Trinket uses RF to track you through the house

If you carry a cell phone with GPS, you always know where you are on the planet. But what about inside buildings or even your own home? Knowing if you’re in the kitchen or the living room would be a great feature for home automation systems. Lights could come on as you enter the room and your music could follow you on the home audio system. This is exactly the what [Eric] is working on with his Radiolocation using a Pocket Size Transceiver project. [Eric] started this project as an entry in the Trinket Everyday Carry Contest. He didn’t make the top 3, but was one of the fierce competitors who made the competition very hard to judge!

The heart of the project is determining Time Of Flight (TOF) for a radio signal. Since radio waves move at the speed of light, this is no small feat for an Arduino based design! [Eric] isn’t re-inventing the wheel though – he’s basing his design on several research papers, which he’s linked to his project description. Time of flight calculations get easier to handle when calculating round trip times rather than one way. To handle this, one or more base stations send out pings, which are received and returned by small transponders worn by a user. By averaging over many round trip transmissions, a distance estimation can be calculated.

[Eric] used a Pro Trinket as his mobile transponder, while an Arduino Micro with it’s 16 bit counter acted as the base station. For RF, he used the popular  Nordic nRF24L01+ 2.4 GHz transceiver modules. Even with this simple hardware, he’s achieved great results. So far he can display distance between base and transponder on a graph. Not bad for a DIY transponder so small if fits in a 2xAAA battery case! [Eric’s] next task is working through multipath issues, and testing out multiple base stations.

Click past the break to see [Eric’s] project in action!

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Hackaday.io Land Rush: Vanity URLs

Hurry! Carve out your Hackaday.io homestead with a vanity URL. You can see I’ve already secured hackaday.io/mike, but get in before the rest of Hackaday finds out and you can you have ‘/tom’, ‘/jane’, or ‘/zerocool’. (Don’t do it… you can be more creative than zerocool!)

Whether you already have an account, or if you want to create one right now, the next time you log into Hackaday.io the interface will give you the opportunity to choose your vanity address. Like the Oklahoma land rush, we’re sure there will be a swell of folks looking to squat on the most pristine land. So if your first name is already taken, now is the perfect time to re-invent your perfect username.

For those that need a jump start picking their slug, we want to hear your favorite screen name/handle/user alias of all time in the comments. At the risk of embarassing [Jeff Keyzer], I have to say his alias (and company name) Mighty Ohm is pretty spectacular. Can anyone beat it?

Hacklet 27 – Holiday Hacks

It’s beginning to look a lot like the holidays around here. That means it’s time for holiday hacks here on The Hacklet! This week we’re looking at the coolest festive hacks created by YOU on Hackaday.io!

xmashdrWe start with [charliex] and Cypress PSOC 4 + ESP8266 WS2812 RGB XMAS Lights. The name might be a mouthful, but the goal of the project is a simple one: Awesome Christmas lights! [Charliex] has created WiFi controllable Christmas lights. To do this, he’s utilized ARM core based PSOC4 chips from Cypress. WiFi duty is handled by the popular ESP8266 module, and the lights themselves are WS2812 addressable strips.

[charliex] really outdid himself this time, creating a complete solution from the ground up. He started with a Cypress dev board, but quickly moved to a board of his own design. The PCBs  first were milled at home, then sent out for manufacturing.
Control of the strip is via UDP through a WiFi network. [Charliex] found the strips have plenty of WiFi range to place outside his home.  The last part of the puzzle was control – which [charliex] handled in style by creating his own GUI to handle synchronizing several strips to music played on a central computer.

snowflakeNext up is [nsted] with another LED hack, Glowing Xmas Snowflake Sculpture. [Nsted] was contracted to add some extra LED bling to a sculpture. The problem was that these LEDs would be filling in gaps left in the primary interactive lighting system which ran the entire sculpture. Any time you have to meld two systems, things can get crazy. [Nsted] found this out as he added WS2812B Adafruit NeoPixel strips to the Sensacell modules already designed into the sculpture. Communications happen via RS485, with Arduino Due and Megas handling the processing. Power was a concern with this sculpture, as it was pulling over 100 amps at low voltage. Like many art installations, this was a “work down to the wire” event. Everything came together at the last-minute though, and the project was a success!

musicNext up is [Jeremy Weatherford] with Christmas Orchestra.  [Jeremy] has taken on the task of making the most epic retro electronics orchestra ever created. He’s playing Trans-Siberian Orchestra’s Wizards in Winter on four floppies, three scanners, and an ancient inkjet printer. LED strips on the moving elements add lights to the sound. An Arduino Mega with a RAMPS board controls the show. [Jeremy] had his orchestra professionally recorded both on audio and in video. We’re anxiously awaiting the final video upload so we can rock out to some old hardware!

xmaslightsFinally, we’ve got [crenn6977] with his Solar powered Christmas Light Controller. This was [crenn6977’s] entry in the The Hackaday Prize. While it didn’t take him to space, we’re sure it will bring Santa to his door. Rather than run lots of tiny solar cells for his Sun powered Christmas lights, [crenn6977] is going for a single large panel and wireless control. The nRF24L01+ is handling the wireless connectivity, while a STM32F042 ARM cortex M0 processor is the brains of the operation. Solar power demands efficient design, so [crenn6977] is digging deep into op-amp circuits to keep those LEDs running through the night, and the batteries charging through the day.

It’s just about time for us to settle our brains for a long winter’s nap, so we’ll close this edition of The Hacklet here.  As always, see you next week. Same hack time, same hack channel, bringing you the best of Hackaday.io!

Hacklet 26 – Arduino Projects

Arduino is one of those boards that has become synonymous with hacking and making. Since its introduction in 2005, over 700,000 official Arduino boards have been sold, along with untold millions of compatible and clone boards. Hackers and makers around the world have found the Arduino platform a cheap and simple way to get their projects off the ground. This weeks Hacket focuses on some of the best Arduino based projects we’ve found on Hackday.io!

drawingbot[Niazangels] gets the ball – or ballpoint pen – rolling with Roboartist, a robot which creates line drawings. Roboartist is more than just a plotter though. [Niazangels] created a custom PC program which creates line drawings from images captured by a webcam. The line drawings are converted to coordinates, and sent to an Arduino, which controls all the motors that move the pen. [Niazangels] went with Dynamixel closed loop servo motors rather than the stepper motors we often see in 3D printers.

tape[Peter Edwards] is preserving the past with Tapuino, the $20 C64 Tape Emulator. Plenty of programs for the Commodore 64, 128, and compatibles were only distributed on tape. Those tapes are slowly degrading, though the classic Commodore herdware is still going strong. Tapuino preserves those tapes by using an Arduino nano to play the files from an SD card into the original Datasette interface. [Peter] also plans to add recording functionality to the Tapuino, which will make it the total package for preserving  your data. All that’s missing is that satisfying clunk when pressing the mechanical Play button!

infinity

[Dushyant Ahuja] knows what time it is, thanks to his Infinity Mirror Clock. This clock tells time with the help of some WS2812B RGB LED. [Dushyant] debugged the clock with a regular Arduino, but when it came time to finish the project, he used an ATmega328 to create an Arduino compatible board from scratch. Programming is easy with an on-board Bluetooth module. [Dushyant] plans to add a TFT lcd which will show weather and other information when those power-hungry LEDs are switched off.

alarm2[IngGaro] built an entire home alarm system with his project Arduino anti-theft alarm shield. [IngGaro] needed an alarm system for his home. That’s a lot to ask of a standard ATmega328p powered Arduino Uno. However, the extra I/O lines available on an Arduino Mega2560 were just what the doctor ordered. [IngGaro] performed some amazing point-to-point perfboard wiring to produce a custom shield that looks and works great! The alarm can interface with just about any sensor, and can be controlled via the internet. You can even disarm the system through an RFID keycard.

Want MORE Arduino in your life? Check out our curated Arduino List!

That’s about all the millis()  we have for this weeks Hacklet. As always, see you next week. Same hack time, same hack channel, bringing you the best of Hackaday.io!

Hacklet 22 – Retro Console Projects

Everyone loves arcade games, and it didn’t take long for designers to figure out that people would love to take the fun home. The home gaming console market has been around for decades. Through the early days of battery-powered pong style consoles through Atari and the video game crash of the early 80’s, to the late 8 and 16 bit era spearheaded by The Nintendo Entertainment System and The Sega Master System and beyond, consoles have become a staple of the hacker home. This week’s Hacklet features some of the best retro console projects from Hackaday.io!

52001We start with [ThunderSqueak] saving the world with her Atari 5200 Custom Controller Build. For those who don’t know, the Atari 5200 “Super System” was an 8 bit system ahead of its time. The 5200 was also saddled with on of the worst controller designs ever. The buttons would stop responding after a few hours of game play. With 17 buttons, (including a full number pad), that was a pretty major design flaw! [ThunderSqueak] hacked a cheap commercial fighting game stick to make it work with the 5200. 12 individual buttons were wired in a matrix to replace the telephone style keys on the original 5200 controller. Atari’s non-centering analog stick was converted over to a standard 4 switch arcade style stick. [ThunderSqueak] did leave the original pots accessible in the bottom of the enclosure for centering adjustments. Many 5200 games work great with the new setup.

 

snes[DackR] is bringing back the glory days of Nintendo with Super Famicade, a homebrew 4 SNES arcade system inspired by Nintendo’s Super System. Nintendo’s original Super System played several customized versions of games which were available on the Super Nintendo Entertainment System (SNES). [DackR] is building his own with parts from four SNES consoles. He’s also adding a few features, like a touch screen, video overlay, and enhanced RGB.

He’s going to add custom memory monitoring hardware, which will allow him to check how many lives a player has left and handle coin operation, all without the original Super System Hardware. If you’re curious what the original Super Systems looked like, check out Hackaday’s Tokyo Speedrun video.You might just catch a glimpse of one!

rgb[Bentendo64] is improving on the past with RGB For ‘Murica. European systems have enjoyed the higher quality afforded by separate red, green and blue video lines for decades. North American gamers, however were stuck in the composite or S-Video realm until shortly before the HDTV age. [Bentendo64] had an old hotel CRT based monitor, and decided to hack an RGB input. After opening up the back of the set, he removed the yolk board and added direct inputs to the video amplifiers. We’re not sure if this mod will work with every CRT, but it can’t hurt to try! Just be sure to discharge those high voltage capacitors before wrenching on these old video systems. Even if a set has been unplugged for days, the caps can give a seriously painful (and dangerous) shock!

snes2[Ingo S] is also working to improve the SNES with SNES AmbiPak, a mod which brings ambient lighting and “rumble pack” controller feedback to the vintage Super Nintendo. [Ingo S] used the popular SNES9X emulator to figure out where game data is stored while the SNES is running. His proof of concept was the original F-ZERO SNES game. [Ingo S] found that Every time the player’s car hits the wall, the system would perform a write on address 3E:0C23. All he would need to do is monitor that address on the real hardware, and rumble the controller on a write. The real hardware proved to be a bit harder to work with though. Even these “slow” vintage systems clock their ram at around 3MHz, way too fast for an Arduino to catch a bus access.  [Ingo S] is solving that problem with a Xilinx XC9572 Complex Programmable Logic Device (CPLD). CPLDs can be thought of as little brothers to Field Programmable Gate Arras (FPGAs). Even though they generally have less “room” for logic inside, CPLDs run plenty fast for decoding memory addresses.  With this change, [Ingo S] is back on track to building his SNES rumble pack!

It feels like we just got started – but we’re already out of space for this week’s Hacklet! As always, see you next week. Same hack time, same hack channel, bringing you the best of Hackaday.io!

The Inaugural Hackaday.io Meetup

hackaday-meetup-banner

Last Monday we held our very first Hackaday Projects Meetup at the Congregation Ale House in Pasadena, CA. We knew there were a lot of Hackaday.io members in the area and figured a meetup is a great excuse for them to meet each other.

The turn out was surprisingly good, with a wide variety of makers and hackers. People I met included aerospace engineers, embedded device developers, 3d printer inventors, and web developers. About thirty Hackaday readers turned up along with some newbies and a merry few hours of drinking beer, exchanging tales, poking at blinky things and admiring 3d printers ensued.

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20,000 Hackers

20k-hackers

What a pleasant thing to wake up and realize that we now have more than 20,000 Hackers on Hackaday.io. It wasn’t even two months ago that we celebrated passing the 10k mark. While we’re talking numbers, how about 2,075 projects, and 148 hackerspaces?

But what’s in a number? It’s what this stands for that really gets us excited! You took the leap and decided to show off what you’re working on while you’re still working on it. This is the key to pollinating ideas. One concept can result in many awesome spin-off projects. So if you haven’t yet written about that killer idea bouncing around in your head, do it now and be the inspiration for the next iteration of amazing hacks.

Much more to come

Our crew has been refining an overhaul of how the feed works to make it easier to know when and how your favorite hackers are updating their builds. You should see that functionality live in August. We’re also working on improving interactivity so that you can better find others with similar interests whether it’s just for casual conversation or to undertake an epic build as a team.

We’re certainly not above pointing out our own weaknesses. The Stack never took off. The idea seemed like a good one, but we need your help figuring out how to make it shine. Leave a comment below telling us what you think The Stack should be and how you think it should work.