If you’ve ever found yourself immersed in the wild realm of electronic dance music, then chances are you’ve probably heard [Flux Pavilion]’s dubstep banger ‘Bass Cannon.’ The music video released for the track shows [Flux] and his minion [Doctor P] performing twisted audio experiments on unexpecting research candidates by blasting them in the face with strong waves of sound vibrations, which blew back the hair of the people strapped to the chair. The audio trials took place inside what looks to be a warehouse filled to the brim with speakers, heavy duty subs, and sound boards; making it more like a ‘room of bass’ rather than a bass cannon itself. Yet, it inspired one of Hackaday’s Alum to literally create a bass cannon himself. And as you can see in the video below, his device packs quite a punch.
Most of us know [Adam Munich] as the guy who built this portable x-ray machine that could look through just about anything. He’s also built a nuclear bomb detector and has documented several radiation safety techniques, but every once in a while he decides to make something utterly ridiculous like this! He describes his homemade bass cannon as having a variety of fun and exciting uses including a mobile party on one’s shoulders, a way to frizz your hair, or an electrifying method to scare the neighbors.
Continue reading “Let the Bass Cannon Kick It!!”
[Lizzie] from LustLab sent in her Ball of Dub that turns a few accelerometer and a digital audio workstation and turns everything into an aural experience of wubs and dubs. The Ball of Dub can turn just about anything into dubstep, and does so with a fairly interesting user interface.
There isn’t a build log for the Ball of Dub, but the folks at LustLab did send in a basic overview of her project. Inside the ball, there’s a Razor IMU from Sparkfun that is attached to the ever-popular XBee wireless transceiver. A tiny program on an Arduino calibrates the gyroscope and accelerometer and sends that data to the DAW at 50Hz.
The host computer is running Renoise, a very popular tracker that can accept MIDI and OSC input. A Processing app parses the ball spin, free fall and impact, averages them over a period of time, and pipes that into the OSC input of Renoise. In [Lizzie]’s video, the ball spin is sent to a low-pass filter on the baseline track, and the average impact is applied to the vocal track.
This isn’t the first time we’ve seen some fairly strange ways to modulate wub; we saw real instruments covering Skrillex earlier this month. The Ball of Dub wins in the simplicity department, though.
When we first saw the live cover of Skrillex Scary Monsters And Nice Sprites by the band Pinn Panelle, we had to know how a band is able to play live dubstep on real instruments. We emailed the band and they spilled the beans on how to process the hell out of an instrument in a live environment.
First up is the bassist, [Nathan Navarro]. He wears a Source Audio Hot Hand on his right thumb. This little box is a two-axis accelerometer that communicates with his pedal board using RF frequencies. With the Hot Hand, he has control over two parameters on Hot Hand Pedals. The envelope effect is awesome, but it’s worth noting that [Nathan] is sponsored by Source Audio. We’re thinking it would be relatively easy to cram a Wii MotionPlus and microcontroller into a wristband. Tied to a computer and MIDI interface, the homebrew solution would do the same thing.
[Derek Song] is the guitarist and he’s used multieffects for most of his musical life He has a small Bluetooth keyboard and touchpad mounted to the front of his guitar that controls just about everything on his pedal board. The Bluetooth controller sends commands to [Derek]’s computer that outputs MIDI CC messages to his pedal board.
In a studio, Pinn Panelle’s cover would be impressive. The fact that it’s being played live opens up a number of doors as to what a band can do in real-time. If you’ve got a pedal board or electronic music build, send it into the tip line. Also, check out the videos after the break for a better demo of [Derek]’s Bluetooth setup.
Continue reading “Playing dubstep on real instruments”
[Ryan Challinor] is part of a group constructing a display for this year’s Burning Man festival that includes the Kinect, Ableton Live, and Quartz Composer. As the programming guru of the project, he was tasked with creating a method for his partners to utilize all three products via an easy to use interface.
His application is called Synapse and was inspired by videos he saw online of people controlling individual Dubstep beats or sound effects with the Kinect. Synapse allows you to map multiple effects to each limb, sending joint positions, hit events, and image depth data to both Ableton and Quartz Composer via OSC. The user interface looks fairly easy to work with, enabling musicians and artists to create awesome audio/visual displays using their bodies as instruments, in a very short period of time.
Check out the pair of videos below to see a brief walkthrough of the software interface as well as a quick video demonstration of what Synapse is capable of.
Continue reading “Synapse turns your Kinect into a Dubstep theremin”