[Judyofthewoods] has hacked together this rollerbar mouse. We’ve heard people talk about these in a positive way, going on about how comfortable they are. We haven’t really experimented with one much to verify. This one looks surprisingly nice considering it is made from scrap. The image above is showing it without the cover that hides the hot glue and optical sensor. There isn’t much of a writeup, but as you can see from the picture, there isn’t much necessity for one either. She seems to have done a great job stating that it is fairly smooth with only minor jittering.
Touch screen interfaces are generally hard and flat. Impress tries to break from that tradition by making the display flexible. Allowing you to feel more like you are interacting with the display. In the image above, the circles seem to physically fall into the dent made by your fingers. Another application shows some rudimentary 3d modeling being done by physically pushing on the vertexes. This prototype is very interesting, we’d love to see much higher resolution on the input side of things. It states that it does pressure sensitivity, but we weren’t able to distinguish it in the video. Maybe you can, catch the video after the break. Maybe laying one of these on some foam would be another alternative.
Continue reading “Impress: tactile interface”
Sometimes a project has more sensors, buttons, or LEDs than your microcontroller has pins. The PCF8574 is an easy way to add 8 low-speed input or output pins to a microcontroller. A configurable address lets multiple PCF8574s exist on the same bus, so two microcontroller pins can control dozens of IO pins. We’ll show you how to use this chip below.
Continue reading “Parts: 8bit IO Expander (PCF8574)”
[Elf] sent in this interesting DIY joystick glove. There aren’t many details on the actual glove switch design, but from the schematic on the site, it seems to mostly consist of micro-switches with some pot adjusted transistors to calibrate the X-Y signals.
Related: Data glove USB interface and Clove 2 one handed input