We’ve been watching the development of the snega2usb since it’s debut on Hackaday. Now it’s grown up and is ready to be manufactured. In the low quality video above [Matthias] shows some of the latest high quality additions to the board. It now has a case, shiny new firmware, production made PCB, and game pad ports. The snega2usb is shipping this December for those who preorder now.
When we first posted [Matthias_H]’s USB reader for SNES game carts, it was met with enthusiasm. The snega2usb allows you to play SNES and Sega games on your pc right off the cartridge. The latest revision is even more amazing than the first. [Matthias] has added the ability to read Sega Genesis/Mega Drive cartridges as well as the ability to save games directly to the cartridge. The board has also been updated from the rats nest it used to be to a smart looking dual sided PCB. So far [Matthias] hasn’t had any trouble reading cartridges, even ones with the SuperFX chips. [Matthias] also launched a site for the project where the lastest information on its development can be found. [Matthias] is getting close to a production version which will feature better firmware, console quality connectors and a shiny case.
What do you get when you cross a Neo-Geo and a Sega Genesis? A pretty vintage case mod. [Brett] used a variation of the 16-bit console (known as the Mega Drive II) as the base of his project. With an original Neo-Geo motherboard and a few other components (such as a power indicating LED), the ‘Geosis’ was born. [Brett] removed a few of the unnecessary parts from the mobo, like the power-amp, and set it up to work with a regular 5V DC wall adapter. The PCB also had to be clipped so it would fit into the Mega Drive chassis.
Though it may not be the case, some Neo-Geo motherboards in circulation have been salvaged from arcade machines. An enclosure would be essential for protecting them during standalone use – something [Brett] plans to do a lot.
[Jacob] wanted to play some sega games on his PC and felt like the experience just wasn’t complete while using the keyboard for input. He had an old MadCatz controller laying around, which could have probably been connected fairly simply, but he really wanted it to be wireless. A wireless keyboard was sacrificed, and the wireless genesis controller was born. To make it, he disassembled the keyboard to take the controller chip out. After tracing out and soldering switches to the leads, he installed it in his genesis controller.
We’re really looking forward to the conference. [SigFLUP] is already on the schedule to cover Sega Genesis development. Get your talk in soon though; they’re already handing out space to the knitters.