PS1 hombrew competition
The PlayStation Development Network is hosting a six-month long competition to develop homebrew games for the original PlayStation.We don’t get many homebrew games for old systems in our tip line, so if you’d like to show something off, send it in.
This is how you promote a kickstarter
[Andy] has been working on an SNES Ethernet adapter and he’s finally got it working. Basically, it’s an ATMega644 with a Wiznet adapter connected to the second controller port. The ATMega sends… something, probably not packets… to the SNES where it is decoded with the help of some 65816 assembly on a PowerPak development cartridge. Why is he doing this? To keep track of a kickstarter project, of course.
What exactly is [Jeri] building?
[Jeri] put up an awesome tutorial going over the ins and outs of static and dynamic flip-flops. There’s a touch of historical commentary explaining why dynamic registers were used so much in the 70s and 80s before the industry switched over to static designs (transistors were big back then, and dynamic systems needed less chip area). At the end of her video, [Jeri] shows off a bucket-brigade sequencer of sort that goes through 15 unique patterns. We’re just left wondering what it’s for.
Finally, a camera for the Raspberry Pi
In case you weren’t aware, the camera board for the Raspberry Pi will be released sometime early next year. Not wanting to wait a whole month and a half, [Jouni] connected a LinkSprite JPEG serial camera to his Raspberry Pi. The whole thing actually works, but [Jouni] didn’t bother posting the code. Maybe we can encourage him to do so?
Blatant advertising? Yes, but fireballs
Nintendo gave [MikenGary] a Wii U and asked them to make a film inspired by 30 years of Nintendo lore and characters. They did an awesome job thanks in no small part to Hackaday boss man [Caleb](supplied the fire), writer [Ryan] (costume construction) and a bunch of people over at the Squidfoo hackerspace.
It sounds like [Andrew] is trying to build a Pavlovian response into his behavior when it comes to online gaming. He wants to make sure he doesn’t miss out when all his friends are online, so he built this traffic signal to monitor Xbox Live activity. It will illuminate the lights, and drive the meters differently based on which of his friends are currently online. When the light’s green, he drops everything a grabs a controller.
The base of the light is a black project box. Inside you’ll find the Arduino compatible chip which drives the device mounted on a piece of protoboard. A WIZnet W5100 adds network connectivity at the low price of around $25. There is one problem with the setup. The API which [Andrew] found doesn’t use any authentication. This means that he can only see the public status of his friends; anyone who has set their online status set to private will always register as ‘online’. If you know of an existing Xbox Live API that would solve this issue we’d love to hear from you in the comments.
A few weeks ago, we saw codebender, an online replacement for the Arduino IDE that allowed you to upload a sketch to your board from a web browser. Over on the codebender blog [Vasilis] and his team are rolling out a way to remotely upload code to an Arduino over Ethernet. Now you don’t even need a serial connection to program an Arduino; it can be done over the Internet to a board in the next room, or on another continent.
The star of this hack is the Ariadne bootloader, an implementation of TFTP that allows any Ethernet-enabled Arduino to receive updates over the Internet. There is still one small problem with the Ariadne bootloader: uploading code over Ethernet requires someone to press the reset button on the Arduino, completely negating the benefits of programming an Arduino over Ethernet.
This problem has been solved before for earlier Arduino boards, so we’re sure [Vasilis] and his team will be able to fix the reset issue in very short order. If you’d like to check out the remote TFTP bootloader and play around with codebender, you can grab Ariadne over on GitHub.
It’s no secret that Ethernet shields for the Arduino are a little expensive. With the official Ethernet shield selling for about $50 and other options not much cheaper, there’s a lot of room for improvement for Arduinofied Ethernet. [Boris] over at Open Electronics has a solution to this problem: his Ethercard powered by a $3 Ethernet controller.
The Ethercard uses the Microchip ENC28J60, a through-hole Ethernet controller. There isn’t much else on the board apart from an RJ45 jack, caps, resistors, and a cheap buffer chip. This board was designed to be easily produced, and we’re thinking it might be possible to etch this board at home.
There are a few drawbacks to this ENC28J60 Ethernet shield – the official Arduino Ethernet shield has a 10/100 Mbps connection where the Microchip-powered shield is limited to 10 Mbps. Given the reduced cost, ease of assembly, and the fact that it’s pretty hard to saturate a 100Mbps connection with an Arduino this flaw can be easily ignored.
Pretty neat, especially considering how much you can do with an Ethernet connection on your Arduino. Files and code available in the git.
[Alexandre] wanted to set up a web-based temperature logger with his Arduino, but found the Arduino Ethernet shield a little finicky. Since his Raspberry pi was just delivered, he figured he could use the Raspi as an Ethernet shield with just a little bit of coding.
After [Alexandre] set up his Arduino to send a thermocouple through the USB, the only thing left to do was to add node.js to the Raspi’s Debian installation. Every five minutes, the Arduino wakes up, takes a temperature reading, and sends it over to the Raspberry pi. From there, it’s easy parse the Arduino’s JSON output and serve it up on the web.
In the end, [Alexandre] successfully set up his Raspberry pi as an Ethernet shield to serve a web page displaying the current temperature (don’t F5 that link, btw). One interesting thing we have to point out is the cost of setting up this online temperature logger: the Arduino Ethernet shield sells for $45 USD, while the Raspberry pi is available for $35. Yes, it’s actually less expensive to use a Raspberry pi as an Ethernet shield than the current Arduino offerings. There you have it, just in case you were still on the fence about this whole Raspi thing.
More old computers on FPGAs!
[Andy] loves his Memotech MTX computer. It’s an oldie with a Z80 running at 4MHz; the perfect target for an FPGA port. The ReMemotech has everything the old one has – cassette interface and all – and can run up to six times faster than the original.
Also found in 10-forward
If you’re going to build a jukebox, why not go all out? Here’s a touch screen jukeboxwith an LCARS skin. Yep, the same interface found on Star Trek: The Next Generation.
New desktop wallpaper for you
[McMonster] found a great pair of blog posts (1, 2) showing what ancient ICs look like without their casing. Since these were CERDIP packages (two ceramic plates glued together) they were exceptionally easy to take apart leaving the entire chip intact. Pages are in Polish, but there’s a Google Translate button on the sidebar
Cheap and easy Arduino wi-fi
Quick quiz: what’s the easiest way to get data onto an Arduino wirelessly? XBees? GSM modules? Nope, just get a wireless router and an Ethernet shield. The Ethernet module only cost [Doss] $20, and we’re sure Hackaday readers have a spare wireless router around somewhere.
Chiptunes! Chiptunes I say!
[mdmoose29] has been working on making a custom SNES cartridge for a dubstep artist (tell us more, [moose]…). In his search for programming tools, he found theSNES Game Maker. We tried it out for a bit and it’s still a very unrefined beta. Still, making SNES programming easier is awesome.
You people are awesome. Here’s six things for a links post.
[Valentin] made a night vision monocular from an old VHS camcorder, a small spy camera, and a handful of infrared LEDs. Here’s a video of [Valentin]‘s build in action.
[Charles] wrote in to share the project he just built for the London Hackerspace. He calls it CoolBot, and as the name indicates it’s responsible for keeping the laser cutter from overheating.
At its heart the system is a water pump. It uses a plastic storage container as a reservoir, with an outfeed from the laser tube coming in the top of the lid. [Charles] mounted a temperature sensor using a 3D printed part to anchor it in the center of the return stream. An Arduino clone uses this sensor, as well as ambient room temperature and laser tube temperature sensors to decide when to switch on the cooling pump. As with any hackerspace add-on, this wouldn’t be complete without Internet connectivity so he included an Ethernet shield in the project box. Speaking of, that box uses panel-mount connectors to keep dust and water away from the electronics. But the lid of the controller box also includes a character LCD for quick reference.
Don’t miss [Charles’] explanation of the system in the video after the break.
Continue reading “CoolBot keeps your laser cutter from overheating”