It’s true that a lot of the projects we feature here (and build ourselves) are created to accomplish some sort of goal. But, many times the project itself is the goal. That’s the case with [Proto_G’s] self-oscillating pneumatic machine, which he built with no particular use in mind.
The gist of the idea is to suspend an underwater tunnel from floating pontoons. By the time you finished reading that sentence, you probably already had a list of things in your head that seem to make this a terrible idea. After all, it does seem to combine the worst aspects of both underwater tunnels and bridges. But, the idea may actually be a good one, and it’s already being seriously considered in Norway.
In the show Full Metal Alchemist, there’s a city called Rush Valley whose main and only business are the high performance prostheses called Automail. Engineers roam the street in Rush Valley; the best have their own shop like that of the high-end clothiers in Saville Row. Of course; it’s all fantasy set in a slightly ridiculous Japanese cartoon, but while walking through this year’s Maker Faire I began to wonder if is a future that may come to be.
The problem with prosthetics is the sheer variety of injuries, body types, and solutions needed. If an injury is an inch higher or an inch lower it can have a big effect on how a prosthetic will interact with the limb. If the skin is damaged or the nerves no longer function a different type of prosthesis will be needed. Some prostheses are to replace a lost limb, others are to assist an ailing body in order to return it to normal function. More than a few are simply temporary aides to help the body along in its healing efforts. Unfortunately, this means that it’s often the case that larger companies only sell the prostheses people are most likely to need; the rarer cases are often left without a solution.
However, we see hackers stepping up and not just working on the problems, but solving them. One of our semifinalists last year, openbionics, inspired one of the projects we’ll be talking about later. There are robotic legs. We met a guy at MRRF who has been 3D printing hands for his son from the E-nable project.
Along these lines, we saw two really cool projects at Maker Faire this year: The first is the Motor-Assistive Glove, or MAG. MAG is designed to help people with Peripheral Neropathy regain some use of their hands while they go through the lengthy road to recovery. Perhipheral Neuropathy is a disease, usually resulting from diabetes, toxin exposure, or infection, where the nerves are damaged in such a way that typically the hands and feet are no longer mobile or feel sensation in a useful way. Once the disease is in full swing, a previously able person will find themselves unable to do simple things like hold a can of soda or grasp a doorknob firmly enough to open it.
We had a chance to interview one of the members of the MAG team, [Victor Ardulov], which you can see in the following video. [Victor] and his group started a research project at the University of Santa Cruz to develop the Motor-Assistive Glove. The concept behind it is simple. People with Peripheral Neuropathy typically have some movement in their hands, but no strength. The MAG has some pressure sensors at the tips of the fingers. When the user puts pressure on the pad; the glove closes that finger. When the pressure is off; the glove opens. The concept is simple, but the path to something usable is a long one.
[Robert Glaser] kept all his projects, all of them, from the 1960s to now. What results is a collection so pure we feel an historian should stop by his house, if anything, to investigate the long-term effects of the knack.
He starts with an opaque projector he built in the third grade, which puts it at 1963. Next is an, “idiot box,” which looks suspiciously like “the Internet”, but is actually a few relaxation oscillators lighting up neon bulbs. After that, the condition really sets in, but luckily he’s gone as far as to catalog them all chronologically.
We especially enjoyed the computer projects. It starts with his experiences with punch cards in high school. He would hand-write his code and then give it to the punch card ladies who would punch them out. Once a week, a school-bus would take the class to the county’s computer, and they’d get to run their code. In university he got to experience the onset of UNIX, C, and even used an analog computer for actual work.
There’s so much to read, and it’s all good. There’s a section on Ham radio, and a very interesting section on the start-up and eventual demise of a telecom business. Thanks to reader, [Itay Ramot], for the tip!
So you’re looking to buy your first 3D printer, and your index finger is quivering over that 300 US Dollar printer on Amazon.com. Stop! You’re about to have a bad time. 3D printing has come a long way, but most 3D printers are designed through witchcraft, legends, and tall tales rather than any rigorous engineering process. I would say most 3D printer designs are either just plain bad, or designed by a team of Chinese engineers applying all their ingenuity to cost cutting. There are a few that are well designed, and there is a comparatively higher price tag attached.
I’ll start by going through some of the myths and legends that show up in 3D printers. After that I’ll go through some of the common, mostly gimmick, features that typically hinder your printer’s ability, rather than adding any useful function. Next I’ll go onto the things that will actually make your printer better. Finally, I’ll add some special consideration if you’re a beginner buying your first printer.
A lot of people make the argument that you can’t go wrong buying a tool made in USA, Germany, Japan, Switzerland, etc. They swear that any Chinese tool will be garbage and it’s not worth purchasing them. Now, any discerning mind will say, “Wait a minute, why? China has a huge economy, experienced people, and the ability to use all the scary chemicals that make the best steel. Why would their tools be any better or worse than ours?” It’s a very valid argument. There are lots of Chinese tools that are the best in the world. Most of what we see in our stores are not. So what is the difference. Why does a country who can make the best tools not make the best tools? Surely it isn’t purely cost cutting. Is it cultural? The opinion I wish to put forth is that it’s a matter of design intent communication.
I’ve worked as an engineer in industry. The one common thread between a quality product and a bad product has always been this, ”Is the person who designed the product involved in making the product?” If the person or peoples who imbued the design intent into the original product are actively involved in and working towards the execution of that product, that product has a vastly greater chance of being good. Or in other words: outsourcing doesn’t produce a bad product because the new people making the product don’t care. It makes a bad product because the people who understand the intent behind the product are separated from its execution.
Let’s take the Crescent wrench as an example. Crescent wrenches used to be made in USA. In the past few years they have begun to make them in China. We can spot many visual differences right away. The new Crescent wrench has a different shape, the logo has changed and the stamping for the logo is dodgy, and worse, the tool just doesn’t operate as well as it used to. The jaws aren’t as hard and they wiggle more. What happened? How could Crescent mess up their flagship so badly. Surely they intended just to cut costs, not to reduce quality. This isn’t shameful in itself
What happened to the Crescent wrench is easily explained by anyone who has seen a product from design to execution before. A factory in the USA set out to make a good adjustable wrench. Hundreds of engineers and employees worked in a building to make a good wrench. When their machines didn’t work, they came up with solutions. When their quality was lacking, they implemented better processes. They had a list of trusted suppliers. They could guarantee that the materials that came in would be imbued with their vision and intent when the product came out. The intent and will of all those people built up in one place over time.
“To the Tortuga!” my husband and I heard the announcement from the backyard. Our two boys, Ben (7) and Miles (3), had become pleasantly obsessed with the coolest brothers in nature – the Kratt Brothers. From the moment that these two energetic animal-loving brothers were discovered by our kids, they’ve been huge fans. Our house has been transported to the Sonora Desert where we saved a Gila Monster, then to the Australian Outback to learn about the Thorny Devil. We even went to swing with the Spider Monkeys in South America and then back to the good ‘ole U.S. of A to harness the speed of the Roadrunner – since we are, after all, a family of runners!
Our boys have been the Grand Brothers for months and there are no signs of it letting up. At the end of summer, I decided to reward the kids with a Creaturepod, a plastic toy meant to look like the fictional walkie talkie of the same name used on PBS Kids’ Wild Kratts program. They loved it, but soon found that it didn’t do anything on its own. They both have wild imaginations and like to bring to life most of their play, but the toy just wasn’t doing it for them. Being that Chris and Martin Kratt are brothers in real life, and Ben and Miles Grand are brothers in real life, Ben thought it would only be right to have “real life” Creaturepods. Real walkie talkies that he could use to communicate with his friends and have Wild Kratts adventures. This natural interest provided an opportunity to make learning, designing, and building a source of fun for the boys. It is an amazing way to teach that you can change the world around you by having an idea, making a plan, and gathering everyone with the skills needed to complete the project.