Outline 2022: Everyone Should Go To A Demo Party

The community of Hackaday readers is diverse and talented, and supplies us with plenty of motivation, feedback, knowledge, and of course cool stuff to show you. There are many interest streams within it, but it’s safe to say that we’re more directed towards the hardware scene here. One of those parallel streams which has much overlap is the demoscene, that area in which programming, art, and music come together and push computer hardware to the limit of its abilities in pursuit of the most eye-catching works. I took a road trip with a friend to Outline, a small demo party held on a farm in the eastern Netherlands, to take a look at the world of demos up-close as a hardware-focused outsider.

Like A Hacker Camp, But The Music’s Better

A still from Thrive, a 256-byte demo for the TIC-80 fantasy console.
A still from Thrive, a 256 byte demo for the TIC-80 fantasy console.

If I wanted to sum up the flavour of Outline, I’d describe it as very similar to a small hacker camp, but with better music and partying. The hackerspaces are replaced by demo groups and awesome graphics take the place of robots and electronics, but the vibe of people with a passionate interest in the low-level understanding of technology is exactly the same. Even some of the same faces make an appearance. On the benches sit modern high-spec PCs alongside classic consoles and microcomputers, on the projector screen are live coding shaders or some of the most recognisable demos past and present, and in the air is an eclectic mix of live-DJ EDM and chiptunes.

As an outsider at a first demoscene event it’s difficult to appreciate the work from a comparative perspective, while like most of us I’m familiar with quite a few demos that have become popular I’m not well-equipped enough to talk about the code and techniques behind them But I can run through the various sections of the competition, and since everything is online I can link to a few of them. The competition is split up into several sections, which are loosely for all-out technology-no-object demos, space-limited 256 byte and 128 byte demos, and old-school demos for retrocomputing hardware. Each is a test of the programmer’s skill in fitting the most into the least of resources, and for those who appreciate such things it’s the cleverness of the technique which produces the demo that’s as much a draw as the look of the thing. I don’t think I have ever exercised such mastery over any of the computers I have owned. So browse the entries, and marvel at their ingenuity. My personal aesthetic favourites were Thrive by [Agenda] for the TIC-80 fantasy console and It’s about time by [Guideline] for Windows, but you may have different tastes. 

Don’t Forget The Hardware

Mine Storm 4D, on a lenticular holographic display.
Mine Storm 4D, on a lenticular holographic display.

Beyond the atmosphere and the demos themselves, there was a bit of hardware for the retrocomputer enthusiast. The Atari Falcon and Jaguar were neither destined to set the world on fire when they appeared, but there they were for those of us who drooled over them back in the day to lust for once more.

If the original hardware wasn’t enough then there was some newly minted retrocomputing hardware making a showing, with a couple of minimig Amiga FPGA boards showing Workbench. Star of the hardware show though went to Mine Storm 4D, a version of the classic Vectrex game Mine Storm running on a PC, for the Looking Glass Factory holographic portrait display. With my visual superpower I didn’t quite get a 3D effect, but I definitely got the holographic effect when moving my head.

Having never been to a demo party I didn’t know quite what to expect, but I can safely say I had a fantastic time, saw a lot of really cool stuff, and made some friends along the way. If you’ve never been to a demo party because it’s not quite your scene then all I can say is that you should give it a go. Every hardware hacker should go to a demo party!

LayerOne InfoSec Conference Returns Next Weekend

This year’s LayerOne conference is May 25-27 in Los Angeles and Hackaday will be there! Hurry and get your ticket now as today is the last day for pre-registration.

As the InfoSec community takes over the Pasadena Hilton next weekend you’ll wish you had a week instead of just three days to take part in all that is offered. There are organized talks and workshops on pen testing, being the bad guy, and DevOps Security. Learn or improve on your lockpicking skills in the Lockpicking Village. The conference hardware badge will be hacking in every direction in the Hardware Village, and new this year is an Internet of Things Village.

If you ask us, the L1 Demo Party is where it’s at. We love seeing what kind of audio and video demos can be squeezed out of a microcontroller board. If you want one of your own, LayerOne is selling the L1 Demoscene Board on Tindie, and you can dig into the hardware on the Hackaday.io page. Take a look back at the results of the 2015 Demo Party for some of the highlights.

This con has an incredible community supporting it, many of the people you’ll meet have been at every LayerOne since it started back in 2004. Supplyframe, Hackaday’s parent company, has been a sponsor since 2015 and is once again proud to support the event and sponsor the hardware badge. Members of the Hackaday and Tindie crew will be on site so come say hello and don’t be afraid to bring a hack to show off!

128 LEDs, 5 Buttons, IR Comm, And A Few Hours: What Could You Create?

When the second band had played its last encore, before the legendary DJ took the stage, a cadre of hardware hackers climbed three steps with a twinkle in their eyes and glowing electronics in their hands. I’m surprised and relieved that the nugget of excitement that first led me to twiddle a byte in a microcontroller is still alive, and this moment — this crossroads of hacker family — stirred that molten hot center of adventure in everyone.

The badge hacking demoscene is a welcoming one. No blinking pixel is too simple, and no half-implemented idea falls short of impressing everyone because they prove the creativity, effort, and courage of each who got up to share their creation. How could we ever get together as a community and not do this?

It was after midnight before we began the demoparty. I somehow managed to come to the Hackaday | Belgrade conference without a USB webcam to use as a top-down camera. I also didn’t line up someone to record with a camera until minutes before. Please forgive our technical difficulties — we first tried to use a laptop webcam to project to the bigscreen. When that failed, focusing on the badges because tough for our ad-hoc camera operator. This video is a hack, but I think it’s worth looking past its tech problems.

The crowd gathered as close to the stage as possible and there was electricity in the audience as the wiles of the day were explained. Join me after the break for a brief rundown of each demo, along with a timestamp to find it in the video.

Continue reading “128 LEDs, 5 Buttons, IR Comm, And A Few Hours: What Could You Create?”

LayerOne Demoscene Demoboard Party

The LayerOne conference is over, and that means this last weekend saw one of the biggest demoscene parties in the USA. Who won? A European team. We should have seen this coming.

There were two categories for the LayerOne demo compo, the first using only the LayerOne Demoscene Board. It’s a board with a PIC24F microcontroller, VGA out, and a 1/8″ mono audio out. That’s it; everything that comes out of this board is hand coded on the PIC. A few months ago, [JKing] wrote a demo to demonstrate what this demoboard can do. According to him, it’s the only reason Hackaday sold a single Demoboard in the Hackaday store:

Continue reading “LayerOne Demoscene Demoboard Party”

Revive The Demoscene With A LayerOne Demoscene Board

Demos, the demoscene, and all the other offshoots of computer arts had their beginning as intros for cracked Apple II, Speccy, and Commodore 64 games. Give it a few years, and these simple splash screens would evolve into a technological audio-visual experience. This is the birth of the demoscene, where groups of programmers would compete to create the best demonstration of computer graphics and audio.

For one reason or another, this demoscene was mostly confined to Europe; even today, 30 years after the Commodore 64, the North American demoscene is just a fraction of the size of the European scene. A very cool guy named [Arko] would like to change that, and to that end he built the LayerOne Demoscene Board.

If there is a problem with the modern demo scene, it’s that the hardware that’s usually used – C64s, Ataris, Spectrums, and Amigas – are old, somewhat rare, and dying. There’s also the fact that artists have been working on these old machines for decades now, and every single ounce of processing power and software trickery has been squeezed out of these CPUs. [Arko]’s board is a ground-up redesign of what a board that plays demos should be. There’s only one chip on the board – a PIC24F with three graphics acceleration units, color lookup tables, and the ability to output 16-bit VGA video up to 640×480 with 8-bit audio.

The first official competition with the LayerOne Demoscene Board will be at the 2015 LayerOne conference in Monrovia, CA on May 23. There are a few categories, including 4k and 64k JavaScript, Raspberry Pi, the LayerOne board, and a ‘Wild’ category. If you want to take a processor out of a toaster and make a demo, this is the category you’ll be entering. Of course Hackaday will be there, and we’ll be recording all the demos.

Below are a few examples of what the LayerOne Demoscene board can do, and you can also see a talk [Arko] gave at the Hackaday 10th anniversary party here. You can buy the Layerone Demoscene Board on the Hackaday Store

Continue reading “Revive The Demoscene With A LayerOne Demoscene Board”