No one noticed the two men in the alley as the darkness of midnight approached – their long, black trench coats acting like a soldier’s camouflage.
“You got the goods?”
“Yeah, these are hot man…super fast..check this…”
The bark of a police siren broke their whispered conversation like a shattering glass, causing the two men to briefly freeze in their steps.
“Johnny B. got busted last week…did you hear?”
“No way man! What he get busted for?”
“Drone racing man…drone racing.”
Deep within the shadows of abandoned warehouses and dilapidated factories on the outskirts of Australian suburbia, the telltale buzz of numerous drones can be heard. Zipping to and fro at speeds upwards of 60km/h, these drones are not just flying. They’re racing each other. The operators use specialized FPV goggles that allow them to see the raceway in real time. This method, unfortunately, puts them on the wrong side of the law.
The dated laws governing drones in Australia are similar to those in the US, which were written for the radio controlled plane industry. While they technically forbid any flying outside of line-of-site, the Australian Civil Aviation Authority seems to be OK with the drone racing so long as it’s done indoors and poses no risk to people or property.
Know of any drone racing in your country? Is it legal? Do people do it anyway? Let us know in the comments.
Normal WiFi is not what you want to send video from your quadcopter back to the first-person-view (FPV) goggles strapped on your head, because it’s designed for 100% correct, two-way transmission of data between just two radios. Transmission of analog video signals, on the other hand, is lossy, one-way, and one-to-many, which is why the longer-range FPV flights all tend to use old-school analog video transmission.
When you’re near the edge of your radios’ range, you care much more about getting any image in a timely fashion than about getting the entire video sequence correctly after a delay. While WiFi is retransmitting packets and your video is buffering, your quadcopter is crashing, and you don’t need every video frame to be perfect in order to get an idea of how to save it. And finally, it’s just a lot easier to optimize both ends of a one-way transmission system than it is to build antennas that must receive and transmit symmetrically.
And that’s why [Befinitiv] wrote wifibroadcast: to give his WiFi FPV video system some of the virtues of analog broadcast.
Continue reading “Wifibroadcast Makes WiFi FPV Video More Like Analog”
So now that you’ve built your quadcopter and can fly it without crashing most of the time, what’s next? How about metaphorically hopping into the pilot’s seat with a First Person View setup. Great idea… but the cost of the required gear can be a deal breaker. FPV goggles alone range from the low to high hundreds. [sneaky] was using his laptop screen for his FPV setup and decided to try to make is own FPV goggles.
The display is just a small LCD screen that was purchased off eBay. Craft foam board was cut, bent, glued and duct taped to form a box about the same size as the LCD screen which is also secured to the box with duct tape. [sneaky] then cut the opposite side of the box to fit his face before he lined it with 1/2″ weatherstripping foam. Staring at an LCD screen just inches from your face is sure to cause some discomfort. A Fresnel lens inserted in between the user’s eyes and the LCD reduces eye strain to make long flights tolerable. The whole assembly is then held to your noggin via a recycled ski goggle strap.
In the end, [sneaky] likes his new goggles better than his old laptop screen and sun shade setup. The goggles aren’t too heavy and he can wear them comfortably for a while. We’ve seen a DIY FPV goggle setup in the past that uses individual lenses for each eye rather than one large Fresnel lens.
A group of multicopter enthusiasts from Argonay, France cordoned off a path through the forest and spent the day racing. The resulting video makes it look like a heck of a good time.
Twenty “drone” pilots all used first-person view (FPV) camera setups for complete immersion, racing at up to 50 kilometers per hour through a 150m course in the woods that was chosen for maximum thrills and spills. The track basically followed a footpath, but the pilots still had to be extremely alert to avoid natural obstacles (we call them “trees”). The narrator adds that the nearly random lighting and camera artifacts added an extra level of difficulty to the event.
After practicing a few times just to get around the track in one piece, they started racing each other in heats. On the final heat, at 3:40 in the video, five copters start off head-to-head and tear out into the woods. Of them, only two cross the finish line.
FPV drone crash scenes still make us wince a little bit. We wonder how many of the participants spent the next few nights in the repair bay.
Continue reading “Quadrotor Pod Racing”
What happens when you strap a stereoscopic camera onto a drone and transmit the video feed directly to your Oculus Rift? A pretty amazing experience, that’s what!
Several students from the Norwegian University of Science and Technology recently finished a term project dubbed Oculus FPV. In it, [Erik Hals], [Jacob Prescott], [Mats Svensson], and [Mads Wilthil] succeeded in combining virtual reality, a head mounted display, and a UAV for a great result.
Drones with cameras are the next big step in search and rescue, remote inspection, and many other use cases in other environments that are typically inaccessible for a human to poke around. What we really like about this project is they also mounted the stereoscopic cameras on a gimbal, allowing for full head movement — this means the pilot can “park” (read “hover”) his drone in remote locations, and then look around, without having to worry about performing complex aerial acrobatics to get the right camera angle.
Continue reading “Oculus Rift + Head Tracking = The Ultimate Drone Experience”