in low power design.
The core of the build is a humble PIC18. Its job is to take the information from an ambient light, temperature, and humidity sensor suite and dump it all to an SD card. Aside from the RTC, this is all powered from a generic LiPo power cell. The first iteration can run for 10 days on one charge, and that’s without any of the low power features of the microcontroller enabled. It should be able to go for much longer once it can put itself to sleep for a period.
It’s all housed in a 3D printed case with some magnets to stick it to shell of the shipping container. Considering the surprisingly astronomical price of commercial dataloggers, it’s a nice build!
There’s nothing wrong with the rough experiments like hanging a 1 L bottle of water from the end of a rectangular test print to compare strengths. We also have our rules-of-thumb, like expecting the print to perform at 30% of injection molded strength. But these experiments are primitive and the guidelines are based on hearsay. Like early metallurgy or engineering; 3D printing is full of made-up stuff.
What [Sam] has done here is really amazing. He’s produced a model of a printed ABS part and experimentally verified it to behave close enough to the real thing. He’s also set a method for testing and proposed a new set of questions. If it couldn’t be better, he also included his full research notebook. Make sure to read the FDMProperties-report (PDF) in the files section of Hackaday.io.
If research like this is being done elsewhere, it’s either internal to a large 3D printer manufacturer, or it’s behind a paywall so thorough only the Russians can help a regular peasant get through to them. Anyone with access to a materials testing lab can continue the work (looking at you every single engineering student who reads this site) and begin to help everyone achieve an understanding of 3D printed parts that could lead to some really cool stuff one day.
There has always been a need for electronic graph paper – a digital device that records ones and zeros, writes bits, and keeps track of analog voltages. Many moons ago, this sort of device was graph paper, wrapped around a drum, slowly spinning around once per day. With the advent of cheap, powerful microcontrollers and SD cards these devices have become even more capable.
For their entry to the Hackaday Prize, [Kuldeep] and [Sandeep] have built Box0. It’s a lab in a bag, an open source data acquisition unit, and a USB device that toggles pins, all in one simple device.
The hardware for this devices consists of an STM32F0 microcontroller, a USB port, and enough pins to offer up a few SPIs, an I2C bus, eight channels of digital output, two PWM channels, a UART, analog in, and analog out.
If you’ve got an old calculator, Commodore 64, or any other device that used a tape recorder to store and retrieve data, you’ve probably also got a bunch of cassettes lying around, right? Well, you can get rid of them now (or sell them to nostalgic collectors for outrageous prices) because you can just as easily dump them to Audacity, decode them and archive them on a more sane medium.
In [Kai]’s case, the computer was a Sharp Pocket Computer system, and in his post there’s a lot of detail that’s specific to that particular system. If that’s applicable to you, go read up. In particular, you’ll be glad to find that the Pocket-Tools is a software suite that will encode and decode files between the Sharp binary formats and audio. Along the way, we found similar tools for Casio pocket computers too.
For a more general-purpose approach, like if you’re trying to dump and load data from a more standard computer that uses 1200/2400 Hz FSK encoding, this Python library may be useful, or you can implement the Goerzel algorithm yourself on your platform of choice. If you’ve got a particular binary format in mind, though, you’ll have to do the grunt work yourself.
Anyone out there still using these audio data encodings? We know that ham radio’s APRS system runs on two tones. What else? Why and when would you ever transfer data this way these days?
Hackaday.io has just turned two today and we couldn’t be more excited about how far we’ve come. What started out as a simple proof-of-concept, inspired by ye-olde idea of a “virtual hackerspace,” has truly evolved into a global playground for some of the best, brightest, and most creative minds you have ever met. It also became a home and the place to spend sleepless nights for many of us on the team, and we’re excited to share a few ideas on where we are headed going forward.
But before we do that, let’s look at some data.
We’re thrilled to report that over the last two years, Hackaday.io has grown from zero to a 121,158-member strong community, who have together created a total of 9,736 projects. To put this in context, it is more than a two-fold growth from last year’s milestone of 51,838 users / 4,365 projects. And it doesn’t seem to be showing any signs of slowing down.
Though these “vanity” metrics sure are a nice validation, the number that gets us the most excited is the fact that the 9,731 projects currently on the site have been created by a total 4,966different users. What’s even better is the fact that 949 projects are a result of collaboration between two or more people. Altogether, a total of 7,170 different users have participated in the creation of the vast body of engineering knowledge currently residing on Hackaday.io.
[Rui] enjoys his remote-controlled helicopter hobby and he was looking for a way to better track the temperature of the helicopter’s engine. According to [Rui], engine temperature can affect the performance of the craft, as well as the longevity and durability of the engine. He ended up building his own temperature logger from scratch.
The data logger runs from a PIC 16F88 microcontroller mounted to a circuit board. The PIC reads temperature data from a LM35 temperature sensor. This device can detect temperatures up to 140 degrees Celsius. The temperature sensor is mounted to the engine using Arctic Alumina Silver paste. The paste acts as a glue, holding the sensor in place. The circuit also contains a Microchip 24LC512 EEPROM separated into four blocks. This allows [Rui] to easily make four separate data recordings. His data logger can record up to 15 minutes of data per memory block at two samples per second.
Three buttons on the circuit allow for control over the memory. One button selects which of the four memory banks are being accessed. A second button changes modes between reading, writing, and erasing. The third button actually starts or stops the reading or writing action. The board contains an RS232 port to read the data onto a computer. The circuit is powered via two AA batteries. Combined, these batteries don’t put out the full 5V required for the circuit. [Rui] included a DC-DC converter in order to boost the voltage up high enough.
Let’s say you use an SD card-base portable audio recorder for work – doing an interview, perhaps. Things go well until one day, you turn the recorder off before stopping the recording. Without pressing that big red Stop button, the file doesn’t close, and you’re left with a very large 0kB file on the SD card. How do you get it back? There are tools that will do it for you, but they cost money. You can do it yourself with a hex editor, though, and it’s actually pretty easy.
The software required for this feat of data recovery is Roadkil’s Disk Imager to dump all the bits on the SD card to an image file, the free version of ISO Buster to show the block addresses and length of each file, and the hex editor of your choice. The process starts as simply an experiment for hot to create an MP3 file by cutting and pasting bits into a hex editor. A good file was found in the hex editor, copied to a new file, and played. Everything works so far; great.
For the actual data recovery, a spreadsheet was created to make an educated guess as to where the lost file should be. Starting at this address, about 90MB of data was copied into a new hex editor window. This is where the recovery hit a snag. Because the SD card was plugged into a Mac before, a bunch of data was written on the card. This went into the first available place on the disk, which just happened to be the header of the lost MP3 file.
That’s not a problem; there’s already the header from an MP3 file sitting in a hex editor from the first experiment to see if this was possible. By copying a few hundred bytes to the front of the lost file, the file was corrected just enough that an MP3 player could reconstruct the file.
It’s not perfect – the first fifty seconds of the interview was garbled. The rest of the interview was saved, though, and that’s much better than losing the entire thing. Thanks [Lewin] for sending this one in.