As your builds get smaller and your eyes get older, you might appreciate a little optical assistance around the shop. Stereo microscopes and inspection cameras are great additions to your bench, but often command a steep price. So this DIY PCB inspection microscope might be just the thing if you’re looking to roll your own and save a few bucks.
It’s not fancy, and it’s not particularly complex, but [Saulius]’ build does the job, mainly because he thought the requirements through before starting the build. MDF is used for the stand because it’s dimensionally stable, easy to work, and heavy, which tends to stabilize motion and dampen vibration. The camera itself is an off-the-shelf USB unit with a CS mount that allows a wide range of lenses to be fitted. A $20 eBay macro slider allows for fine positioning, and a ring light stolen from a stereo microscope provides shadow-free lighting.
We’d say the most obvious area for improvement would be a linkage on the arm to keep the plane of the lens parallel to the bench, but even as it is this looks like a solid build with a lot of utility – especially for hackers looking to age in place at the bench.
While the official history of the digital camera begins with a Kodak engineer tinkering around with digital electronics in 1975, the first digital camera was actually built a few months prior. At the Vintage Computer Festival East, [William Sudbrink] rebuilt the first digital camera. It’s wasn’t particularly hard, either: it was a project on the cover of Popular Electronics in February, 1975.
[William]’s exhibit, Cromemco Accessories: Cyclops & Dazzler is a demonstration of the greatest graphics cards you could buy for S-100 systems and a very rare, very weird solid-state TV camera. Introduced in the February, 1975 issue of Popular Electronics, the Cyclops was the first digital camera. This wasn’t a device that used a CCD or a normal image sensor. The image sensor in the Cyclops was a 1 kilobit DRAM from MOS, producing a digital image thirty-two pixels square.
The full description, schematic, circuit layout, and theory of operation are laid out in the Popular Electronics article; all [William] had to do was etch a PCB and source the components. The key part – a one kilobit MOS DRAM in a metal can package, carefully decapsulated – had a date code of 1976, but that is the newest component in the rebuild of this classic circuit.
To turn this DRAM into digital camera, the circuit sweeps across the rows and columns of the DRAM array, turning the charge of each cell into an analog output. This isn’t a black or white camera; there’s gray in there, or green if you connect it to an oscilloscope.
This project in Popular Electronics would be manufactured by Cromemco in late 1975 and was released as their first product in January, 1976. The Cromemco was marketed as a digital camera, designed to interface with the MITS Altair 8800 computer, allowing anyone to save digital images to disk. This was the first digital camera invented, and the first digital camera sold to consumers. It’s an amazing piece of history, and very happy [William] was able to piece this together and bring it out to the Vintage Computer Festival this weekend.
The Panono is a rather cool take on the panoramic camera: it is a ball-shaped device fitted with 36 individual cameras. When you press the button and throw the camera in the air, it waits until the highest point and then takes pictures from all of the cameras. Sound familiar? We first coverd [Jonas’] work way back in 2011.
Photos are stitched together into a single panoramic image with an equivalent resolution of up to 106 megapixels. The final image is panoramic in both horizontal and vertical directions: you can scroll up, down, left, right or in and out of the image. Since images are all taken at the same time you don’t have continuity problems associated with moving a single camera sensor. There are a number of sample images on their site but keep reading for a look at some of the updated hardware since our last look at this fascinating camera.
The well-dressed hacker [Sean Hodgins] has put together a neat little project: a battery powered remote shutter. He built it for use with Beme, the latest Snapchat clone that all of the cool kids are now using.
This service is designed to get away from the selfie culture by starting to record when you hold your phone against your chest, so you are looking at the thing being recorded, not your phone. [Sean] wanted a bit more control than that, so he built a remote control that starts the recording by moving the servo arm over the proximity sensor.
He built this neat little device from an Arduino Pro Mini, a battery, a small servo, a couple of power control boards and a cheap RF link from SeedStudio, all glued onto an iPhone case. It’s a bit rough around the edges (the servo makes some noise that is picked up on the recording, for one thing), but it is a great example of how to lash together a quick prototype to test a project out.
[Peter] wanted a camera slider and found some inspiration on the good ole ‘net. He then gathered some parts and came up with his own design. We’ve seen camera sliders made from roller blade wheels before but never one that uses skateboard trucks as the carriage! On each truck axle are 2 bearings spaced apart without the skate wheels. Each pair of bearings rides on one of two 48 inch long closet rods supported between two push-up stands. The top portion from an old camera tripod makes a handy mount that allows adjustment of the camera’s aim.
Some camera sliders are manual operated. This one, however, is lead screw driven with a goal of keeping the camera moving at a constant rate. A disassembled hand drill provides the motor, gearbox and speed control necessary to turn the lead screw. Although it works well at slow speeds, [Peter] admits that it becomes less usable as the speed increases. This is mainly due to the 5/16 inch threaded rod lead screw oscillating and whipping around after reaching a certain RPM. If you stick with a straight run, a belt-driven system might make those faster movements more smoothly.
[Artlav] wanted to build a digital camera, but CCDs are expensive and don’t respond well to all wavelengths of light. No problem, then, because with a photodiode, a few stepper motors, the obligatory Arduino, and a cardboard box, it’s pretty easy to make one from scratch.
The camera’s design is based on a camera obscura – a big box with a pinhole in one side. This is all a camera really needs as far as optics go, but then there’s the issue of digitizing the faint image projected onto the rear of the camera. That’s fine, just build a cartesian robot inside the box and throw a photodiode in there.
There are a few considerations when choosing a photodiode for a digital camera. Larger photodieodes have higher noise but lower resolution. [Artlav] has been experimenting with a few diodes, but his options are limited by export control restrictions.
Even with the right photodiode, amplifying the tiny amount of current – picoamps in some cases – is hard. The circuit is extremely sensitive to EMI, and it’s inside a box with stepper motors pulled from the scrap bin. It’s amazing this thing works at all.
Still, [Artlav] was able to get some very high resolution images across a huge range of wavelengths. He’s even getting a few images in mid-wave infrared, turning this homebrew digital camera into the slowest thermal imaging camera we’ve ever seen.
[Glitchmaker] loves photography and wrote in to tell us about his newest project. He has a Canon 1000D camera but, unfortunately, it does not have time lapse capability. So, instead of shelling out a chunk of change for a new camera [Glitchmaker] decided to make an external shutter control device that can continue to instruct the camera to take photos at predetermined intervals. He calls his project: SHTTTRRR. You didn’t think that meant something else, did you?
You can see the unassuming box above, there is just enough stuff packed in there to get the job done, nothing extra or fancy. Luckily, the Cannon camera has a remote shutter input jack that only requires connecting one pin to another in order to take a photo. Inside the box is an ATTINY45 microcontroller. It reads the button pushes from the single panel-mounted button and calculates the time between two button presses. That time between button presses determines the frequency of the photos taken. At the appropriate times, the ATTINY45 signals a transistor to connect the two appropriate pins on the camera’s remote shutter input jack. The device continues to tell the camera to take photos until it is shut off. The result is a series of time-lapse photos that was previously not possible on that camera!
This is a simple project that solves a problem and gets the job done. What’s better than that? [Glitchmaker] is proud of the SHTTTRRR he made and also learned a bunch about programming the ATTINY45 along the way. Check a video of it working after the break.