Building sensors for the Scratch programming language

[Kevin Osborn] is making it a bit easier for young programmers to write programs that interact with the physical world. The device he’s holding in the picture is an Arduino based accelerometer and distance sensor meant for the Scratch language.

Scratch is a programming language developed at MIT. It has kids in mind, and focuses on graphical building blocks. … Read the rest

Retrotechtacular: The Blit has given me access to the power of multiprogramming!

We normally try to be descriptive with our titles. But when that statement pops out of the narration with notable excitement it made us chuckle. This installment of Retrotechtacular is a promotional video for the Blit. It’s a graphics-based hardware terminal for Unix systems. It’s biggest boast is the ability to run (and display on screen) several different programs … Read the rest

Want to play Pong on your Oscilloscope?


I always have! I don’t know why, but I like the idea of using an oscilloscope screen as a general use video display. Why not? In my case it sits on my desk full time, has a large screen area, can do multiple modes of display, and is very easy control.
Making an oscilloscope screen do your bidding is an … Read the rest

Displaying graphics on an oscilloscope

[Andrew Rossignol] was curious one day and decided that he wanted to display graphics on an oscilloscope after playing around with the X and Y inputs.

[Andrew] started out with a resistor ladder on the DAC of his AVR Butterfly. He was able to to draw a line on the oscilloscope’s screen but bandwidth limitations forced him to reconsider his … Read the rest

Spy Video TRAKR: software and first hack

Our initial view of the Spy Video TRAKR “App BUILDR” site had us believing this would be an internet-based code editor and compiler, similar to the mbed microcontroller development tools. Delving deeper into the available resources, we’re not entirely sure that’s an accurate assessment — TRAKR may well permit or even require offline development after all. Regardless of the final … Read the rest

Behind the scenes of a 1K graphics demo

Programmer/designer [Steven Wittens] has posted a fantastic write-up on the black art of producing compact demo code, dissecting his own entry in the 1K JavaScript Demo Contest. The goal is to produce the best JavaScript demo that can be expressed in 1024 characters or less and works reliably across all standards-compliant web browsers.

[Wittens] details several techniques for … Read the rest

Art From Code: Generative Graphics

[Keith Peters]‘ blog Art From Code is devoted to his beautiful graphics from computer source code, also known as generative art. Although [Peters] is reluctant to reveal his source code, algorithmic graphics can be created with the help of tools like ActionScript, Flash, and Flex. There are some great tutorials that can start you on the path … Read the rest