Add supercaps to your exercise routine

Many exercise machines generate electricity as you pedal or climb in order to run the on-board electronics. Unfortunately if you stop or even slow down too much the juice will die and your exercise program will reset. Wanting to improve on this gotcha, [Mike] cracked open his exercise bike and added some super capacitors.

On the circuit board he found an ATmega128 was in charge of the user interface. He probed the board a little bit and couldn’t find how it was connected to the power regulators. After some additional snooping he found it has its own SOIC regulator separate from the ones that run the display and peripherals. He takes us through the calculations he made before choosing his parts. What he ended up with is a set of three supercaps in series that add about two minutes of juice before the levels drop and the chip resets. The design of the board helped a lot as the high-load electronics (like the LCD screen) are on a separate power bus than the processor.

Vigorous exercise keeps the tunes coming

There are cars that increase the radio volume as you drive faster, and video games that ramp up the music as your gameplay improves (we’re looking at you SSX Tricky). Now you can add that feature to your workout with [Polymithic's] Motion Feedback MP3 Player. It uses a passive infrared sensor to detect motion so there’s no need to wear any electronics. But if you used some Bluetooth headphones you could bring the system with you to the gym, just don’t exercise so hard that you blow your eardrums out.

[via Hacked Gadgets]

Bike controller for Xbox 360

ProjectExciteBike is on its second iteration of an exercise bike controller for Xbox 360. The controller takes pedal input from the cranks of the exercise bike. The sensing is handled by a ring of five hall effect sensors that detect a passing magnet attached to the crank. The sensor data is collected and processed by an Arduino which connects to a wireless Xbox 360 controller for output.

This version of the gaming device includes a fine adjustment widget. It uses a row of LEDs to represent the speed of the pedals and has a slider to adjust how much of an effect this has on the game. This is what we envisioned for the trainer computer we saw yesterday. Take a look at some game play video after the break and dig through the code if you have an exercise bike waiting to be recommissioned.

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Another stationary bike VR rig

[Shingo] shared his implementation of a stationary bike as a virtual reality interface. This is similar to the Google Street View setup we covered a week ago but goes a few steps further. They patched into the bike computer to pick up rotation of the bicycle wheel and added an accelerometer for directional control. This setup can navigate through Street View but the video after the break also details an interface with Google Earth and even the ability to navigate through Second Life, following your avatar as it bikes along with you. The use of a wearable display is far superior to something like the SurfShelf and really gives you a goal other than just some cold-weather exercise. So take this idea, patch it into a wearable computer and you’ve got the exercise setup worthy of the future world we’ve been promised.

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