Playing The Guitar Of DOOM

Over the years, we’ve seen DOOM run on pretty much everything from an 8088 to a single keycap. We’ve also written up one or two controllers, but we don’t think we’ve ever seen anything like this — playing DOOM with an electric guitar.

The guitar in question is a Schecter Hellraiser Deluxe, which seems like a great choice to us. In order to get the notes to control the game, [DOS Storm] converted a handful of notes to MIDI using a VST plugin called Dodo MIDI 2 and the Reaper DAW. Then it was a matter of converting MIDI to keystrokes. This took two programs — loopMIDI to do take the MIDI data and route it elsewhere, and MIDIKey2Key to actually convert the MIDI to the keystrokes that control DOOM.

The result is that the notes that move Doomguy around are mostly in an A-major bar chord formation, with some controls up in the solo range of the fret board. Be sure to check out the demo video below and watch [DOS Storm] clear level one in a fairly impressive amount of time, considering their controller is a guitar.

That key cap isn’t even the most ridiculous thing we’ve seen DOOM running on. It’s probably a toss-up between that and the LEGO brick.

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Guitar Distortion With Diodes In Code, Not Hardware

Guitarists will do just about anything to get just the right sound out of their setup, including purposely introducing all manner of distortion into the signal. It seems counter-intuitive, but it works, at least when it’s done right. But what exactly is going on with the signal? And is there a way to simulate it? Of course there is, and all it takes is a little math and some Arduino code.

Now, there are a lot of different techniques for modifying the signal from an electric guitar, but perhaps the simplest is the humble diode clipping circuit. It just uses an op-amp with antiparallel diodes either in series in the feedback loop or shunting the output to ground. The diodes clip the tops and bottoms off of the sine waves, turning them into something closer to a square wave, adding those extra harmonics that really fatten the sound. It’s a simple hack that’s easy to implement in hardware, enough so that distortion pedals galore are commercially available.

In the video below, [Sebastian] explains that this distortion is also pretty easy to reproduce algorithmically. He breaks down the math behind this, which is actually pretty approachable — a step function with a linear part, a quadratic section, and a hard-clipping function. He also derives a second, natural exponent step function from the Schockley diode equation that is less computationally demanding. To implement these models, [Sebastian] chose an Arduino GIGA R1 WiFi, using an ADC to digitize the guitar signal and devoting a DAC to each of the two algorithms. Each distortion effect has its own charms; we prefer the harsher step function over the exponential algorithm, but different strokes.

Kudos to [Sebastian] for this easy-to-understand treatment of what could otherwise be a difficult subject to digest. We didn’t really expect that a guitar distortion pedal would lead down the rabbit hole to diode theory and digital signal processing, but we’re glad it did.

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Modeling A Guitar For Circuit Simulation

Guitar effects have come a long way from the jangly, unaltered sounds of the 1950s when rock and roll started picking up steam. Starting in large part with [Jimi Hendrix] in the 60s, the number of available effects available to guitarists snowballed in the following decades step-by-step with the burgeoning electronics industry. Now, there are tons of effects, from simple analog devices that would have been familiar to [Hendrix] to complex, far-reaching, digital effects available to anyone with a computer. Another thing available to modern guitarists is the ability to model these effects and guitars in circuit simulators, as [Iain] does.

[Ian] plays a Fender Stratocaster, but in order to build effects pedals and amplifiers for it with the exact desired sound, he needed a way to model its equivalent circuit. For a simple DC circuit, this isn’t too difficult since it just requires measuring the resistance, capacitance, and inductance of the overall circuit and can be done with something as simple as a multimeter. But for something with the wide frequency range of a guitar, a little bit more effort needs to go into creating an accurate model. [Iain] is using an Analog Discovery as a vector network analyzer to get all of the raw data he needs for the model before moving on to some in-depth calculations.

[Iain] takes us through all of the methods of figuring out the equivalent impedance of his guitar and its cabling using simple methods capable of being done largely by hand and more advanced techniques like finding numerical solutions. By analyzing the impedance of the pickup, tone and volume controls, and cable, this deep dive into the complexities of building an accurate equivalent circuit model for his guitar could be replicated by anyone else looking to build effects for their specific guitars. If you’re looking for a more digital solution, though, we’ve seen some impressive effects built using other tools unavailable to guitarists in days of yore, such as MIDI and the Raspberry Pi.

Reshoring Vacuum Tube Manufacturing, One Tube At A Time

For most of us, vacuum tubes haven’t appeared in any of our schematics or BOMs in — well, ever. Once mass-manufacturing made reliable transistors cheap enough for hobbyists, vacuum tubes became pretty passe, and it wasn’t long before the once mighty US tube industry was decimated, leaving the few remaining tube enthusiasts to ferret out caches of old stock, or even seek new tubes from overseas manufacturers.

However, all that may change if [Charles Whitener] succeeds in reshoring at least part of the US vacuum tube manufacturing base. He seems to have made a good start, having purchased the Western Electric brand from AT&T and some of its remaining vacuum tube manufacturing equipment back in 1995. Since then, he has been on a talent hunt, locating as many people as possible who have experience in the tube business to help him gear back up. Continue reading “Reshoring Vacuum Tube Manufacturing, One Tube At A Time”

1000 Aluminium Cans Cast Into A Guitar

Aluminium cans are all around us, and are one of readily recyclable. While you can turn them into more cans, [Burls Art] had other ideas. Instead, he turned roughly 1000 cans into a custom aluminium guitar.

Both the body and neck of the electric guitar are made out of aluminium. It’s an impressive effort, as manufacturing a usable neck requires care to end up with something actually playable when you’re done with it.

Producing the guitar started with a big propane furnace to melt all the cans down so they could be cast into parts for the guitar. 38 lbs of cans went into the project, and were first dried out before being placed into the furnace for safety reasons. Aluminium cans aren’t made of the best alloy for casting, but you can use them in a pinch. The cans were first melted down and formed into ingots to be later used for producing the neck and body.

[Burls Art] then built sand casting molds for his parts with a material called Petrobond. Wood plugs were used to form the sand into the desired shape. The neck casting came out remarkably well, and was finished with a grinder, hacksaw, and sandpaper to get it to the right shape and install the frets. The body proved more difficult, with its multiple cavities, but it came together after a second attempt at casting.

Fully kitted out with pickups and hardware, the finished product looks great, and weighs 12.3 pounds. It sounds remarkably like a regular electric guitar, too. It does pick up fingerprints easily, and does have some voids in the casting, but overall, it’s a solid effort for an all-cast guitar.

We’ve seen some other great casting projects over the years before, too. Video after the break.

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Lego Guitar Is Really An Ultrasonically-Controlled Synth

The phrase “Lego Guitar” can be a stressful one to hear. You might imagine the idea of strings under tension and a subsequently exploding cloud of plastic shrapnel. This build from the [Brick Experiment Channel] eschews all that, thankfully, and is instead a digital synth that only emulates a guitar in its rough form factor.

The heart of the build is a Lego Mindstorms EV3 controller. It’s acts as the “body” of the guitar, and is fitted with a Lego “fretboard” of sorts. A slide is moved up and down the fretboard by the player. The EV3 controller detects the position of the slide via an ultrasonic sensor, and uses this to determine the fret the user is trying to play. The button the user presses on the controller then determines which of five “strings” the user is playing, and the selected note is sounded out from the EV3’s internal speaker. It’s strictly a monophonic instrument, but three different sounds are available: a bass guitar, a rock guitar, and a solo guitar, with all the fidelity and timbre of a 90s Casio keyboard.

It’s a fun and silly instrument, and also kind of difficult to play. The slide mechanism doesn’t offer much feedback, nor are the EV3 buttons intended for dynamic musical performance. Regardless, the player belts out some basic tunes to demonstrate the concept. We doubt you’d ever be able to play Through The Fire and Flames on such a limited instrument, but [Brick Experiment Channel] used their editing skills to explore what that might sound like regardless.

We’ve seen some other great synth guitars before, too. Modern microcontrollers and electronics give makers all kinds of creative ways to build electronic instruments with unique and compelling interfaces. Some are more successful than others, but they’re all fun to explore. Video after the break.

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Retrotechtacular: Gibson Factory Tour, 1967-Style

If nothing else good came out of 2020, we can say that we at least have “Instrument of the People” — some 1967-era footage of Gibson Guitars’ “craftory”, which was discovered sometime in the fall of 2020. It appears a bit boring at first — a suit slowly approaches the camera on a dimly-lit factory floor and you half-expect an ‘oh, I didn’t see you there’ type of introduction, but no. When he reaches the foreground, he finds a candy apple-red Gibson semi-hollow body guitar waiting for him. After giving the thing a quick once over, he assesses the straightness of the neck and then begins shredding on it, fingerpicking style.

If you like this or any type of guitar music, then hang on to your headstock, because it lilts nonstop throughout this 20-minute tour as we see a parade of nameless, and often headless, players showing their stuff on various styles of Gibson both electric and acoustic.

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